Amadeus Demarzi
89a786c5e1
Testing strokes
2014-07-27 18:32:33 -07:00
Amadeus Demarzi
c25f011666
New logo
2014-07-27 18:32:33 -07:00
Amadeus Demarzi
8a15d6f4c0
Performance tweaks and start of static version
...
* Performance improvements involve less CSS'ery
* Building a canvas API to screenshot various aspect to make static
* Static backgrounds in place... next stop, logo changes
2014-07-27 18:32:33 -07:00
Amadeus Demarzi
28a89eb328
Removing deprecated code
2014-07-27 18:32:33 -07:00
Amadeus Demarzi
33be6008d2
Basic breathing... needs more refinement
2014-07-27 18:32:33 -07:00
Amadeus Demarzi
26d45774dc
Improved Typewriter with cursor
2014-07-27 18:32:32 -07:00
Amadeus Demarzi
64adfce427
Using classes to show galaxy
2014-07-27 18:32:32 -07:00
Amadeus Demarzi
3f54a5fa18
More tweaks and stuff
...
Improved CSS and HTML a bit in the jumbotron.
2014-07-27 18:32:32 -07:00
Amadeus Demarzi
c656937d9d
Removing more unneccesary function calls
2014-07-27 18:32:32 -07:00
Amadeus Demarzi
31cfad5c44
Various performance optimizations
...
* Reducing hot function calls
* Optimized surrounding HTML and CSS
* Removed a forced redraw test in render
2014-07-27 18:32:32 -07:00
Amadeus Demarzi
96863d5f4b
Various performance optimizations
2014-07-27 18:32:32 -07:00
Amadeus Demarzi
5f10724025
Attempting to improve performance a bit
2014-07-27 18:32:32 -07:00
Amadeus Demarzi
c6a5b0458e
Grid now maintains aspect ratio on scale
...
Muuuch better. Less jank.
2014-07-27 18:32:32 -07:00
Amadeus Demarzi
8483bc384c
Tons of Grid fixes
...
Realized I didn't export the poly properly
It now scales... although I should maintain the aspect ratio so it
doesn't look terrible on narrower devices
Fixed mouse targeting
2014-07-27 18:32:32 -07:00
Amadeus Demarzi
aeef7b5de3
MOAR STARS
2014-07-27 18:32:32 -07:00
Amadeus Demarzi
222cf2012b
Lots more things.
...
Got Puller integrated.
Need to make Puller shape responsive.
NEED MOAR PERFORMANCE. Somehow...
Overall module is pretty neat I think... just needs lots of refinement
2014-07-27 18:32:32 -07:00
Amadeus Demarzi
afc8e3dbdf
Disabling random generation for now
2014-07-27 18:32:31 -07:00
Amadeus Demarzi
8f327af3c1
Slightly better random generation.
...
Not sure this is right though.
Thinking of going the puller route in this. I think a catchy tag line
is in order too.
2014-07-27 18:32:31 -07:00
Amadeus Demarzi
23228f9bde
Basic shape generation
...
It doesn't look right yet, however it's a start and needs some
refinement
2014-07-27 18:32:31 -07:00
Amadeus Demarzi
9d2c13135a
Animation improvements, added Chainable
2014-07-27 18:32:31 -07:00
Amadeus Demarzi
35945d6c2d
Logo is now centered, optimized context.translate
2014-07-27 18:32:31 -07:00
Amadeus Demarzi
4c2e31b827
Starfield is now properly centered
2014-07-27 18:32:31 -07:00
Amadeus Demarzi
f6cd6434ae
A few subtle draw performance fixes
...
By rounding all floated values to whole numbers... we can help a tad
with aliasing and the like
2014-07-27 18:32:31 -07:00
Amadeus Demarzi
9d615b5a25
Adding some random shapes...
2014-07-27 18:32:31 -07:00
Amadeus Demarzi
72f0ef0e8e
Retwerkin stuff
2014-07-27 18:32:31 -07:00
Amadeus Demarzi
27b3187ce9
Begun creating a Shape class
2014-07-27 18:32:31 -07:00
Amadeus Demarzi
dd7b065434
Improving the overall intro animation
2014-07-27 18:32:30 -07:00
Amadeus Demarzi
c511d6e543
Added galaxy, made tweaks
2014-07-27 18:32:30 -07:00
Amadeus Demarzi
c85b68f978
Got the base scene functioning
2014-07-27 18:32:30 -07:00
Amadeus Demarzi
3adfc52092
Getting things ready... for dat import
2014-07-27 18:32:30 -07:00
Jack Pearkes
7b72a9defb
website: initial commit
2014-07-16 17:51:48 -04:00