Attempting to improve performance a bit
This commit is contained in:
parent
c6a5b0458e
commit
5f10724025
|
@ -87,30 +87,38 @@ Engine.Shape.Puller.prototype = {
|
|||
this.polygons[p].update(engine, this);
|
||||
}
|
||||
|
||||
if (this.alpha < 0.2) {
|
||||
this.alpha += 1 * engine.tick;
|
||||
if (this.alpha < 1) {
|
||||
this.alpha = Math.min(this.alpha + 2 * engine.tick, 1);
|
||||
}
|
||||
|
||||
return this;
|
||||
},
|
||||
|
||||
draw: function(ctx, scale){
|
||||
draw: function(ctx, scale, engine){
|
||||
var p;
|
||||
|
||||
ctx.save();
|
||||
ctx.translate(
|
||||
this.pos.x * scale >> 0,
|
||||
this.pos.y * scale >> 0
|
||||
);
|
||||
|
||||
if (this.alpha < 1) {
|
||||
ctx.globalAlpha = this.alpha;
|
||||
}
|
||||
|
||||
ctx.beginPath();
|
||||
for (p = 0; p < this.polygons.length; p++) {
|
||||
this.polygons[p].draw(ctx, scale);
|
||||
}
|
||||
ctx.closePath();
|
||||
ctx.lineWidth = 1 * scale;
|
||||
ctx.strokeStyle = 'rgba(108,0,243,' + this.alpha + ')';
|
||||
ctx.strokeStyle = 'rgba(108,0,243,0.2)';
|
||||
ctx.stroke();
|
||||
|
||||
if (this.alpha < 1) {
|
||||
ctx.globalAlpha = 1;
|
||||
}
|
||||
|
||||
for (p = 0; p < this.points.length; p++) {
|
||||
this.points[p].draw(ctx, scale);
|
||||
}
|
||||
|
@ -125,7 +133,11 @@ Engine.Shape.Puller.prototype = {
|
|||
ctx.fillStyle = 'rgba(108,0,243,0.1)';
|
||||
ctx.fill();
|
||||
|
||||
ctx.restore();
|
||||
ctx.setTransform(1, 0, 0, 1, 0, 0);
|
||||
ctx.translate(
|
||||
engine.width / 2 * engine.scale >> 0,
|
||||
engine.height / 2 * engine.scale >> 0
|
||||
);
|
||||
return this;
|
||||
}
|
||||
|
||||
|
|
|
@ -68,10 +68,9 @@ Engine.Shape.prototype = {
|
|||
return this;
|
||||
},
|
||||
|
||||
draw: function(ctx, scale){
|
||||
draw: function(ctx, scale, engine){
|
||||
var p;
|
||||
|
||||
ctx.save();
|
||||
ctx.translate(
|
||||
this.pos.x * scale >> 0,
|
||||
this.pos.y * scale >> 0
|
||||
|
@ -79,7 +78,11 @@ Engine.Shape.prototype = {
|
|||
for (p = 0; p < this.polygons.length; p++) {
|
||||
this.polygons[p].draw(ctx, scale, this.noStroke);
|
||||
}
|
||||
ctx.restore();
|
||||
ctx.setTransform(1, 0, 0, 1, 0, 0);
|
||||
ctx.translate(
|
||||
engine.width / 2 * engine.scale >> 0,
|
||||
engine.height / 2 * engine.scale >> 0
|
||||
);
|
||||
return this;
|
||||
}
|
||||
|
||||
|
|
|
@ -164,7 +164,7 @@ Engine = Base.extend({
|
|||
if (this.showGrid) {
|
||||
this.grid
|
||||
.update(this)
|
||||
.draw(this.context, scale);
|
||||
.draw(this.context, scale, this);
|
||||
}
|
||||
|
||||
if (this.showShapes) {
|
||||
|
@ -182,12 +182,12 @@ Engine = Base.extend({
|
|||
for (p = 0; p < this.shapes.length; p++) {
|
||||
this.shapes[p]
|
||||
.update(this)
|
||||
.draw(this.context, scale);
|
||||
.draw(this.context, scale, this);
|
||||
}
|
||||
|
||||
this.logo
|
||||
.update(this)
|
||||
.draw(this.context, scale);
|
||||
.draw(this.context, scale, this);
|
||||
|
||||
// Remove destroyed shapes
|
||||
for (p = 0; p < this._deferredShapes.length; p++) {
|
||||
|
@ -275,7 +275,7 @@ Engine = Base.extend({
|
|||
for (p = 0; p < this.particles.length; p++) {
|
||||
this.particles[p]
|
||||
.update(this)
|
||||
.draw(this.context, scale);
|
||||
.draw(this.context, scale, this);
|
||||
}
|
||||
|
||||
// Remove destroyed particles
|
||||
|
|
Loading…
Reference in New Issue