586 lines
20 KiB
Go
586 lines
20 KiB
Go
package terraform
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import (
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"fmt"
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"log"
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"sort"
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"github.com/hashicorp/terraform/addrs"
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"github.com/hashicorp/terraform/configs"
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"github.com/hashicorp/terraform/plans"
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"github.com/hashicorp/terraform/providers"
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"github.com/hashicorp/terraform/states"
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"github.com/hashicorp/terraform/tfdiags"
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)
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// EvalReadState is an EvalNode implementation that reads the
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// current object for a specific instance in the state.
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type EvalReadState struct {
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// Addr is the address of the instance to read state for.
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Addr addrs.ResourceInstance
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// ProviderSchema is the schema for the provider given in Provider.
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ProviderSchema **ProviderSchema
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// Provider is the provider that will subsequently perform actions on
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// the the state object. This is used to perform any schema upgrades
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// that might be required to prepare the stored data for use.
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Provider *providers.Interface
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// Output will be written with a pointer to the retrieved object.
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Output **states.ResourceInstanceObject
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}
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func (n *EvalReadState) Eval(ctx EvalContext) (interface{}, error) {
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if n.Provider == nil || *n.Provider == nil {
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panic("EvalReadState used with no Provider object")
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}
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if n.ProviderSchema == nil || *n.ProviderSchema == nil {
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panic("EvalReadState used with no ProviderSchema object")
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}
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absAddr := n.Addr.Absolute(ctx.Path())
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log.Printf("[TRACE] EvalReadState: reading state for %s", absAddr)
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src := ctx.State().ResourceInstanceObject(absAddr, states.CurrentGen)
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if src == nil {
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// Presumably we only have deposed objects, then.
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log.Printf("[TRACE] EvalReadState: no state present for %s", absAddr)
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return nil, nil
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}
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schema, currentVersion := (*n.ProviderSchema).SchemaForResourceAddr(n.Addr.ContainingResource())
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if schema == nil {
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// Shouldn't happen since we should've failed long ago if no schema is present
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return nil, fmt.Errorf("no schema available for %s while reading state; this is a bug in Terraform and should be reported", absAddr)
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}
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var diags tfdiags.Diagnostics
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src, diags = UpgradeResourceState(absAddr, *n.Provider, src, schema, currentVersion)
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if diags.HasErrors() {
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// Note that we don't have any channel to return warnings here. We'll
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// accept that for now since warnings during a schema upgrade would
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// be pretty weird anyway, since this operation is supposed to seem
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// invisible to the user.
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return nil, diags.Err()
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}
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obj, err := src.Decode(schema.ImpliedType())
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if err != nil {
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return nil, err
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}
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if n.Output != nil {
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*n.Output = obj
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}
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return obj, nil
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}
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// EvalReadStateDeposed is an EvalNode implementation that reads the
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// deposed InstanceState for a specific resource out of the state
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type EvalReadStateDeposed struct {
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// Addr is the address of the instance to read state for.
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Addr addrs.ResourceInstance
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// Key identifies which deposed object we will read.
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Key states.DeposedKey
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// ProviderSchema is the schema for the provider given in Provider.
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ProviderSchema **ProviderSchema
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// Provider is the provider that will subsequently perform actions on
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// the the state object. This is used to perform any schema upgrades
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// that might be required to prepare the stored data for use.
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Provider *providers.Interface
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// Output will be written with a pointer to the retrieved object.
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Output **states.ResourceInstanceObject
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}
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func (n *EvalReadStateDeposed) Eval(ctx EvalContext) (interface{}, error) {
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if n.Provider == nil || *n.Provider == nil {
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panic("EvalReadStateDeposed used with no Provider object")
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}
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if n.ProviderSchema == nil || *n.ProviderSchema == nil {
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panic("EvalReadStateDeposed used with no ProviderSchema object")
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}
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key := n.Key
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if key == states.NotDeposed {
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return nil, fmt.Errorf("EvalReadStateDeposed used with no instance key; this is a bug in Terraform and should be reported")
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}
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absAddr := n.Addr.Absolute(ctx.Path())
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log.Printf("[TRACE] EvalReadStateDeposed: reading state for %s deposed object %s", absAddr, n.Key)
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src := ctx.State().ResourceInstanceObject(absAddr, key)
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if src == nil {
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// Presumably we only have deposed objects, then.
