terraform/terraform/graph_builder_refresh.go

164 lines
4.4 KiB
Go

package terraform
import (
"log"
"github.com/hashicorp/terraform/config"
"github.com/hashicorp/terraform/config/module"
"github.com/hashicorp/terraform/dag"
)
// RefreshGraphBuilder implements GraphBuilder and is responsible for building
// a graph for refreshing (updating the Terraform state).
//
// The primary difference between this graph and others:
//
// * Based on the state since it represents the only resources that
// need to be refreshed.
//
// * Ignores lifecycle options since no lifecycle events occur here. This
// simplifies the graph significantly since complex transforms such as
// create-before-destroy can be completely ignored.
//
type RefreshGraphBuilder struct {
// Module is the root module for the graph to build.
Module *module.Tree
// State is the current state
State *State
// Providers is the list of providers supported.
Providers []string
// Targets are resources to target
Targets []string
// DisableReduce, if true, will not reduce the graph. Great for testing.
DisableReduce bool
// Validate will do structural validation of the graph.
Validate bool
}
// See GraphBuilder
func (b *RefreshGraphBuilder) Build(path []string) (*Graph, error) {
return (&BasicGraphBuilder{
Steps: b.Steps(),
Validate: b.Validate,
Name: "RefreshGraphBuilder",
}).Build(path)
}
// See GraphBuilder
func (b *RefreshGraphBuilder) Steps() []GraphTransformer {
// Custom factory for creating providers.
concreteProvider := func(a *NodeAbstractProvider) dag.Vertex {
return &NodeApplyableProvider{
NodeAbstractProvider: a,
}
}
concreteManagedResource := func(a *NodeAbstractResource) dag.Vertex {
return &NodeRefreshableManagedResource{
NodeAbstractCountResource: &NodeAbstractCountResource{
NodeAbstractResource: a,
},
}
}
concreteManagedResourceInstance := func(a *NodeAbstractResource) dag.Vertex {
return &NodeRefreshableManagedResourceInstance{
NodeAbstractResource: a,
}
}
concreteDataResource := func(a *NodeAbstractResource) dag.Vertex {
return &NodeRefreshableDataResource{
NodeAbstractCountResource: &NodeAbstractCountResource{
NodeAbstractResource: a,
},
}
}
steps := []GraphTransformer{
// Creates all the managed resources that aren't in the state, but only if
// we have a state already. No resources in state means there's not
// anything to refresh.
func() GraphTransformer {
if b.State.HasResources() {
return &ConfigTransformer{
Concrete: concreteManagedResource,
Module: b.Module,
Unique: true,
ModeFilter: true,
Mode: config.ManagedResourceMode,
}
}
log.Println("[TRACE] No managed resources in state during refresh, skipping managed resource transformer")
return nil
}(),
// Creates all the data resources that aren't in the state. This will also
// add any orphans from scaling in as destroy nodes.
&ConfigTransformer{
Concrete: concreteDataResource,
Module: b.Module,
Unique: true,
ModeFilter: true,
Mode: config.DataResourceMode,
},
// Add any fully-orphaned resources from config (ones that have been
// removed completely, not ones that are just orphaned due to a scaled-in
// count.
&OrphanResourceTransformer{
Concrete: concreteManagedResourceInstance,
State: b.State,
Module: b.Module,
},
// Attach the state
&AttachStateTransformer{State: b.State},
// Attach the configuration to any resources
&AttachResourceConfigTransformer{Module: b.Module},
// Add root variables
&RootVariableTransformer{Module: b.Module},
// Create all the providers
&MissingProviderTransformer{Providers: b.Providers, Concrete: concreteProvider},
&ProviderTransformer{},
&DisableProviderTransformer{},
&ParentProviderTransformer{},
&AttachProviderConfigTransformer{Module: b.Module},
// Add the outputs
&OutputTransformer{Module: b.Module},
// Add module variables
&ModuleVariableTransformer{Module: b.Module},
// Connect so that the references are ready for targeting. We'll
// have to connect again later for providers and so on.
&ReferenceTransformer{},
// Target
&TargetsTransformer{Targets: b.Targets},
// Close opened plugin connections
&CloseProviderTransformer{},
// Single root
&RootTransformer{},
}
if !b.DisableReduce {
// Perform the transitive reduction to make our graph a bit
// more sane if possible (it usually is possible).
steps = append(steps, &TransitiveReductionTransformer{})
}
return steps
}