600 lines
15 KiB
Go
600 lines
15 KiB
Go
package module
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import (
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"bufio"
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"bytes"
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"fmt"
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"log"
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"path/filepath"
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"strings"
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"sync"
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getter "github.com/hashicorp/go-getter"
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"github.com/hashicorp/terraform/config"
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)
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// RootName is the name of the root tree.
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const RootName = "root"
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// Tree represents the module import tree of configurations.
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//
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// This Tree structure can be used to get (download) new modules, load
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// all the modules without getting, flatten the tree into something
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// Terraform can use, etc.
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type Tree struct {
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name string
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config *config.Config
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children map[string]*Tree
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path []string
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lock sync.RWMutex
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// version is the final version of the config loaded for the Tree's module
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version string
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// source is the "source" string used to load this module. It's possible
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// for a module source to change, but the path remains the same, preventing
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// it from being reloaded.
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source string
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// parent allows us to walk back up the tree and determine if there are any
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// versioned ancestor modules which may effect the stored location of
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// submodules
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parent *Tree
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}
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// NewTree returns a new Tree for the given config structure.
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func NewTree(name string, c *config.Config) *Tree {
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return &Tree{config: c, name: name}
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}
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// NewEmptyTree returns a new tree that is empty (contains no configuration).
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func NewEmptyTree() *Tree {
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t := &Tree{config: &config.Config{}}
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// We do this dummy load so that the tree is marked as "loaded". It
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// should never fail because this is just about a no-op. If it does fail
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// we panic so we can know its a bug.
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if err := t.Load(&Storage{Mode: GetModeGet}); err != nil {
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panic(err)
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}
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return t
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}
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// NewTreeModule is like NewTree except it parses the configuration in
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// the directory and gives it a specific name. Use a blank name "" to specify
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// the root module.
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func NewTreeModule(name, dir string) (*Tree, error) {
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c, err := config.LoadDir(dir)
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if err != nil {
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return nil, err
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}
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return NewTree(name, c), nil
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}
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// Config returns the configuration for this module.
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func (t *Tree) Config() *config.Config {
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return t.config
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}
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// Child returns the child with the given path (by name).
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func (t *Tree) Child(path []string) *Tree {
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if t == nil {
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return nil
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}
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if len(path) == 0 {
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return t
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}
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c := t.Children()[path[0]]
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if c == nil {
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return nil
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}
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return c.Child(path[1:])
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}
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// Children returns the children of this tree (the modules that are
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// imported by this root).
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//
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// This will only return a non-nil value after Load is called.
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func (t *Tree) Children() map[string]*Tree {
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t.lock.RLock()
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defer t.lock.RUnlock()
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return t.children
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}
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// DeepEach calls the provided callback for the receiver and then all of
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// its descendents in the tree, allowing an operation to be performed on
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// all modules in the tree.
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//
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// Parents will be visited before their children but otherwise the order is
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// not defined.
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func (t *Tree) DeepEach(cb func(*Tree)) {
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t.lock.RLock()
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defer t.lock.RUnlock()
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t.deepEach(cb)
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}
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func (t *Tree) deepEach(cb func(*Tree)) {
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cb(t)
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for _, c := range t.children {
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c.deepEach(cb)
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}
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}
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// Loaded says whether or not this tree has been loaded or not yet.
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func (t *Tree) Loaded() bool {
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t.lock.RLock()
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defer t.lock.RUnlock()
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return t.children != nil
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}
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// Modules returns the list of modules that this tree imports.
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//
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// This is only the imports of _this_ level of the tree. To retrieve the
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// full nested imports, you'll have to traverse the tree.
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func (t *Tree) Modules() []*Module {
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result := make([]*Module, len(t.config.Modules))
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for i, m := range t.config.Modules {
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result[i] = &Module{
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Name: m.Name,
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Version: m.Version,
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Source: m.Source,
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Providers: m.Providers,
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}
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}
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return result
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}
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// Name returns the name of the tree. This will be "<root>" for the root
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// tree and then the module name given for any children.
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func (t *Tree) Name() string {
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if t.name == "" {
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return RootName
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}
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return t.name
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}
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// Load loads the configuration of the entire tree.
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//
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// The parameters are used to tell the tree where to find modules and
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// whether it can download/update modules along the way.
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//
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// Calling this multiple times will reload the tree.