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log.Printf("[TRACE] EvalReadStateDeposed: no state present for %s deposed object %s", absAddr, n.Key)
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return nil, nil
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}
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schema, currentVersion := (*n.ProviderSchema).SchemaForResourceAddr(n.Addr.ContainingResource())
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if schema == nil {
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// Shouldn't happen since we should've failed long ago if no schema is present
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return nil, fmt.Errorf("no schema available for %s while reading state; this is a bug in Terraform and should be reported", absAddr)
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}
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var diags tfdiags.Diagnostics
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src, diags = UpgradeResourceState(absAddr, *n.Provider, src, schema, currentVersion)
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if diags.HasErrors() {
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// Note that we don't have any channel to return warnings here. We'll
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// accept that for now since warnings during a schema upgrade would
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// be pretty weird anyway, since this operation is supposed to seem
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// invisible to the user.
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return nil, diags.Err()
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}
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obj, err := src.Decode(schema.ImpliedType())
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if err != nil {
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return nil, err
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}
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if n.Output != nil {
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*n.Output = obj
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}
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return obj, nil
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}
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// EvalRequireState is an EvalNode implementation that exits early if the given
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// object is null.
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type EvalRequireState struct {
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State **states.ResourceInstanceObject
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}
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func (n *EvalRequireState) Eval(ctx EvalContext) (interface{}, error) {
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if n.State == nil {
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return nil, EvalEarlyExitError{}
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}
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state := *n.State
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if state == nil || state.Value.IsNull() {
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return nil, EvalEarlyExitError{}
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}
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return nil, nil
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}
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// EvalUpdateStateHook is an EvalNode implementation that calls the
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// PostStateUpdate hook with the current state.
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type EvalUpdateStateHook struct{}
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func (n *EvalUpdateStateHook) Eval(ctx EvalContext) (interface{}, error) {
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// In principle we could grab the lock here just long enough to take a
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// deep copy and then pass that to our hooks below, but we'll instead
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// hold the hook for the duration to avoid the potential confusing
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// situation of us racing to call PostStateUpdate concurrently with
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// different state snapshots.
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stateSync := ctx.State()
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state := stateSync.Lock().DeepCopy()
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defer stateSync.Unlock()
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// Call the hook
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err := ctx.Hook(func(h Hook) (HookAction, error) {
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return h.PostStateUpdate(state)
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})
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if err != nil {
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return nil, err
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}
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return nil, nil
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}
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// evalWriteEmptyState wraps EvalWriteState to specifically record an empty
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// state for a particular object.
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type evalWriteEmptyState struct {
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EvalWriteState
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}
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func (n *evalWriteEmptyState) Eval(ctx EvalContext) (interface{}, error) {
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var state *states.ResourceInstanceObject
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n.State = &state
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return n.EvalWriteState.Eval(ctx)
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}
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// EvalWriteState is an EvalNode implementation that saves the given object
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// as the current object for the selected resource instance.
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type EvalWriteState struct {
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// Addr is the address of the instance to read state for.
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Addr addrs.ResourceInstance
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// State is the object state to save.
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State **states.ResourceInstanceObject
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// ProviderSchema is the schema for the provider given in ProviderAddr.
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ProviderSchema **ProviderSchema
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// ProviderAddr is the address of the provider configuration that
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// produced the given object.
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ProviderAddr addrs.AbsProviderConfig
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// Dependencies are the inter-resource dependencies to be stored in the
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// state.
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Dependencies *[]addrs.ConfigResource
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}
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func (n *EvalWriteState) Eval(ctx EvalContext) (interface{}, error) {
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if n.State == nil {
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// Note that a pointer _to_ nil is valid here, indicating the total
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// absense of an object as we'd see during destroy.
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panic("EvalWriteState used with no ResourceInstanceObject")
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}
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absAddr := n.Addr.Absolute(ctx.Path())
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state := ctx.State()
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if n.ProviderAddr.Provider.Type == "" {
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return nil, fmt.Errorf("failed to write state for %s: missing provider type", absAddr)
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}
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obj := *n.State
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if obj == nil || obj.Value.IsNull() {
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// No need to encode anything: we'll just write it directly.
