terraform/terraform/node_module_variable.go

119 lines
2.8 KiB
Go

package terraform
import (
"fmt"
"github.com/hashicorp/terraform/config"
"github.com/hashicorp/terraform/config/module"
)
// NodeApplyableModuleVariable represents a module variable input during
// the apply step.
type NodeApplyableModuleVariable struct {
PathValue []string
Config *config.Variable // Config is the var in the config
Value *config.RawConfig // Value is the value that is set
Module *module.Tree // Antiquated, want to remove
}
func (n *NodeApplyableModuleVariable) Name() string {
result := fmt.Sprintf("var.%s", n.Config.Name)
if len(n.PathValue) > 1 {
result = fmt.Sprintf("%s.%s", modulePrefixStr(n.PathValue), result)
}
return result
}
// GraphNodeSubPath
func (n *NodeApplyableModuleVariable) Path() []string {
// We execute in the parent scope (above our own module) so that
// we can access the proper interpolations.
if len(n.PathValue) > 2 {
return n.PathValue[:len(n.PathValue)-1]
}
return rootModulePath
}
// GraphNodeReferenceGlobal
func (n *NodeApplyableModuleVariable) ReferenceGlobal() bool {
// We have to create fully qualified references because we cross
// boundaries here: our ReferenceableName is in one path and our
// References are from another path.
return true
}
// GraphNodeReferenceable
func (n *NodeApplyableModuleVariable) ReferenceableName() []string {
return []string{n.Name()}
}
// GraphNodeReferencer
func (n *NodeApplyableModuleVariable) References() []string {
// If we have no value set, we depend on nothing
if n.Value == nil {
return nil
}
// Can't depend on anything if we're in the root
if len(n.PathValue) < 2 {
return nil
}
// Otherwise, we depend on anything that is in our value, but
// specifically in the namespace of the parent path.
// Create the prefix based on the path
var prefix string
if p := n.Path(); len(p) > 0 {
prefix = modulePrefixStr(p)
}
result := ReferencesFromConfig(n.Value)
return modulePrefixList(result, prefix)
}
// GraphNodeEvalable
func (n *NodeApplyableModuleVariable) EvalTree() EvalNode {
// If we have no value, do nothing
if n.Value == nil {
return &EvalNoop{}
}
// Otherwise, interpolate the value of this variable and set it
// within the variables mapping.
var config *ResourceConfig
variables := make(map[string]interface{})
return &EvalSequence{
Nodes: []EvalNode{
&EvalInterpolate{
Config: n.Value,
Output: &config,
},
&EvalVariableBlock{
Config: &config,
VariableValues: variables,
},
&EvalCoerceMapVariable{
Variables: variables,
ModulePath: n.PathValue,
ModuleTree: n.Module,
},
&EvalTypeCheckVariable{
Variables: variables,
ModulePath: n.PathValue,
ModuleTree: n.Module,
},
&EvalSetVariables{
Module: &n.PathValue[len(n.PathValue)-1],
Variables: variables,
},
},
}
}