Previously there were only two planning modes: normal mode and destroy
mode. In that context it made sense for these to be distinguished only by
a boolean flag.
We're now getting ready to add our third mode, "refresh only". This
establishes the idea that planning can be done in one of a number of
mutually-exclusive "modes", which are related to but separate from the
various other options that serve as modifiers for the plan operation.
This commit only introduces the new plans.Mode type and replaces the
existing "destroy" flag with a variable of that type. This doesn't cause
any change in effective behavior because Terraform Core still supports
only NormalMode and DestroyMode, with NewContext rejecting an attempt to
create a RefreshMode context for now.
It is in retrospect a little odd that the "destroy" flag was part of
ContextOpts rather than just an argument to the Plan method, but
refactoring that would be too invasive a change for right now so we'll
leave this as a field of the context for now and save revisiting that for
another day.
This commit extracts the remaining UI logic from the local backend,
and removes access to the direct CLI output. This is replaced with an
instance of a `views.Operation` interface, which codifies the current
requirements for the local backend to interact with the user.
The exception to this at present is interactivity: approving a plan
still depends on the `UIIn` field for the backend. This is out of scope
for this commit and can be revisited separately, at which time the
`UIOut` field can also be removed.
Changes in support of this:
- Some instances of direct error output have been replaced with
diagnostics, most notably in the emergency state backup handler. This
requires reformatting the error messages to allow the diagnostic
renderer to line-wrap them;
- The "in-automation" logic has moved out of the backend and into the
view implementation;
- The plan, apply, refresh, and import commands instantiate a view and
set it on the `backend.Operation` struct, as these are the only code
paths which call the `local.Operation()` method that requires it;
- The show command requires the plan rendering code which is now in the
views package, so there is a stub implementation of a `views.Show`
interface there.
Other refactoring work in support of migrating these commands to the
common views code structure will come in follow-up PRs, at which point
we will be able to remove the UI instances from the unit tests for those
commands.
* providers.Interface: huge renamification
This commit renames a handful of functions in the providers.Interface to
match changes made in protocol v6. The following commit implements this
change across the rest of the codebase; I put this in a separate commit
for ease of reviewing and will squash these together when merging.
One noteworthy detail: protocol v6 removes the config from the
ValidateProviderConfigResponse, since it's never been used. I chose to
leave that in place in the interface until we deprecate support for
protocol v5 entirely.
Note that none of these changes impact current providers using protocol
v5; the protocol is unchanged. Only the translation layer between the
proto and terraform have changed.
The warning diag added when refreshing an empty state file was never
rendered, and instead a custom (and incorrect) warning was output to the
UI. This commit fixes the dropped diag and removes the custom warning.
The clistate package includes a Locker interface which provides a simple
way for the local backend to lock and unlock state, while providing
feedback to the user if there is a delay while waiting for the lock.
Prior to this commit, the backend was responsible for initializing the
Locker, passing through direct access to the cli.Ui instance.
This structure prevented commands from implementing different
implementations of the state locker UI. In this commit, we:
- Move the responsibility of creating the appropriate Locker to the
source of the Operation;
- Add the ability to set the context for a Locker via a WithContext
method;
- Replace the Locker's cli.Ui and Colorize members with a StateLocker
view;
- Implement views.StateLocker for human-readable UI;
- Update the Locker interface to return detailed diagnostics instead of
errors, reducing its direct interactions with UI;
- Add a Timeout() method on Locker to allow the remote backend to
continue to misuse the -lock-timeout flag to cancel pending runs.
When an Operation is created, the StateLocker field must now be
populated with an implementation of Locker. For situations where locking
is disabled, this can be a no-op locker.
This change has no significant effect on the operation of Terraform,
with the exception of slightly different formatting of errors when state
locking or unlocking fails.
Move the code which renders Terraform hook callbacks as UI into the
views package, backed by a views.View instead of a cli.Ui. Update test
setup accordingly.