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state.SetResourceInstanceCurrent(absAddr, nil, n.ProviderAddr)
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log.Printf("[TRACE] EvalWriteState: removing state object for %s", absAddr)
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return nil, nil
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}
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// store the new deps in the state
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if n.Dependencies != nil {
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log.Printf("[TRACE] EvalWriteState: recording %d dependencies for %s", len(*n.Dependencies), absAddr)
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obj.Dependencies = *n.Dependencies
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}
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if n.ProviderSchema == nil || *n.ProviderSchema == nil {
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// Should never happen, unless our state object is nil
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panic("EvalWriteState used with pointer to nil ProviderSchema object")
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}
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if obj != nil {
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log.Printf("[TRACE] EvalWriteState: writing current state object for %s", absAddr)
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} else {
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log.Printf("[TRACE] EvalWriteState: removing current state object for %s", absAddr)
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}
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schema, currentVersion := (*n.ProviderSchema).SchemaForResourceAddr(n.Addr.ContainingResource())
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if schema == nil {
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// It shouldn't be possible to get this far in any real scenario
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// without a schema, but we might end up here in contrived tests that
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// fail to set up their world properly.
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return nil, fmt.Errorf("failed to encode %s in state: no resource type schema available", absAddr)
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}
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src, err := obj.Encode(schema.ImpliedType(), currentVersion)
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if err != nil {
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return nil, fmt.Errorf("failed to encode %s in state: %s", absAddr, err)
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}
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state.SetResourceInstanceCurrent(absAddr, src, n.ProviderAddr)
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return nil, nil
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}
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// EvalWriteStateDeposed is an EvalNode implementation that writes
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// an InstanceState out to the Deposed list of a resource in the state.
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type EvalWriteStateDeposed struct {
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// Addr is the address of the instance to read state for.
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Addr addrs.ResourceInstance
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// Key indicates which deposed object to write to.
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Key states.DeposedKey
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// State is the object state to save.
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State **states.ResourceInstanceObject
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// ProviderSchema is the schema for the provider given in ProviderAddr.
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ProviderSchema **ProviderSchema
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// ProviderAddr is the address of the provider configuration that
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// produced the given object.
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ProviderAddr addrs.AbsProviderConfig
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}
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func (n *EvalWriteStateDeposed) Eval(ctx EvalContext) (interface{}, error) {
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if n.State == nil {
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// Note that a pointer _to_ nil is valid here, indicating the total
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// absense of an object as we'd see during destroy.
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panic("EvalWriteStateDeposed used with no ResourceInstanceObject")
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}
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absAddr := n.Addr.Absolute(ctx.Path())
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key := n.Key
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state := ctx.State()
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if key == states.NotDeposed {
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// should never happen
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return nil, fmt.Errorf("can't save deposed object for %s without a deposed key; this is a bug in Terraform that should be reported", absAddr)
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}
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obj := *n.State
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if obj == nil {
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// No need to encode anything: we'll just write it directly.
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state.SetResourceInstanceDeposed(absAddr, key, nil, n.ProviderAddr)
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log.Printf("[TRACE] EvalWriteStateDeposed: removing state object for %s deposed %s", absAddr, key)
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return nil, nil
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}
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if n.ProviderSchema == nil || *n.ProviderSchema == nil {
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// Should never happen, unless our state object is nil
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panic("EvalWriteStateDeposed used with no ProviderSchema object")
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}
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schema, currentVersion := (*n.ProviderSchema).SchemaForResourceAddr(n.Addr.ContainingResource())
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if schema == nil {
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// It shouldn't be possible to get this far in any real scenario
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// without a schema, but we might end up here in contrived tests that
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// fail to set up their world properly.
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return nil, fmt.Errorf("failed to encode %s in state: no resource type schema available", absAddr)
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}
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src, err := obj.Encode(schema.ImpliedType(), currentVersion)
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if err != nil {
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return nil, fmt.Errorf("failed to encode %s in state: %s", absAddr, err)
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}
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log.Printf("[TRACE] EvalWriteStateDeposed: writing state object for %s deposed %s", absAddr, key)
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state.SetResourceInstanceDeposed(absAddr, key, src, n.ProviderAddr)
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return nil, nil
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}
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// EvalDeposeState is an EvalNode implementation that moves the current object
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// for the given instance to instead be a deposed object, leaving the instance
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// with no current object.
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// This is used at the beginning of a create-before-destroy replace action so
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// that the create can create while preserving the old state of the
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// to-be-destroyed object.
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type EvalDeposeState struct {
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Addr addrs.ResourceInstance
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// ForceKey, if a value other than states.NotDeposed, will be used as the
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// key for the newly-created deposed object that results from this action.
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// If set to states.NotDeposed (the zero value), a new unique key will be
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// allocated.
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ForceKey states.DeposedKey
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// OutputKey, if non-nil, will be written with the deposed object key that
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// was generated for the object. This can then be passed to
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// EvalUndeposeState.Key so it knows which deposed instance to forget.
