410 lines
9.6 KiB
Go
410 lines
9.6 KiB
Go
package local
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import (
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"context"
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"errors"
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"fmt"
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"io/ioutil"
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"os"
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"path/filepath"
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"sort"
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"sync"
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"github.com/hashicorp/terraform/backend"
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"github.com/hashicorp/terraform/helper/schema"
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"github.com/hashicorp/terraform/state"
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"github.com/hashicorp/terraform/terraform"
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"github.com/mitchellh/cli"
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"github.com/mitchellh/colorstring"
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)
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const (
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DefaultEnvDir = "terraform.tfstate.d"
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DefaultEnvFile = "environment"
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DefaultStateFilename = "terraform.tfstate"
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DefaultDataDir = ".terraform"
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DefaultBackupExtension = ".backup"
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)
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// Local is an implementation of EnhancedBackend that performs all operations
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// locally. This is the "default" backend and implements normal Terraform
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// behavior as it is well known.
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type Local struct {
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// CLI and Colorize control the CLI output. If CLI is nil then no CLI
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// output will be done. If CLIColor is nil then no coloring will be done.
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CLI cli.Ui
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CLIColor *colorstring.Colorize
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// The State* paths are set from the CLI options, and may be left blank to
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// use the defaults. If the actual paths for the local backend state are
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// needed, use the StatePaths method.
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//
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// StatePath is the local path where state is read from.
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//
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// StateOutPath is the local path where the state will be written.
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// If this is empty, it will default to StatePath.
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//
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// StateBackupPath is the local path where a backup file will be written.
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// Set this to "-" to disable state backup.
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//
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// StateEnvPath is the path to the folder containing environments. This
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// defaults to DefaultEnvDir if not set.
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StatePath string
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StateOutPath string
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StateBackupPath string
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StateEnvDir string
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// We only want to create a single instance of a local state, so store them
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// here as they're loaded.
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states map[string]state.State
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// Terraform context. Many of these will be overridden or merged by
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// Operation. See Operation for more details.
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ContextOpts *terraform.ContextOpts
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// OpInput will ask for necessary input prior to performing any operations.
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//
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// OpValidation will perform validation prior to running an operation. The
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// variable naming doesn't match the style of others since we have a func
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// Validate.
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OpInput bool
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OpValidation bool
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// Backend, if non-nil, will use this backend for non-enhanced behavior.
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// This allows local behavior with remote state storage. It is a way to
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// "upgrade" a non-enhanced backend to an enhanced backend with typical
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// behavior.
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//
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// If this is nil, local performs normal state loading and storage.
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Backend backend.Backend
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schema *schema.Backend
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opLock sync.Mutex
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once sync.Once
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}
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func (b *Local) Input(
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ui terraform.UIInput, c *terraform.ResourceConfig) (*terraform.ResourceConfig, error) {
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b.once.Do(b.init)
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f := b.schema.Input
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if b.Backend != nil {
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f = b.Backend.Input
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}
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return f(ui, c)
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}
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func (b *Local) Validate(c *terraform.ResourceConfig) ([]string, []error) {
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b.once.Do(b.init)
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f := b.schema.Validate
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if b.Backend != nil {
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f = b.Backend.Validate
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}
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return f(c)
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}
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func (b *Local) Configure(c *terraform.ResourceConfig) error {
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b.once.Do(b.init)
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f := b.schema.Configure
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if b.Backend != nil {
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f = b.Backend.Configure
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}
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return f(c)
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}
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func (b *Local) States() ([]string, error) {
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// If we have a backend handling state, defer to that.
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if b.Backend != nil {
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return b.Backend.States()
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}
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// the listing always start with "default"
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envs := []string{backend.DefaultStateName}
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entries, err := ioutil.ReadDir(b.stateEnvDir())
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// no error if there's no envs configured
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if os.IsNotExist(err) {
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return envs, nil
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}
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if err != nil {
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return nil, err
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}
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var listed []string
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for _, entry := range entries {
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if entry.IsDir() {
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listed = append(listed, filepath.Base(entry.Name()))
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}
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}
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sort.Strings(listed)
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envs = append(envs, listed...)
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return envs, nil
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}
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// DeleteState removes a named state.
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// The "default" state cannot be removed.
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func (b *Local) DeleteState(name string) error {
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// If we have a backend handling state, defer to that.
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if b.Backend != nil {
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return b.Backend.DeleteState(name)
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}
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if name == "" {
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return errors.New("empty state name")
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}
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if name == backend.DefaultStateName {
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return errors.New("cannot delete default state")
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}
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delete(b.states, name)
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return os.RemoveAll(filepath.Join(b.stateEnvDir(), name))
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}
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func (b *Local) State(name string) (state.State, error) {
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statePath, stateOutPath, backupPath := b.StatePaths(name)
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// If we have a backend handling state, defer to that.
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if b.Backend != nil {
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s, err := b.Backend.State(name)
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if err != nil {
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return nil, err
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}
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// make sure we always have a backup state, unless it disabled
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if backupPath == "" {
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return s, nil
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}
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// see if the delegated backend returned a BackupState of its own
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if s, ok := s.(*state.BackupState); ok {
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return s, nil
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}
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s = &state.BackupState{
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Real: s,
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Path: backupPath,
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}
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return s, nil
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}
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if s, ok := b.states[name]; ok {
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return s, nil
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}
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if err := b.createState(name); err != nil {
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return nil, err
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}
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// Otherwise, we need to load the state.
