This allows a refresh on a non-existent or empty state file. We changed
this in 0.9.0 to error which seemed reasonable but it turns out this
complicates automation that runs refresh since it now needed to
determine if the state file was empty before running.
Its easier to just revert this into a warning with exit code zero.
The reason this changed is because in 0.8.x and earlier, the output
would be simply empty with exit code zero which seemed odd.
This adds a "lock" config (default true) to allow users to optionally
disable state locking with Consul. This is necessary if the token given
doesn't have session permission and is necessary for backwards
compatibility.
Add Env and SetEnv methods to command.Meta to retrieve the current
environment name inside any command.
Make sure all calls to Backend.State contain an environment name, and
make the package compile against the update backend package.
What will hopfully be the final version of the Backend interface. This
combines the MultiState interface into Backend since it will be required
to implement, and simplifies the interface because the Backend is no
longer responsible for tracking the current state.
Forgot to remove the currentState field, which was not always set. The
current state should always just be read from the environment file.
Always return the default state name when we can't determine the state.
Split the interface to change environments out from the minimal Backend
interface, to make it optional for backend implementations. If
backend.MultiState isn't implemented, return a "not implemented" from
environment related methods.
Have the Local backend delegate the MultiState methods to the proper
backend.
I made this interface way back with the original backend work and I
guess I forgot to hook it up! This is becoming an issue as I'm working
on our 2nd enhanced backend that requires this information and I
realized it was hardcoded before.
This propertly uses the CLIInit interface allowing any backend to gain
access to this data.
Fixes#12174
You're allowed to refresh with a nil module (no configs) as long as you
have state. However, if `-input=true` (default) then this would crash
since the input attempts to read the configs.
The API contract with `terraform.Context` says that the module tree must
be non-nil and loaded. To do this for other commands we create an empty
module tree. We do that here now.
This prevents Terraform from crashing on apply/destroy with a directory
with no Terraform configuration files. We allow a destroy with no files
but not an apply.
Gove LockInfo a Marshal method for easy serialization, and a String
method for more readable output.
Have the state.Locker implementations use LockError when possible to
return LockInfo and an error.
Use consul locks to implement state locking. The lock path is state path
+ "/.lock" which matches the consul cli default for locks. Lockinfo is
stored at path + "/.lockinfo".
Fixes#11628
This is a simple fix to output warnings. I originally forgot to do this
since the local backend didn't have a CLI UI at the time. It does now so
this is an easy fix.
Have the defer'ed State.Unlock call append any error to the
RunningOperation.Err field. Local error would be rare and
self-correcting, but when the backend.Local is using a remote state the
error may require user intervention.
Fixes#11504
The local backend should error if `terraform plan` is called in a
directory with no Terraform config files (same behavior as 0.8.x).
**New behavior:** We now allow `terraform plan -destroy` with no
configuration files since that seems reasonable.
The local backend implementation is an implementation of
backend.Enhanced that recreates all the behavior of the CLI but through
the backend interface.
Backends are a mechanism that allow abstracting the behavior of
Terraform CLI from the actual core. This allows us to slip in special
behavior such as state loading, remote operations, etc.