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OutputKey *states.DeposedKey
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}
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// TODO: test
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func (n *EvalDeposeState) Eval(ctx EvalContext) (interface{}, error) {
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absAddr := n.Addr.Absolute(ctx.Path())
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state := ctx.State()
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var key states.DeposedKey
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if n.ForceKey == states.NotDeposed {
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key = state.DeposeResourceInstanceObject(absAddr)
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} else {
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key = n.ForceKey
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state.DeposeResourceInstanceObjectForceKey(absAddr, key)
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}
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log.Printf("[TRACE] EvalDeposeState: prior object for %s now deposed with key %s", absAddr, key)
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if n.OutputKey != nil {
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*n.OutputKey = key
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}
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return nil, nil
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}
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// EvalMaybeRestoreDeposedObject is an EvalNode implementation that will
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// restore a particular deposed object of the specified resource instance
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// to be the "current" object if and only if the instance doesn't currently
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// have a current object.
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//
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// This is intended for use when the create leg of a create before destroy
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// fails with no partial new object: if we didn't take any action, the user
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// would be left in the unfortunate situation of having no current object
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// and the previously-workign object now deposed. This EvalNode causes a
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// better outcome by restoring things to how they were before the replace
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// operation began.
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//
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// The create operation may have produced a partial result even though it
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// failed and it's important that we don't "forget" that state, so in that
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// situation the prior object remains deposed and the partial new object
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// remains the current object, allowing the situation to hopefully be
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// improved in a subsequent run.
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type EvalMaybeRestoreDeposedObject struct {
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Addr addrs.ResourceInstance
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// PlannedChange might be the action we're performing that includes
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// the possiblity of restoring a deposed object. However, it might also
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// be nil. It's here only for use in error messages and must not be
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// used for business logic.
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PlannedChange **plans.ResourceInstanceChange
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// Key is a pointer to the deposed object key that should be forgotten
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// from the state, which must be non-nil.
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Key *states.DeposedKey
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}
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// TODO: test
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func (n *EvalMaybeRestoreDeposedObject) Eval(ctx EvalContext) (interface{}, error) {
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absAddr := n.Addr.Absolute(ctx.Path())
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dk := *n.Key
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state := ctx.State()
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if dk == states.NotDeposed {
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// This should never happen, and so it always indicates a bug.
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// We should evaluate this node only if we've previously deposed
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// an object as part of the same operation.
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var diags tfdiags.Diagnostics
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if n.PlannedChange != nil && *n.PlannedChange != nil {
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diags = diags.Append(tfdiags.Sourceless(
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tfdiags.Error,
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"Attempt to restore non-existent deposed object",
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fmt.Sprintf(
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"Terraform has encountered a bug where it would need to restore a deposed object for %s without knowing a deposed object key for that object. This occurred during a %s action. This is a bug in Terraform; please report it!",
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absAddr, (*n.PlannedChange).Action,
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),
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))
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} else {
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diags = diags.Append(tfdiags.Sourceless(
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tfdiags.Error,
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"Attempt to restore non-existent deposed object",
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fmt.Sprintf(
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"Terraform has encountered a bug where it would need to restore a deposed object for %s without knowing a deposed object key for that object. This is a bug in Terraform; please report it!",
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absAddr,
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),
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))
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}
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return nil, diags.Err()
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}
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restored := state.MaybeRestoreResourceInstanceDeposed(absAddr, dk)
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if restored {
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log.Printf("[TRACE] EvalMaybeRestoreDeposedObject: %s deposed object %s was restored as the current object", absAddr, dk)
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} else {
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log.Printf("[TRACE] EvalMaybeRestoreDeposedObject: %s deposed object %s remains deposed", absAddr, dk)
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}
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return nil, nil
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}
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// EvalWriteResourceState is an EvalNode implementation that ensures that
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// a suitable resource-level state record is present in the state, if that's
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// required for the "each mode" of that resource.
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//
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// This is important primarily for the situation where count = 0, since this
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// eval is the only change we get to set the resource "each mode" to list
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// in that case, allowing expression evaluation to see it as a zero-element
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// list rather than as not set at all.
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type EvalWriteResourceState struct {
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Addr addrs.AbsResource
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Config *configs.Resource
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ProviderAddr addrs.AbsProviderConfig
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}
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func (n *EvalWriteResourceState) Eval(ctx EvalContext) (interface{}, error) {
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var diags tfdiags.Diagnostics
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state := ctx.State()
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// We'll record our expansion decision in the shared "expander" object
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// so that later operations (i.e. DynamicExpand and expression evaluation)
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// can refer to it. Since this node represents the abstract module, we need
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// to expand the module here to create all resources.