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var s state.State = &state.LocalState{
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Path: statePath,
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PathOut: stateOutPath,
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}
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// If we are backing up the state, wrap it
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if backupPath != "" {
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s = &state.BackupState{
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Real: s,
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Path: backupPath,
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}
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}
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if b.states == nil {
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b.states = map[string]state.State{}
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}
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b.states[name] = s
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return s, nil
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}
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// Operation implements backend.Enhanced
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//
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// This will initialize an in-memory terraform.Context to perform the
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// operation within this process.
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//
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// The given operation parameter will be merged with the ContextOpts on
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// the structure with the following rules. If a rule isn't specified and the
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// name conflicts, assume that the field is overwritten if set.
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func (b *Local) Operation(ctx context.Context, op *backend.Operation) (*backend.RunningOperation, error) {
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// Determine the function to call for our operation
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var f func(context.Context, *backend.Operation, *backend.RunningOperation)
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switch op.Type {
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case backend.OperationTypeRefresh:
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f = b.opRefresh
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case backend.OperationTypePlan:
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f = b.opPlan
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case backend.OperationTypeApply:
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f = b.opApply
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default:
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return nil, fmt.Errorf(
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"Unsupported operation type: %s\n\n"+
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"This is a bug in Terraform and should be reported. The local backend\n"+
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"is built-in to Terraform and should always support all operations.",
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op.Type)
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}
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// Lock
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b.opLock.Lock()
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// Build our running operation
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runningCtx, runningCtxCancel := context.WithCancel(context.Background())
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runningOp := &backend.RunningOperation{Context: runningCtx}
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// Do it
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go func() {
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defer b.opLock.Unlock()
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defer runningCtxCancel()
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f(ctx, op, runningOp)
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}()
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// Return
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return runningOp, nil
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}
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// Colorize returns the Colorize structure that can be used for colorizing
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// output. This is gauranteed to always return a non-nil value and so is useful
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// as a helper to wrap any potentially colored strings.
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func (b *Local) Colorize() *colorstring.Colorize {
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if b.CLIColor != nil {
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return b.CLIColor
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}
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return &colorstring.Colorize{
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Colors: colorstring.DefaultColors,
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Disable: true,
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}
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}
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func (b *Local) init() {
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b.schema = &schema.Backend{
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Schema: map[string]*schema.Schema{
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"path": &schema.Schema{
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Type: schema.TypeString,
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Optional: true,
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Default: "",
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},
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"workspace_dir": &schema.Schema{
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Type: schema.TypeString,
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Optional: true,
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Default: "",
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},
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"environment_dir": &schema.Schema{
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Type: schema.TypeString,
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Optional: true,
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Default: "",
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ConflictsWith: []string{"workspace_dir"},
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Deprecated: "workspace_dir should be used instead, with the same meaning",
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},
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},
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ConfigureFunc: b.schemaConfigure,
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}
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}
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func (b *Local) schemaConfigure(ctx context.Context) error {
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d := schema.FromContextBackendConfig(ctx)
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// Set the path if it is set
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pathRaw, ok := d.GetOk("path")
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if ok {
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path := pathRaw.(string)
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if path == "" {
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return fmt.Errorf("configured path is empty")
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}
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b.StatePath = path
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b.StateOutPath = path
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}
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if raw, ok := d.GetOk("workspace_dir"); ok {
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path := raw.(string)
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if path != "" {
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b.StateEnvDir = path
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}
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}
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// Legacy name, which ConflictsWith workspace_dir
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if raw, ok := d.GetOk("environment_dir"); ok {
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path := raw.(string)
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if path != "" {
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b.StateEnvDir = path
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}
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}
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return nil
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}
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// StatePaths returns the StatePath, StateOutPath, and StateBackupPath as
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// configured from the CLI.
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func (b *Local) StatePaths(name string) (string, string, string) {
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statePath := b.StatePath
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stateOutPath := b.StateOutPath
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backupPath := b.StateBackupPath
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if name == "" {
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name = backend.DefaultStateName
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}
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if name == backend.DefaultStateName {
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if statePath == "" {
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statePath = DefaultStateFilename
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}
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} else {
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statePath = filepath.Join(b.stateEnvDir(), name, DefaultStateFilename)
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}
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if stateOutPath == "" {
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stateOutPath = statePath
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}
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switch backupPath {
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case "-":
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backupPath = ""
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case "":
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backupPath = stateOutPath + DefaultBackupExtension
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}
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return statePath, stateOutPath, backupPath
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}
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// this only ensures that the named directory exists
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func (b *Local) createState(name string) error {
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if name == backend.DefaultStateName {
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return nil
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}
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stateDir := filepath.Join(b.stateEnvDir(), name)
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s, err := os.Stat(stateDir)
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if err == nil && s.IsDir() {
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// no need to check for os.IsNotExist, since that is covered by os.MkdirAll
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// which will catch the other possible errors as well.
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return nil
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}
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err = os.MkdirAll(stateDir, 0755)
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if err != nil {
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return err
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}
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return nil
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}
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// stateEnvDir returns the directory where state environments are stored.
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func (b *Local) stateEnvDir() string {
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if b.StateEnvDir != "" {
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return b.StateEnvDir
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}
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return DefaultEnvDir
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}
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