164 lines
4.9 KiB
Go
164 lines
4.9 KiB
Go
package terraform
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import (
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"fmt"
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"strings"
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"github.com/hashicorp/terraform/config"
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"github.com/hashicorp/terraform/config/module"
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"github.com/hashicorp/terraform/helper/hilmapstructure"
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)
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// EvalTypeCheckVariable is an EvalNode which ensures that the variable
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// values which are assigned as inputs to a module (including the root)
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// match the types which are either declared for the variables explicitly
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// or inferred from the default values.
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//
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// In order to achieve this three things are required:
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// - a map of the proposed variable values
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// - the configuration tree of the module in which the variable is
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// declared
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// - the path to the module (so we know which part of the tree to
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// compare the values against).
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//
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// Currently since the type system is simple, we currently do not make
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// use of the values since it is only valid to pass string values. The
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// structure is in place for extension of the type system, however.
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type EvalTypeCheckVariable struct {
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Variables map[string]interface{}
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ModulePath []string
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ModuleTree *module.Tree
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}
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func (n *EvalTypeCheckVariable) Eval(ctx EvalContext) (interface{}, error) {
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currentTree := n.ModuleTree
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for _, pathComponent := range n.ModulePath[1:] {
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currentTree = currentTree.Children()[pathComponent]
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}
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targetConfig := currentTree.Config()
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prototypes := make(map[string]config.VariableType)
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for _, variable := range targetConfig.Variables {
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prototypes[variable.Name] = variable.Type()
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}
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// Only display a module in an error message if we are not in the root module
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modulePathDescription := fmt.Sprintf(" in module %s", strings.Join(n.ModulePath[1:], "."))
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if len(n.ModulePath) == 1 {
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modulePathDescription = ""
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}
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for name, declaredType := range prototypes {
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// This is only necessary when we _actually_ check. It is left as a reminder
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// that at the current time we are dealing with a type system consisting only
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// of strings and maps - where the only valid inter-module variable type is
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// string.
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proposedValue, ok := n.Variables[name]
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if !ok {
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// This means the default value should be used as no overriding value
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// has been set. Therefore we should continue as no check is necessary.
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continue
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}
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if proposedValue == config.UnknownVariableValue {
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continue
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}
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switch declaredType {
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case config.VariableTypeString:
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// This will need actual verification once we aren't dealing with
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// a map[string]string but this is sufficient for now.
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switch proposedValue.(type) {
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case string:
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continue
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default:
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return nil, fmt.Errorf("variable %s%s should be type %s, got %T",
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name, modulePathDescription, declaredType.Printable(), proposedValue)
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}
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case config.VariableTypeMap:
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switch proposedValue.(type) {
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case map[string]interface{}:
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continue
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default:
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return nil, fmt.Errorf("variable %s%s should be type %s, got %T",
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name, modulePathDescription, declaredType.Printable(), proposedValue)
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}
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case config.VariableTypeList:
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switch proposedValue.(type) {
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case []interface{}:
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continue
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default:
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return nil, fmt.Errorf("variable %s%s should be type %s, got %T",
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name, modulePathDescription, declaredType.Printable(), proposedValue)
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}
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default:
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// This will need the actual type substituting when we have more than
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// just strings and maps.
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return nil, fmt.Errorf("variable %s%s should be type %s, got type string",
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name, modulePathDescription, declaredType.Printable())
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}
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}
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return nil, nil
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}
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// EvalSetVariables is an EvalNode implementation that sets the variables
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// explicitly for interpolation later.
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type EvalSetVariables struct {
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Module *string
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Variables map[string]interface{}
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}
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// TODO: test
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func (n *EvalSetVariables) Eval(ctx EvalContext) (interface{}, error) {
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ctx.SetVariables(*n.Module, n.Variables)
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return nil, nil
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}
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// EvalVariableBlock is an EvalNode implementation that evaluates the
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// given configuration, and uses the final values as a way to set the
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// mapping.
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type EvalVariableBlock struct {
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Config **ResourceConfig
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VariableValues map[string]interface{}
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}
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// TODO: test
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func (n *EvalVariableBlock) Eval(ctx EvalContext) (interface{}, error) {
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// Clear out the existing mapping
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for k, _ := range n.VariableValues {
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delete(n.VariableValues, k)
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}
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// Get our configuration
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rc := *n.Config
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for k, v := range rc.Config {
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var vString string
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if err := hilmapstructure.WeakDecode(v, &vString); err == nil {
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n.VariableValues[k] = vString
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continue
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}
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var vMap map[string]interface{}
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if err := hilmapstructure.WeakDecode(v, &vMap); err == nil {
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n.VariableValues[k] = vMap
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continue
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}
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var vSlice []interface{}
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if err := hilmapstructure.WeakDecode(v, &vSlice); err == nil {
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n.VariableValues[k] = vSlice
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continue
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}
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return nil, fmt.Errorf("Variable value for %s is not a string, list or map type", k)
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}
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for k, _ := range rc.Raw {
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if _, ok := n.VariableValues[k]; !ok {
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n.VariableValues[k] = config.UnknownVariableValue
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}
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}
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return nil, nil
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}
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