222 lines
6.3 KiB
Go
222 lines
6.3 KiB
Go
package command
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import (
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"fmt"
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"strings"
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"github.com/hashicorp/terraform/states"
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"github.com/mitchellh/cli"
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)
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// StateMvCommand is a Command implementation that shows a single resource.
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type StateMvCommand struct {
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StateMeta
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}
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func (c *StateMvCommand) Run(args []string) int {
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args, err := c.Meta.process(args, true)
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if err != nil {
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return 1
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}
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// We create two metas to track the two states
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var backupPathOut, statePathOut string
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cmdFlags := c.Meta.flagSet("state mv")
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cmdFlags.StringVar(&c.backupPath, "backup", "-", "backup")
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cmdFlags.StringVar(&c.statePath, "state", "", "path")
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cmdFlags.StringVar(&backupPathOut, "backup-out", "-", "backup")
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cmdFlags.StringVar(&statePathOut, "state-out", "", "path")
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if err := cmdFlags.Parse(args); err != nil {
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return cli.RunResultHelp
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}
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args = cmdFlags.Args()
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if len(args) != 2 {
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c.Ui.Error("Exactly two arguments expected.\n")
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return cli.RunResultHelp
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}
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// Read the from state
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stateFrom, err := c.State()
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if err != nil {
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c.Ui.Error(fmt.Sprintf(errStateLoadingState, err))
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return 1
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}
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if err := stateFrom.RefreshState(); err != nil {
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c.Ui.Error(fmt.Sprintf("Failed to load state: %s", err))
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return 1
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}
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stateFromReal := stateFrom.State()
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if stateFromReal == nil {
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c.Ui.Error(fmt.Sprintf(errStateNotFound))
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return 1
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}
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// Read the destination state
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stateTo := stateFrom
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stateToReal := stateFromReal
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if statePathOut != "" {
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c.statePath = statePathOut
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c.backupPath = backupPathOut
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stateTo, err = c.State()
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if err != nil {
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c.Ui.Error(fmt.Sprintf(errStateLoadingState, err))
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return 1
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}
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if err := stateTo.RefreshState(); err != nil {
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c.Ui.Error(fmt.Sprintf("Failed to load state: %s", err))
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return 1
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}
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stateToReal = stateTo.State()
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if stateToReal == nil {
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stateToReal = states.NewState()
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}
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}
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c.Ui.Error("state mv command not yet updated for new state types")
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return 1
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/*
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// Filter what we're moving
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filter := &terraform.StateFilter{State: stateFromReal}
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results, err := filter.Filter(args[0])
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if err != nil {
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c.Ui.Error(fmt.Sprintf(errStateMv, err))
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return cli.RunResultHelp
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}
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if len(results) == 0 {
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c.Ui.Output(fmt.Sprintf("Item to move doesn't exist: %s", args[0]))
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return 1
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}
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// Get the item to add to the state
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add := c.addableResult(results)
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// Do the actual move
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if err := stateFromReal.Remove(args[0]); err != nil {
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c.Ui.Error(fmt.Sprintf(errStateMv, err))
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return 1
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}
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if err := stateToReal.Add(args[0], args[1], add); err != nil {
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c.Ui.Error(fmt.Sprintf(errStateMv, err))
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return 1
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}
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// Write the new state
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if err := stateTo.WriteState(stateToReal); err != nil {
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c.Ui.Error(fmt.Sprintf(errStateMvPersist, err))
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return 1
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}
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if err := stateTo.PersistState(); err != nil {
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c.Ui.Error(fmt.Sprintf(errStateMvPersist, err))
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return 1
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}
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// Write the old state if it is different
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if stateTo != stateFrom {
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if err := stateFrom.WriteState(stateFromReal); err != nil {
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c.Ui.Error(fmt.Sprintf(errStateMvPersist, err))
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return 1
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}
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if err := stateFrom.PersistState(); err != nil {
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c.Ui.Error(fmt.Sprintf(errStateMvPersist, err))
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return 1
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}
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}
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*/
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c.Ui.Output(fmt.Sprintf(
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"Moved %s to %s", args[0], args[1]))
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return 0
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}
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// addableResult takes the result from a filter operation and returns what to
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// call State.Add with. The reason we do this is because in the module case
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// we must add the list of all modules returned versus just the root module.
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func (c *StateMvCommand) addableResult(results []*states.FilterResult) interface{} {
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switch v := results[0].Value.(type) {
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case *states.Module:
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// If a state module then we should add the full list of modules
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result := []*states.Module{v}
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if len(results) > 1 {
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for _, r := range results[1:] {
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if ms, ok := r.Value.(*states.Module); ok {
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result = append(result, ms)
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}
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}
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}
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return result
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default:
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// By default just add the first result
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return v
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}
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}
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func (c *StateMvCommand) Help() string {
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helpText := `
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Usage: terraform state mv [options] SOURCE DESTINATION
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This command will move an item matched by the address given to the
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destination address. This command can also move to a destination address
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in a completely different state file.
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This can be used for simple resource renaming, moving items to and from
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a module, moving entire modules, and more. And because this command can also
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move data to a completely new state, it can also be used for refactoring
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one configuration into multiple separately managed Terraform configurations.
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This command will output a backup copy of the state prior to saving any
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changes. The backup cannot be disabled. Due to the destructive nature
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of this command, backups are required.
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If you're moving an item to a different state file, a backup will be created
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for each state file.
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Options:
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-backup=PATH Path where Terraform should write the backup for the original
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state. This can't be disabled. If not set, Terraform
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will write it to the same path as the statefile with
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a ".backup" extension.
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-backup-out=PATH Path where Terraform should write the backup for the destination
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state. This can't be disabled. If not set, Terraform
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will write it to the same path as the destination state
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file with a backup extension. This only needs
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to be specified if -state-out is set to a different path
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than -state.
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-state=PATH Path to the source state file. Defaults to the configured
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backend, or "terraform.tfstate"
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-state-out=PATH Path to the destination state file to write to. If this
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isn't specified, the source state file will be used. This
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can be a new or existing path.
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`
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return strings.TrimSpace(helpText)
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}
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func (c *StateMvCommand) Synopsis() string {
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return "Move an item in the state"
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}
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const errStateMv = `Error moving state: %[1]s
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Please ensure your addresses and state paths are valid. No
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state was persisted. Your existing states are untouched.`
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const errStateMvPersist = `Error saving the state: %s
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The state wasn't saved properly. If the error happening after a partial
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write occurred, a backup file will have been created. Otherwise, the state
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is in the same state it was when the operation started.`
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