To allow commands to control this hook, we add a hooks member on the
backend Operation struct. This supersedes the hooks in the Terraform
context, which is not directly controlled by the command logic.
This commit should not change how Terraform works, and is refactoring in
preparation for more changes which move UI code out of the backend.
The enhanced backends (local and remote) need to be able to render
diagnostics during operations. Prior to this commit, this functionality
was supported with a per-backend `ShowDiagnostics` function pointer.
In order to allow users of these backends to control how diagnostics are
rendered, this commit moves that function pointer to the `Operation`
type. This means that a diagnostic renderer is configured for each
operation, rather than once per backend initialization.
Some secondary consequences of this change:
- The `ReportResult` method on the backend is now moved to the
`Operation` type, as it needs to access the `ShowDiagnostics` callback
(and nothing else from the backend);
- Tests which assumed that diagnostics would be written to the backend's
`cli.Ui` instance are migrated to using a new record/playback diags
helper function;
- Apply, plan, and refresh commands now pass a pointer to the `Meta`
struct's `showDiagnostics` method.
This commit should not change how Terraform works, and is refactoring in
preparation for more changes which move UI code out of the backend.
This dramatically simplifies the logic around auto-approve, which is
nice.
Also add test coverage for the manual approve step, for both apply and
destroy, answering both yes and no.
CountHook is an implementation of terraform.Hook which is used to
calculate how many resources were added, changed, or destroyed during an
apply. This hook was previously injected in the local backend code,
which means that the apply command code has no access to these counts.
This commit moves the CountHook code into the command package, and
removes an unused instance of the hook in the plan code path. The goal
here is moving UI code into the command package.
We now require the output to accept UTF-8 and we can determine how wide
the terminal (if any) is, so here we begin to make use of that for the
"terraform plan" command.
The horizontal rule is now made of box drawing characters instead of
hyphens and fills the whole terminal width.
The paragraphs of text in the output are now also wrapped to fill the
terminal width, instead of the hard-wrapping we did before.
This is just a start down the road of making better use of the terminal
capabilities. Lots of other commands could benefit from updates like these
too.
Here we propagate in the initialized terminal.Streams from package main,
and then onwards to backends running in CLI mode.
This also replaces our use of helper/wrappedstreams to determine whether
stdin is a terminal or a pipe. helper/wrappedstreams returns incorrect
file descriptors on Windows, causing StdinPiped to always return false on
that platform and thus causing one of the odd behaviors discussed in
Finally, this includes some wrappers around the ability to look up the
number of columns in the terminal in preparation for use elsewhere. These
wrappers deal with the fact that our unit tests typically won't populate
meta.Streams.
When rendering planned output changes, we need to filter the plan's
output changes to ensure that only root module outputs which have
changed are rendered. Otherwise we will render changes for submodule
outputs, and (with concise diff disabled) render unchanged outputs also.
Use a single log writer instance for all std library logging.
Setup the std log writer in the logging package, and remove boilerplate
from test packages.
When rendering a diff between current state and projected state, we only
show resources and outputs which have changes. However, we show a full
structural diff for these values, which includes all attributes and
blocks for a changed resource or output. The result can be a very long
diff, which makes it difficult to verify what the changed fields are.
This commit adds an experimental concise diff renderer, which suppresses
most unchanged fields, only displaying the most relevant changes and
some identifying context. This means:
- Always show all identifying attributes, initially defined as `id`,
`name`, and `tags`, even if unchanged;
- Only show changed, added, or removed primitive values: `string`,
`number`, or `bool`;
- Only show added or removed elements in unordered collections and
structural types: `map`, `set`, and `object`;
- Show added or removed elements with any surrounding unchanged elements
for sequence types: `list` and `tuple`;
- Only show added or removed nested blocks, or blocks with changed
attributes.
If any attributes, collection elements, or blocks are hidden, a count
is kept and displayed at the end of the parent scope. This ensures that
it is clear that the diff is only displaying a subset of the resource.
