terraform/command/refresh.go

137 lines
3.6 KiB
Go

package command
import (
"flag"
"fmt"
"log"
"os"
"strings"
"github.com/hashicorp/terraform/terraform"
"github.com/mitchellh/cli"
)
// RefreshCommand is a cli.Command implementation that refreshes the state
// file.
type RefreshCommand struct {
ContextOpts *terraform.ContextOpts
Ui cli.Ui
}
func (c *RefreshCommand) Run(args []string) int {
var statePath, stateOutPath string
cmdFlags := flag.NewFlagSet("refresh", flag.ContinueOnError)
cmdFlags.StringVar(&statePath, "state", DefaultStateFilename, "path")
cmdFlags.StringVar(&stateOutPath, "state-out", "", "path")
cmdFlags.Usage = func() { c.Ui.Error(c.Help()) }
if err := cmdFlags.Parse(args); err != nil {
return 1
}
var configPath string
args = cmdFlags.Args()
if len(args) > 1 {
c.Ui.Error("The apply command expacts at most one argument.")
cmdFlags.Usage()
return 1
} else if len(args) == 1 {
configPath = args[0]
} else {
var err error
configPath, err = os.Getwd()
if err != nil {
c.Ui.Error(fmt.Sprintf("Error getting pwd: %s", err))
}
}
// If we don't specify an output path, default to out normal state
// path.
if stateOutPath == "" {
stateOutPath = statePath
}
// Verify that the state path exists. The "ContextArg" function below
// will actually do this, but we want to provide a richer error message
// if possible.
if _, err := os.Stat(statePath); err != nil {
if os.IsNotExist(err) {
c.Ui.Error(fmt.Sprintf(
"The Terraform state file for your infrastructure does not\n"+
"exist. The 'refresh' command only works and only makes sense\n"+
"when there is existing state that Terraform is managing. Please\n"+
"double-check the value given below and try again. If you\n"+
"haven't created infrastructure with Terraform yet, use the\n"+
"'terraform apply' command.\n\n"+
"Path: %s",
statePath))
return 1
}
c.Ui.Error(fmt.Sprintf(
"There was an error reading the Terraform state that is needed\n"+
"for refreshing. The path and error are shown below.\n\n"+
"Path: %s\n\nError: %s",
statePath,
err))
return 1
}
// Build the context based on the arguments given
c.ContextOpts.Hooks = append(c.ContextOpts.Hooks, &UiHook{Ui: c.Ui})
ctx, err := ContextArg(configPath, statePath, c.ContextOpts)
if err != nil {
c.Ui.Error(err.Error())
return 1
}
if !validateContext(ctx, c.Ui) {
return 1
}
state, err := ctx.Refresh()
if err != nil {
c.Ui.Error(fmt.Sprintf("Error refreshing state: %s", err))
return 1
}
log.Printf("[INFO] Writing state output to: %s", stateOutPath)
f, err := os.Create(stateOutPath)
if err == nil {
defer f.Close()
err = terraform.WriteState(state, f)
}
if err != nil {
c.Ui.Error(fmt.Sprintf("Error writing state file: %s", err))
return 1
}
return 0
}
func (c *RefreshCommand) Help() string {
helpText := `
Usage: terraform refresh [options] [dir]
Update the state file of your infrastructure with metadata that matches
the physical resources they are tracking.
This will not modify your infrastructure, but it can modify your
state file to update metadata. This metadata might cause new changes
to occur when you generate a plan or call apply next.
Options:
-state=path Path to read and save state (unless state-out
is specified). Defaults to "terraform.tfstate".
-state-out=path Path to write updated state file. By default, the
"-state" path will be used.
`
return strings.TrimSpace(helpText)
}
func (c *RefreshCommand) Synopsis() string {
return "Update local state file against real resources"
}