package main import ( "net" "reflect" "testing" ) func init() { wgPath = "tests/wg" wgQuickPath = "tests/wg-quick" } func Test_wgKeyPair(t *testing.T) { tests := []struct { name string want string want1 string wantErr bool }{ // see tests/wg for values {"generate fixed values", "ILICZ3yBMCGAWNIq5Pn0bewBVimW3Q2yRVJ/Be+b1Uc=", "VceweY6x/QdGXEQ6frXrSd8CwUAInUmqIc6G/qi8FHo=", false}, } for _, tt := range tests { t.Run(tt.name, func(t *testing.T) { got, got1, err := wgKeyPair() if (err != nil) != tt.wantErr { t.Errorf("wgKeyPair() error = %v, wantErr %v", err, tt.wantErr) return } if got != tt.want { t.Errorf("wgKeyPair() got = %v, want %v", got, tt.want) } if got1 != tt.want1 { t.Errorf("wgKeyPair() got1 = %v, want %v", got1, tt.want1) } }) } } func Test_wgState_assignOverlayAddr(t *testing.T) { type args struct { ipnet *net.IPNet name string } _, ipv4net, _ := net.ParseCIDR("10.0.0.0/8") _, ipv6net, _ := net.ParseCIDR("2001:db8::/32") tests := []struct { name string args args want string }{ { "assign in big ipv4 net", args{ipv4net, "test"}, "10.221.153.165", // if we ever have to change this, we should probably also mark it as a breaking change }, { "assign in ipv6 net", args{ipv6net, "test"}, "2001:db8:c575:7277:b806:e994:13dd:99a5", // if we ever have to change this, we should probably also mark it as a breaking change }, } for _, tt := range tests { t.Run(tt.name, func(t *testing.T) { wg := &wgState{} wg.assignOverlayAddr(tt.args.ipnet, tt.args.name) if !reflect.DeepEqual(wg.OverlayAddr.String(), tt.want) { t.Errorf("assignOverlayAddr() set = %s, want %s", wg.OverlayAddr, tt.want) } }) } } // This is just to ensure - if we ever change the hashing function - that it spreads the results in a way that at least // avoids the most obvious collisions. func Test_wgState_assignOverlayAddr_no_obvious_collisions(t *testing.T) { _, ipnet, _ := net.ParseCIDR("10.0.0.0/24") assignments := make(map[string]string) for _, n := range []string{"test", "test1", "test2", "1test", "2test"} { wg := &wgState{} wg.assignOverlayAddr(ipnet, n) if assigned, ok := assignments[wg.OverlayAddr.String()]; ok { t.Errorf("IP assignment collision: hash(%s) = hash(%s)", n, assigned) } assignments[wg.OverlayAddr.String()] = n } } // This should ensure the obvious fact that the same name should map to the same IP if called twice. func Test_wgState_assignOverlayAddr_consistent(t *testing.T) { _, ipnet, _ := net.ParseCIDR("10.0.0.0/8") wg1 := &wgState{} wg1.assignOverlayAddr(ipnet, "test") wg2 := &wgState{} wg2.assignOverlayAddr(ipnet, "test") if wg1.OverlayAddr.String() != wg2.OverlayAddr.String() { t.Errorf("assignOverlayAddr() %s != %s", wg1.OverlayAddr, wg2.OverlayAddr) } } func Test_wgState_assignOverlayAddr_repeatable(t *testing.T) { _, ipnet, _ := net.ParseCIDR("10.0.0.0/8") wg := &wgState{} wg.assignOverlayAddr(ipnet, "test") gen1 := wg.OverlayAddr.String() wg.assignOverlayAddr(ipnet, "test") gen2 := wg.OverlayAddr.String() if gen1 != gen2 { t.Errorf("assignOverlayAddr() %s != %s", gen1, gen2) } }