Reinstante cluster.LocalNode
This makes for more straightforward calls. Also, generate the localNode directly in wg.New.
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parent
a0aa0bcc0e
commit
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@ -22,6 +22,7 @@ type Cluster struct {
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ml *memberlist.Memberlist
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ml *memberlist.Memberlist
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mlConfig *memberlist.Config
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mlConfig *memberlist.Config
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localNode *common.Node
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localNode *common.Node
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LocalName string
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state *state
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state *state
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events chan memberlist.NodeEvent
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events chan memberlist.NodeEvent
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}
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}
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@ -55,14 +56,14 @@ func New(init bool, clusterKey []byte, bindAddr string, bindPort int, useIPAsNam
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}
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}
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cluster := Cluster{
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cluster := Cluster{
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ml: ml,
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ml: ml,
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mlConfig: mlConfig,
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mlConfig: mlConfig,
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LocalName: ml.LocalNode().Name,
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// The big channel buffer is a work-around for https://github.com/hashicorp/memberlist/issues/23
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// The big channel buffer is a work-around for https://github.com/hashicorp/memberlist/issues/23
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// More than this many simultaneous events will deadlock cluster.members()
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// More than this many simultaneous events will deadlock cluster.members()
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events: make(chan memberlist.NodeEvent, 100),
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events: make(chan memberlist.NodeEvent, 100),
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state: state,
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state: state,
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}
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}
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cluster.SetLocalNode(&common.Node{})
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return &cluster, nil
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return &cluster, nil
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}
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}
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@ -99,7 +100,13 @@ func (c *Cluster) Leave() {
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}
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}
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// Update gossips the local node configuration, propagating any change
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// Update gossips the local node configuration, propagating any change
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func (c *Cluster) Update() {
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func (c *Cluster) Update(localNode *common.Node) {
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c.localNode = localNode
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// wrap in a delegateNode instance for memberlist.Delegate implementation
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delegate := &delegateNode{c.localNode}
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c.mlConfig.Conflict = delegate
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c.mlConfig.Delegate = delegate
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c.mlConfig.Events = &memberlist.ChannelEventDelegate{Ch: c.events}
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c.ml.UpdateNode(1 * time.Second) // we currently do not update after creation
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c.ml.UpdateNode(1 * time.Second) // we currently do not update after creation
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}
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}
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@ -111,7 +118,7 @@ func (c *Cluster) Members() <-chan []common.Node {
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go func() {
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go func() {
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for {
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for {
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event := <-c.events
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event := <-c.events
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if event.Node.Name == c.localNode.Name {
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if event.Node.Name == c.LocalName {
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// ignore events about ourselves
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// ignore events about ourselves
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continue
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continue
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}
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}
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@ -126,7 +133,7 @@ func (c *Cluster) Members() <-chan []common.Node {
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nodes := make([]common.Node, 0)
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nodes := make([]common.Node, 0)
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for _, n := range c.ml.Members() {
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for _, n := range c.ml.Members() {
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if n.Name == c.localNode.Name {
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if n.Name == c.LocalName {
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continue
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continue
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}
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}
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nodes = append(nodes, common.Node{
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nodes = append(nodes, common.Node{
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@ -143,18 +150,6 @@ func (c *Cluster) Members() <-chan []common.Node {
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return changes
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return changes
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}
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}
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// SetLocalNode takes a new local node configuration into account
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// It also sets this node as the memberlist.Delegate implementation
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func (c *Cluster) SetLocalNode(localNode *common.Node) {
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c.localNode = localNode
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c.localNode.Name = c.ml.LocalNode().Name
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// wrap in a delegateNode instance for memberlist.Delegate implementation
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delegate := &delegateNode{c.localNode}
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c.mlConfig.Conflict = delegate
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c.mlConfig.Delegate = delegate
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c.mlConfig.Events = &memberlist.ChannelEventDelegate{Ch: c.events}
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}
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func computeClusterKey(state *state, clusterKey []byte) ([]byte, error) {
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func computeClusterKey(state *state, clusterKey []byte) ([]byte, error) {
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if len(clusterKey) == 0 {
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if len(clusterKey) == 0 {
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clusterKey = state.ClusterKey
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clusterKey = state.ClusterKey
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9
main.go
9
main.go
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@ -39,7 +39,7 @@ func main() {
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if err != nil {
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if err != nil {
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logrus.WithError(err).Fatal("could not create cluster")
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logrus.WithError(err).Fatal("could not create cluster")
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}
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}
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wgstate, err := wg.New(config.Interface, config.WireguardPort, (*net.IPNet)(config.OverlayNet), cluster.Name())
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wgstate, localNode, err := wg.New(config.Interface, config.WireguardPort, (*net.IPNet)(config.OverlayNet), cluster.LocalName)
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if err != nil {
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if err != nil {
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logrus.WithError(err).Fatal("could not instantiate wireguard controller")
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logrus.WithError(err).Fatal("could not instantiate wireguard controller")
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}
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}
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@ -49,13 +49,8 @@ func main() {
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Logger: logrus.StandardLogger(),
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Logger: logrus.StandardLogger(),
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}
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}
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// Assign a local node address and propagate it to the cluster
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localNode := &common.Node{}
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wgstate.UpdateNode(localNode)
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cluster.SetLocalNode(localNode)
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cluster.Update()
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// Join the cluster
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// Join the cluster
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cluster.Update(localNode)
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nodec := cluster.Members() // avoid deadlocks by starting before join
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nodec := cluster.Members() // avoid deadlocks by starting before join
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if err := backoff.RetryNotify(
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if err := backoff.RetryNotify(
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func() error { return cluster.Join(config.Join) },
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func() error { return cluster.Join(config.Join) },
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@ -25,15 +25,15 @@ type State struct {
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// New creates a new Wesher Wireguard state
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// New creates a new Wesher Wireguard state
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// The Wireguard keys are generated for every new interface
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// The Wireguard keys are generated for every new interface
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// The interface must later be setup using SetUpInterface
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// The interface must later be setup using SetUpInterface
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func New(iface string, port int, ipnet *net.IPNet, name string) (*State, error) {
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func New(iface string, port int, ipnet *net.IPNet, name string) (*State, *common.Node, error) {
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client, err := wgctrl.New()
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client, err := wgctrl.New()
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if err != nil {
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if err != nil {
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return nil, errors.Wrap(err, "could not instantiate wireguard client")
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return nil, nil, errors.Wrap(err, "could not instantiate wireguard client")
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}
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}
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privKey, err := wgtypes.GeneratePrivateKey()
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privKey, err := wgtypes.GeneratePrivateKey()
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if err != nil {
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if err != nil {
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return nil, err
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return nil, nil, err
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}
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}
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pubKey := privKey.PublicKey()
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pubKey := privKey.PublicKey()
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@ -46,13 +46,11 @@ func New(iface string, port int, ipnet *net.IPNet, name string) (*State, error)
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}
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}
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state.assignOverlayAddr(ipnet, name)
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state.assignOverlayAddr(ipnet, name)
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return &state, nil
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node := &common.Node{}
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}
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node.OverlayAddr = state.OverlayAddr
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node.PubKey = state.PubKey.String()
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// UpdateNode populates a node instance with wireguard specific fields
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return &state, node, nil
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func (s *State) UpdateNode(node *common.Node) {
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node.OverlayAddr = s.OverlayAddr
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node.PubKey = s.PubKey.String()
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}
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}
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// assignOverlayAddr assigns a new address to the interface
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// assignOverlayAddr assigns a new address to the interface
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