164 lines
4.4 KiB
Go
164 lines
4.4 KiB
Go
package terraform
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import (
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"log"
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"github.com/hashicorp/terraform/config"
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"github.com/hashicorp/terraform/config/module"
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"github.com/hashicorp/terraform/dag"
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)
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// RefreshGraphBuilder implements GraphBuilder and is responsible for building
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// a graph for refreshing (updating the Terraform state).
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//
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// The primary difference between this graph and others:
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//
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// * Based on the state since it represents the only resources that
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// need to be refreshed.
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//
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// * Ignores lifecycle options since no lifecycle events occur here. This
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// simplifies the graph significantly since complex transforms such as
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// create-before-destroy can be completely ignored.
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//
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type RefreshGraphBuilder struct {
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// Module is the root module for the graph to build.
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Module *module.Tree
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// State is the current state
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State *State
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// Providers is the list of providers supported.
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Providers []string
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// Targets are resources to target
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Targets []string
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// DisableReduce, if true, will not reduce the graph. Great for testing.
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DisableReduce bool
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// Validate will do structural validation of the graph.
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Validate bool
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}
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// See GraphBuilder
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func (b *RefreshGraphBuilder) Build(path []string) (*Graph, error) {
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return (&BasicGraphBuilder{
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Steps: b.Steps(),
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Validate: b.Validate,
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Name: "RefreshGraphBuilder",
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}).Build(path)
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}
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// See GraphBuilder
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func (b *RefreshGraphBuilder) Steps() []GraphTransformer {
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// Custom factory for creating providers.
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concreteProvider := func(a *NodeAbstractProvider) dag.Vertex {
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return &NodeApplyableProvider{
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NodeAbstractProvider: a,
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}
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}
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concreteManagedResource := func(a *NodeAbstractResource) dag.Vertex {
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return &NodeRefreshableManagedResource{
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NodeAbstractCountResource: &NodeAbstractCountResource{
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NodeAbstractResource: a,
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},
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}
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}
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concreteManagedResourceInstance := func(a *NodeAbstractResource) dag.Vertex {
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return &NodeRefreshableManagedResourceInstance{
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NodeAbstractResource: a,
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}
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}
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concreteDataResource := func(a *NodeAbstractResource) dag.Vertex {
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return &NodeRefreshableDataResource{
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NodeAbstractCountResource: &NodeAbstractCountResource{
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NodeAbstractResource: a,
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},
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}
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}
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steps := []GraphTransformer{
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// Creates all the managed resources that aren't in the state, but only if
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// we have a state already. No resources in state means there's not
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// anything to refresh.
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func() GraphTransformer {
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if b.State.HasResources() {
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return &ConfigTransformer{
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Concrete: concreteManagedResource,
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Module: b.Module,
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Unique: true,
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ModeFilter: true,
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Mode: config.ManagedResourceMode,
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}
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}
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log.Println("[TRACE] No managed resources in state during refresh, skipping managed resource transformer")
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return nil
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}(),
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// Creates all the data resources that aren't in the state. This will also
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// add any orphans from scaling in as destroy nodes.
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&ConfigTransformer{
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Concrete: concreteDataResource,
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Module: b.Module,
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Unique: true,
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ModeFilter: true,
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Mode: config.DataResourceMode,
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},
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// Add any fully-orphaned resources from config (ones that have been
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// removed completely, not ones that are just orphaned due to a scaled-in
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// count.
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&OrphanResourceTransformer{
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Concrete: concreteManagedResourceInstance,
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State: b.State,
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Module: b.Module,
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},
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// Attach the state
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&AttachStateTransformer{State: b.State},
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// Attach the configuration to any resources
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&AttachResourceConfigTransformer{Module: b.Module},
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// Add root variables
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&RootVariableTransformer{Module: b.Module},
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// Create all the providers
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&MissingProviderTransformer{Providers: b.Providers, Concrete: concreteProvider},
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&ProviderTransformer{},
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&DisableProviderTransformer{},
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&ParentProviderTransformer{},
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&AttachProviderConfigTransformer{Module: b.Module},
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// Add the outputs
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&OutputTransformer{Module: b.Module},
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// Add module variables
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&ModuleVariableTransformer{Module: b.Module},
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// Connect so that the references are ready for targeting. We'll
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// have to connect again later for providers and so on.
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&ReferenceTransformer{},
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// Target
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&TargetsTransformer{Targets: b.Targets},
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// Close opened plugin connections
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&CloseProviderTransformer{},
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// Single root
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&RootTransformer{},
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}
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if !b.DisableReduce {
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// Perform the transitive reduction to make our graph a bit
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// more sane if possible (it usually is possible).
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steps = append(steps, &TransitiveReductionTransformer{})
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}
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return steps
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}
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