terraform/dag/marshal.go

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package dag
import (
"fmt"
"reflect"
"sort"
"strconv"
)
// the marshal* structs are for serialization of the graph data.
type marshalGraph struct {
// Each marshal structure require a unique ID so that it can be references
// by other structures.
ID string `json:",omitempty"`
// Human readable name for this graph.
Name string `json:",omitempty"`
// Arbitrary attributes that can be added to the output.
Attrs map[string]string `json:",omitempty"`
// List of graph vertices, sorted by ID.
Vertices []*marshalVertex `json:",omitempty"`
// List of edges, sorted by Source ID.
Edges []*marshalEdge `json:",omitempty"`
// Any number of subgraphs. A subgraph itself is considered a vertex, and
// may be referenced by either end of an edge.
Subgraphs []*marshalGraph `json:",omitempty"`
// Any lists of vertices that are included in cycles.
Cycles [][]*marshalVertex `json:",omitempty"`
}
func (g *marshalGraph) vertexByID(id string) *marshalVertex {
for _, v := range g.Vertices {
if id == v.ID {
return v
}
}
return nil
}
type marshalVertex struct {
// Unique ID, used to reference this vertex from other structures.
ID string
// Human readable name
Name string `json:",omitempty"`
Attrs map[string]string `json:",omitempty"`
// This is to help transition from the old Dot interfaces. We record if the
// node was a GraphNodeDotter here, so know if it should be included in the
// dot output
graphNodeDotter bool
}
// vertices is a sort.Interface implementation for sorting vertices by ID
type vertices []*marshalVertex
func (v vertices) Less(i, j int) bool { return v[i].Name < v[j].Name }
func (v vertices) Len() int { return len(v) }
func (v vertices) Swap(i, j int) { v[i], v[j] = v[j], v[i] }
type marshalEdge struct {
// Human readable name
Name string
// Source and Target Vertices by ID
Source string
Target string
Attrs map[string]string `json:",omitempty"`
}
// edges is a sort.Interface implementation for sorting edges by Source ID
type edges []*marshalEdge
func (e edges) Less(i, j int) bool { return e[i].Name < e[j].Name }
func (e edges) Len() int { return len(e) }
func (e edges) Swap(i, j int) { e[i], e[j] = e[j], e[i] }
// build a marshalGraph structure from a *Graph
func newMarshalGraph(name string, g *Graph) *marshalGraph {
dg := &marshalGraph{
Name: name,
Attrs: make(map[string]string),
}
for _, v := range g.Vertices() {
// We only care about nodes that yield non-empty Dot strings.
dn, isDotter := v.(GraphNodeDotter)
dotOpts := &DotOpts{
Verbose: true,
DrawCycles: true,
}
if isDotter && dn.DotNode("fake", dotOpts) == nil {
isDotter = false
}
id := marshalVertexID(v)
if sg, ok := marshalSubgrapher(v); ok {
sdg := newMarshalGraph(VertexName(v), sg)
sdg.ID = id
dg.Subgraphs = append(dg.Subgraphs, sdg)
}
dv := &marshalVertex{
ID: id,
Name: VertexName(v),
Attrs: make(map[string]string),
graphNodeDotter: isDotter,
}
dg.Vertices = append(dg.Vertices, dv)
}
sort.Sort(vertices(dg.Vertices))
for _, e := range g.Edges() {
de := &marshalEdge{
Name: fmt.Sprintf("%s|%s", VertexName(e.Source()), VertexName(e.Target())),
Source: marshalVertexID(e.Source()),
Target: marshalVertexID(e.Target()),
Attrs: make(map[string]string),
}
dg.Edges = append(dg.Edges, de)
}
sort.Sort(edges(dg.Edges))
for _, c := range (&AcyclicGraph{*g}).Cycles() {
var cycle []*marshalVertex
for _, v := range c {
dv := &marshalVertex{
ID: marshalVertexID(v),
Name: VertexName(v),
Attrs: make(map[string]string),
}
cycle = append(cycle, dv)
}
dg.Cycles = append(dg.Cycles, cycle)
}
return dg
}
// Attempt to return a unique ID for any vertex.
func marshalVertexID(v Vertex) string {
val := reflect.ValueOf(v)
switch val.Kind() {
case reflect.Chan, reflect.Func, reflect.Map, reflect.Ptr, reflect.Slice, reflect.UnsafePointer:
return strconv.Itoa(int(val.Pointer()))
case reflect.Interface:
return strconv.Itoa(int(val.InterfaceData()[1]))
}
if v, ok := v.(Hashable); ok {
h := v.Hashcode()
if h, ok := h.(string); ok {
return h
}
}
// fallback to a name, which we hope is unique.
return VertexName(v)
// we could try harder by attempting to read the arbitrary value from the
// interface, but we shouldn't get here from terraform right now.
}
// check for a Subgrapher, and return the underlying *Graph.
func marshalSubgrapher(v Vertex) (*Graph, bool) {
sg, ok := v.(Subgrapher)
if !ok {
return nil, false
}
switch g := sg.Subgraph().DirectedGraph().(type) {
case *Graph:
return g, true
case *AcyclicGraph:
return &g.Graph, true
}
return nil, false
}