Jack Pearkes
263db8ead6
website: fix asset pipeline JS, move grunt into website/ instead of source/
2014-07-28 10:08:29 -04:00
Jack Pearkes
429812b818
website: try to fix flashing of tagline
2014-07-28 08:51:16 -04:00
JT
b036416b68
remove console
2014-07-28 00:10:03 -07:00
JT
9249d91c5d
Merge branch 'master' of github.com:hashicorp/terraform
2014-07-28 00:08:22 -07:00
JT
d19eb4d9e4
update footer to be sticky
2014-07-28 00:08:17 -07:00
Amadeus Demarzi
2c22b619c5
A few homepage optimizations.
...
* Improved iOS timing from pop in to breathing. Shouldn't distort as
much
* Hide tag line when page is loading to not make it pop in then out
2014-07-27 23:59:17 -07:00
Jack Pearkes
91331ce763
website: more poly line tweaks
2014-07-27 23:12:37 -04:00
Jack Pearkes
d97a235f77
website: soften poly lines slightly
2014-07-27 23:05:15 -04:00
Amadeus Demarzi
2b01b4bad3
NO MOAR GLOBALS
...
The instance of Engine is no longer attached to window. Was only there
for debugging purposes.
2014-07-27 19:54:42 -07:00
Amadeus Demarzi
f984f33e8b
Small mobile to desktop resize bug-fix
2014-07-27 19:51:59 -07:00
Amadeus Demarzi
d2a6666b9b
Reworked Breathing
...
It now no longer feels like breathing. It should feel a bit more
amorphis and subtle.
2014-07-27 19:33:15 -07:00
Amadeus Demarzi
1f29626bba
Sometimes you like, fuggit, make it responsive
...
So now the logo dynamically changes based on screensize...
2014-07-27 18:41:44 -07:00
Amadeus Demarzi
fc24ee6f9c
Fixed mobile homepage
...
* Fixed the overflow problem
* Logo should now resize appropriately
* Tagline hidden on mobile
2014-07-27 18:32:33 -07:00
Amadeus Demarzi
bf52c81454
Fixing mobile logo scaling
2014-07-27 18:32:33 -07:00
Amadeus Demarzi
a4b9e96f7b
Fixed IE detection
2014-07-27 18:32:33 -07:00
Amadeus Demarzi
6cb2bc606e
Adding static design to homepage
2014-07-27 18:32:33 -07:00
Amadeus Demarzi
89a786c5e1
Testing strokes
2014-07-27 18:32:33 -07:00
Amadeus Demarzi
c25f011666
New logo
2014-07-27 18:32:33 -07:00
Amadeus Demarzi
8a15d6f4c0
Performance tweaks and start of static version
...
* Performance improvements involve less CSS'ery
* Building a canvas API to screenshot various aspect to make static
* Static backgrounds in place... next stop, logo changes
2014-07-27 18:32:33 -07:00
Amadeus Demarzi
28a89eb328
Removing deprecated code
2014-07-27 18:32:33 -07:00
Amadeus Demarzi
33be6008d2
Basic breathing... needs more refinement
2014-07-27 18:32:33 -07:00
Amadeus Demarzi
26d45774dc
Improved Typewriter with cursor
2014-07-27 18:32:32 -07:00
Amadeus Demarzi
64adfce427
Using classes to show galaxy
2014-07-27 18:32:32 -07:00
Amadeus Demarzi
3f54a5fa18
More tweaks and stuff
...
Improved CSS and HTML a bit in the jumbotron.
2014-07-27 18:32:32 -07:00
Amadeus Demarzi
c656937d9d
Removing more unneccesary function calls
2014-07-27 18:32:32 -07:00
Amadeus Demarzi
31cfad5c44
Various performance optimizations
...
* Reducing hot function calls
* Optimized surrounding HTML and CSS
* Removed a forced redraw test in render
2014-07-27 18:32:32 -07:00
Amadeus Demarzi
96863d5f4b
Various performance optimizations
2014-07-27 18:32:32 -07:00
Amadeus Demarzi
5f10724025
Attempting to improve performance a bit
2014-07-27 18:32:32 -07:00
Amadeus Demarzi
c6a5b0458e
Grid now maintains aspect ratio on scale
...
Muuuch better. Less jank.
2014-07-27 18:32:32 -07:00
Amadeus Demarzi
8483bc384c
Tons of Grid fixes
...
Realized I didn't export the poly properly
It now scales... although I should maintain the aspect ratio so it
doesn't look terrible on narrower devices
Fixed mouse targeting
2014-07-27 18:32:32 -07:00
Amadeus Demarzi
aeef7b5de3
MOAR STARS
2014-07-27 18:32:32 -07:00
Amadeus Demarzi
222cf2012b
Lots more things.
...
Got Puller integrated.
Need to make Puller shape responsive.
NEED MOAR PERFORMANCE. Somehow...
Overall module is pretty neat I think... just needs lots of refinement
2014-07-27 18:32:32 -07:00
Amadeus Demarzi
afc8e3dbdf
Disabling random generation for now
2014-07-27 18:32:31 -07:00
Amadeus Demarzi
8f327af3c1
Slightly better random generation.
...
Not sure this is right though.
Thinking of going the puller route in this. I think a catchy tag line
is in order too.
2014-07-27 18:32:31 -07:00
Amadeus Demarzi
23228f9bde
Basic shape generation
...
It doesn't look right yet, however it's a start and needs some
refinement
2014-07-27 18:32:31 -07:00
Amadeus Demarzi
9d2c13135a
Animation improvements, added Chainable
2014-07-27 18:32:31 -07:00
Amadeus Demarzi
35945d6c2d
Logo is now centered, optimized context.translate
2014-07-27 18:32:31 -07:00
Amadeus Demarzi
4c2e31b827
Starfield is now properly centered
2014-07-27 18:32:31 -07:00
Amadeus Demarzi
f6cd6434ae
A few subtle draw performance fixes
...
By rounding all floated values to whole numbers... we can help a tad
with aliasing and the like
2014-07-27 18:32:31 -07:00
Amadeus Demarzi
9d615b5a25
Adding some random shapes...
2014-07-27 18:32:31 -07:00
Amadeus Demarzi
72f0ef0e8e
Retwerkin stuff
2014-07-27 18:32:31 -07:00
Amadeus Demarzi
27b3187ce9
Begun creating a Shape class
2014-07-27 18:32:31 -07:00
Amadeus Demarzi
dd7b065434
Improving the overall intro animation
2014-07-27 18:32:30 -07:00
Amadeus Demarzi
c511d6e543
Added galaxy, made tweaks
2014-07-27 18:32:30 -07:00
Amadeus Demarzi
c85b68f978
Got the base scene functioning
2014-07-27 18:32:30 -07:00
Amadeus Demarzi
3adfc52092
Getting things ready... for dat import
2014-07-27 18:32:30 -07:00
Jack Pearkes
7b72a9defb
website: initial commit
2014-07-16 17:51:48 -04:00