Unexporter AssignOverlayAddress

Instead, the overlay address is assigned upon creation.
Also, the wireguard state is responsible for populating
the local node object.
This commit is contained in:
kaiyou
2020-05-10 18:36:21 +02:00
committed by Leo Antunes
parent c50011bc36
commit 5b6923c272
2 changed files with 16 additions and 10 deletions

View File

@ -25,7 +25,7 @@ type State struct {
// New creates a new Wesher Wireguard state
// The Wireguard keys are generated for every new interface
// The interface must later be setup using SetUpInterface
func New(iface string, port int) (*State, error) {
func New(iface string, port int, ipnet *net.IPNet, name string) (*State, error) {
client, err := wgctrl.New()
if err != nil {
return nil, errors.Wrap(err, "could not instantiate wireguard client")
@ -44,15 +44,23 @@ func New(iface string, port int) (*State, error) {
PrivKey: privKey,
PubKey: pubKey,
}
state.assignOverlayAddr(ipnet, name)
return &state, nil
}
// AssignOverlayAddr assigns a new address to the interface
// UpdateNode populates a node instance with wireguard specific fields
func (s *State) UpdateNode(node *common.Node) {
node.OverlayAddr = s.OverlayAddr
node.PubKey = s.PubKey.String()
}
// assignOverlayAddr assigns a new address to the interface
// The address is assigned inside the provided network and depends on the
// provided name deterministically
// Currently, the address is assigned by hashing the name and mapping that
// hash in the target network space
func (s *State) AssignOverlayAddr(ipnet *net.IPNet, name string) {
func (s *State) assignOverlayAddr(ipnet *net.IPNet, name string) {
// TODO: this is way too brittle and opaque
bits, size := ipnet.Mask.Size()
ip := make([]byte, len(ipnet.IP))