The experiment is currently enabled by default, but can be disabled by
setting the TF_X_CONCISE_DIFF environment variable to 0.
This pull reverts a recent change to backend/local which created two context, one with and one without state. Instead I have removed the state entirely from the validate graph (by explicitly passing a states.NewState() to the validate graph builder).
This changed caused a test failure, which (ty so much for the help) @jbardin discovered was inaccurate all along: the test's call to `Validate()` was actually what was removing the output from state. The new expected test output matches terraform's actual behavior on the command line: if you use -target to destroy a resource, an output that references only that resource is *not* removed from state even though that test would lead you to believe it did.
This includes two tests to cover the expected behavior:
TestPlan_varsUnset has been updated so it will panic if it gets more than one request to input a variable
TestPlan_providerArgumentUnset covers #26035Fixes#26035, #26027
Most of the state package has been deprecated by the states package.
This PR replaces all the references to the old state package that
can be done simply - the low-hanging fruit.
* states: move state.Locker to statemgr
The state.Locker interface was a wrapper around a statemgr.Full, so
moving this was relatively straightforward.
* command: remove unnecessary use of state package for writing local terraform state files
* move state.LocalState into terraform package
state.LocalState is responsible for managing terraform.States, so it
made sense (to me) to move it into the terraform package.
* slight change of heart: move state.LocalState into clistate instead of
terraform
* unlock the state if Context() has an error, exactly as backend/remote does today
* terraform console and terraform import will exit before unlocking state in case of error in Context()
* responsibility for unlocking state in the local backend is pushed down the stack, out of backend.go and into each individual state operation
* add tests confirming that state is not locked after apply and plan
* backend/local: add checks that the state is unlocked after operations
This adds tests to plan, apply and refresh which validate that the state
is unlocked after all operations, regardless of exit status. I've also
added specific tests that force Context() to fail during each operation
to verify that locking behavior specifically.
The validate command should work with the configuration, but when
validate was run at the start of a plan or apply command the state was
inserted in preparation for the next walk. This could lead to errors
when the resource schemas had changes and the state could not be
upgraded or decoded.
* command/console: return in case of errors before trying to unlock remote
state
The remote backend `Context` would exit without an active lock if there
was an error, while the local backend `Context` exited *with* a lock. This
caused a problem in `terraform console`, which would call unlock
regardless of error status.
This commit makes the local and remote backend consistently unlock the
state incase of error, and updates terraform console to check for errors
before trying to unlock the state.
* adding tests for remote and local backends
This is a baby-step towards an intended future where all Terraform actions
which have side-effects in either remote objects or the Terraform state
can go through the plan+apply workflow.
This initial change is focused only on allowing plan+apply for changes to
root module output values, so that these can be written into a new state
snapshot (for consumption by terraform_remote_state elsewhere) without
having to go outside of the primary workflow by running
"terraform refresh".
This is also better than "terraform refresh" because it gives an
opportunity to review the proposed changes before applying them, as we're
accustomed to with resource changes.
The downside here is that Terraform Core was not designed to produce
accurate changesets for root module outputs. Although we added a place for
it in the plan model in Terraform 0.12, Terraform Core currently produces
inaccurate changesets there which don't properly track the prior values.
We're planning to rework Terraform Core's evaluation approach in a
forthcoming release so it would itself be able to distinguish between the
prior state and the planned new state to produce an accurate changeset,
but this commit introduces a temporary stop-gap solution of implementing
the logic up in the local backend code, where we can freeze a snapshot of
the prior state before we take any other actions and then use that to
produce an accurate output changeset to decide whether the plan has
externally-visible side-effects and render any changes to output values.
This temporary approach should be replaced by a more appropriately-placed
solution in Terraform Core in a release, which should then allow further
behaviors in similar vein, such as user-visible drift detection for
resource instances.