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expander := ctx.InstanceExpander()
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switch {
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case n.Config.Count != nil:
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count, countDiags := evaluateCountExpression(n.Config.Count, ctx)
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diags = diags.Append(countDiags)
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if countDiags.HasErrors() {
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return nil, diags.Err()
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}
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state.SetResourceProvider(n.Addr, n.ProviderAddr)
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expander.SetResourceCount(n.Addr.Module, n.Addr.Resource, count)
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case n.Config.ForEach != nil:
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forEach, forEachDiags := evaluateForEachExpression(n.Config.ForEach, ctx)
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diags = diags.Append(forEachDiags)
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|
if forEachDiags.HasErrors() {
|
|
return nil, diags.Err()
|
|
}
|
|
|
|
// This method takes care of all of the business logic of updating this
|
|
// while ensuring that any existing instances are preserved, etc.
|
|
state.SetResourceProvider(n.Addr, n.ProviderAddr)
|
|
expander.SetResourceForEach(n.Addr.Module, n.Addr.Resource, forEach)
|
|
|
|
default:
|
|
state.SetResourceProvider(n.Addr, n.ProviderAddr)
|
|
expander.SetResourceSingle(n.Addr.Module, n.Addr.Resource)
|
|
}
|
|
|
|
return nil, nil
|
|
}
|
|
|
|
// EvalForgetResourceState is an EvalNode implementation that prunes out an
|
|
// empty resource-level state for a given resource address, or produces an
|
|
// error if it isn't empty after all.
|
|
//
|
|
// This should be the last action taken for a resource that has been removed
|
|
// from the configuration altogether, to clean up the leftover husk of the
|
|
// resource in the state after other EvalNodes have destroyed and removed
|
|
// all of the instances and instance objects beneath it.
|
|
type EvalForgetResourceState struct {
|
|
Addr addrs.Resource
|
|
}
|
|
|
|
func (n *EvalForgetResourceState) Eval(ctx EvalContext) (interface{}, error) {
|
|
absAddr := n.Addr.Absolute(ctx.Path())
|
|
state := ctx.State()
|
|
|
|
pruned := state.RemoveResourceIfEmpty(absAddr)
|
|
if !pruned {
|
|
// If this produces an error, it indicates a bug elsewhere in Terraform
|
|
// -- probably missing graph nodes, graph edges, or
|
|
// incorrectly-implemented evaluation steps.
|
|
return nil, fmt.Errorf("orphan resource %s still has a non-empty state after apply; this is a bug in Terraform", absAddr)
|
|
}
|
|
log.Printf("[TRACE] EvalForgetResourceState: Pruned husk of %s from state", absAddr)
|
|
|
|
return nil, nil
|
|
}
|
|
|
|
// EvalRefreshDependencies is an EvalNode implementation that appends any newly
|
|
// found dependencies to those saved in the state. The existing dependencies
|
|
// are retained, as they may be missing from the config, and will be required
|
|
// for the updates and destroys during the next apply.
|
|
type EvalRefreshDependencies struct {
|
|
// Prior State
|
|
State **states.ResourceInstanceObject
|
|
// Dependencies to write to the new state
|
|
Dependencies *[]addrs.ConfigResource
|
|
}
|
|
|
|
func (n *EvalRefreshDependencies) Eval(ctx EvalContext) (interface{}, error) {
|
|
state := *n.State
|
|
if state == nil {
|
|
// no existing state to append
|
|
return nil, nil
|
|
}
|
|
|
|
depMap := make(map[string]addrs.ConfigResource)
|
|
for _, d := range *n.Dependencies {
|
|
depMap[d.String()] = d
|
|
}
|
|
|
|
// We have already dependencies in state, so we need to trust those for
|
|
// refresh. We can't write out new dependencies until apply time in case
|
|
// the configuration has been changed in a manner the conflicts with the
|
|
// stored dependencies.
|
|
if len(state.Dependencies) > 0 {
|
|
*n.Dependencies = state.Dependencies
|
|
return nil, nil
|
|
}
|
|
|
|
deps := make([]addrs.ConfigResource, 0, len(depMap))
|
|
for _, d := range depMap {
|
|
deps = append(deps, d)
|
|
}
|
|
|
|
sort.Slice(deps, func(i, j int) bool {
|
|
return deps[i].String() < deps[j].String()
|
|
})
|
|
|
|
*n.Dependencies = deps
|
|
|
|
return nil, nil
|
|
}
|