more validation in pending hostmap deletes (#344)
We are currently seeing some cases where we are not deleting entries correctly from the pending hostmap. I believe this is a case of an inbound timer tick firing and deleting the Hosts map entry for a newer handshake attempt than intended, thus leaving the old Indexes entry orphaned. This change adds some extra checking when deleteing from the Indexes and Hosts maps to ensure we clean everything up correctly.
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73081d99bc
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@ -181,11 +181,7 @@ func (c *HandshakeManager) NextInboundHandshakeTimerTick(now time.Time) {
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}
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}
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index := ep.(uint32)
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index := ep.(uint32)
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hostinfo, err := c.pendingHostMap.QueryIndex(index)
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c.pendingHostMap.DeleteIndex(index)
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if err != nil {
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continue
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}
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c.pendingHostMap.DeleteHostInfo(hostinfo)
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}
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}
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}
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}
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49
hostmap.go
49
hostmap.go
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@ -221,11 +221,21 @@ func (hm *HostMap) AddVpnIPHostInfo(vpnIP uint32, h *HostInfo) {
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}
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}
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}
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}
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// This is only called in pendingHostmap, to cleanup an inbound handshake
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func (hm *HostMap) DeleteIndex(index uint32) {
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func (hm *HostMap) DeleteIndex(index uint32) {
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hm.Lock()
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hm.Lock()
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hostinfo, ok := hm.Indexes[index]
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if ok {
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delete(hm.Indexes, index)
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delete(hm.Indexes, index)
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if len(hm.Indexes) == 0 {
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delete(hm.RemoteIndexes, hostinfo.remoteIndexId)
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hm.Indexes = map[uint32]*HostInfo{}
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// Check if we have an entry under hostId that matches the same hostinfo
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// instance. Clean it up as well if we do.
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var hostinfo2 *HostInfo
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hostinfo2, ok = hm.Hosts[hostinfo.hostId]
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if ok && hostinfo2 == hostinfo {
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delete(hm.Hosts, hostinfo.hostId)
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}
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}
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}
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hm.Unlock()
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hm.Unlock()
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@ -235,8 +245,43 @@ func (hm *HostMap) DeleteIndex(index uint32) {
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}
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}
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}
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}
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// This is used to cleanup on recv_error
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func (hm *HostMap) DeleteReverseIndex(index uint32) {
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hm.Lock()
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hostinfo, ok := hm.RemoteIndexes[index]
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if ok {
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delete(hm.Indexes, hostinfo.localIndexId)
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delete(hm.RemoteIndexes, index)
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// Check if we have an entry under hostId that matches the same hostinfo
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// instance. Clean it up as well if we do (they might not match in pendingHostmap)
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var hostinfo2 *HostInfo
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hostinfo2, ok = hm.Hosts[hostinfo.hostId]
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if ok && hostinfo2 == hostinfo {
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delete(hm.Hosts, hostinfo.hostId)
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}
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}
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hm.Unlock()
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if l.Level >= logrus.DebugLevel {
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l.WithField("hostMap", m{"mapName": hm.name, "indexNumber": index, "mapTotalSize": len(hm.Indexes)}).
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Debug("Hostmap remote index deleted")
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}
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}
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func (hm *HostMap) DeleteHostInfo(hostinfo *HostInfo) {
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func (hm *HostMap) DeleteHostInfo(hostinfo *HostInfo) {
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hm.Lock()
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hm.Lock()
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// Check if this same hostId is in the hostmap with a different instance.
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// This could happen if we have an entry in the pending hostmap with different
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// index values than the one in the main hostmap.
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hostinfo2, ok := hm.Hosts[hostinfo.hostId]
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if ok && hostinfo2 != hostinfo {
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delete(hm.Hosts, hostinfo2.hostId)
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delete(hm.Indexes, hostinfo2.localIndexId)
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delete(hm.RemoteIndexes, hostinfo2.remoteIndexId)
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}
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delete(hm.Hosts, hostinfo.hostId)
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delete(hm.Hosts, hostinfo.hostId)
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if len(hm.Hosts) == 0 {
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if len(hm.Hosts) == 0 {
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hm.Hosts = map[uint32]*HostInfo{}
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hm.Hosts = map[uint32]*HostInfo{}
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@ -320,6 +320,9 @@ func (f *Interface) handleRecvError(addr *udpAddr, h *Header) {
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Debug("Recv error received")
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Debug("Recv error received")
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}
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}
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// First, clean up in the pending hostmap
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f.handshakeManager.pendingHostMap.DeleteReverseIndex(h.RemoteIndex)
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hostinfo, err := f.hostMap.QueryReverseIndex(h.RemoteIndex)
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hostinfo, err := f.hostMap.QueryReverseIndex(h.RemoteIndex)
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if err != nil {
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if err != nil {
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l.Debugln(err, ": ", h.RemoteIndex)
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l.Debugln(err, ": ", h.RemoteIndex)
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