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//
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// Various semantic-like checks are made along the way of loading since
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// module trees inherently require the configuration to be in a reasonably
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// sane state: no circular dependencies, proper module sources, etc. A full
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// suite of validations can be done by running Validate (after loading).
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func (t *Tree) Load(s *Storage) error {
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t.lock.Lock()
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defer t.lock.Unlock()
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children, err := t.getChildren(s)
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if err != nil {
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return err
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}
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// Go through all the children and load them.
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for _, c := range children {
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if err := c.Load(s); err != nil {
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return err
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}
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}
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// Set our tree up
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t.children = children
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return nil
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}
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func (t *Tree) getChildren(s *Storage) (map[string]*Tree, error) {
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children := make(map[string]*Tree)
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// Go through all the modules and get the directory for them.
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for _, m := range t.Modules() {
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if _, ok := children[m.Name]; ok {
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return nil, fmt.Errorf(
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"module %s: duplicated. module names must be unique", m.Name)
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}
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// Determine the path to this child
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modPath := make([]string, len(t.path), len(t.path)+1)
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copy(modPath, t.path)
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modPath = append(modPath, m.Name)
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log.Printf("[TRACE] module source: %q", m.Source)
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// add the module path to help indicate where modules with relative
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// paths are being loaded from
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s.output(fmt.Sprintf("- module.%s", strings.Join(modPath, ".")))
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// Lookup the local location of the module.
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// dir is the local directory where the module is stored
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mod, err := s.findRegistryModule(m.Source, m.Version)
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if err != nil {
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return nil, err
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}
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// The key is the string that will be used to uniquely id the Source in
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// the local storage. The prefix digit can be incremented to
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// invalidate the local module storage.
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key := "1." + t.versionedPathKey(m)
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if mod.Version != "" {
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key += "." + mod.Version
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}
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// Check for the exact key if it's not a registry module
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if !mod.registry {
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mod.Dir, err = s.findModule(key)
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if err != nil {
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return nil, err
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}
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}
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if mod.Dir != "" && s.Mode != GetModeUpdate {
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// We found it locally, but in order to load the Tree we need to
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// find out if there was another subDir stored from detection.
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subDir, err := s.getModuleRoot(mod.Dir)
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if err != nil {
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// If there's a problem with the subdir record, we'll let the
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// recordSubdir method fix it up. Any other filesystem errors
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// will turn up again below.
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log.Println("[WARN] error reading subdir record:", err)
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}
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fullDir := filepath.Join(mod.Dir, subDir)
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child, err := NewTreeModule(m.Name, fullDir)
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if err != nil {
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return nil, fmt.Errorf("module %s: %s", m.Name, err)
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}
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child.path = modPath
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child.parent = t
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child.version = mod.Version
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child.source = m.Source
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children[m.Name] = child
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continue
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}
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// Split out the subdir if we have one.
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// Terraform keeps the entire requested tree, so that modules can
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// reference sibling modules from the same archive or repo.
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rawSource, subDir := getter.SourceDirSubdir(m.Source)
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// we haven't found a source, so fallback to the go-getter detectors
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source := mod.url
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if source == "" {
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source, err = getter.Detect(rawSource, t.config.Dir, getter.Detectors)
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if err != nil {
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return nil, fmt.Errorf("module %s: %s", m.Name, err)
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}
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}
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log.Printf("[TRACE] detected module source %q", source)
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// Check if the detector introduced something new.
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// For example, the registry always adds a subdir of `//*`,
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// indicating that we need to strip off the first component from the
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// tar archive, though we may not yet know what it is called.
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source, detectedSubDir := getter.SourceDirSubdir(source)
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if detectedSubDir != "" {
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subDir = filepath.Join(detectedSubDir, subDir)
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}
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output := ""
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switch s.Mode {
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case GetModeUpdate:
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output = fmt.Sprintf(" Updating source %q", m.Source)
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default:
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output = fmt.Sprintf(" Getting source %q", m.Source)
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}
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s.output(output)
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dir, ok, err := s.getStorage(key, source)
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if err != nil {
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return nil, err
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}
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if !ok {
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return nil, fmt.Errorf("module %s: not found, may need to run 'terraform init'", m.Name)
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}
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log.Printf("[TRACE] %q stored in %q", source, dir)
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// expand and record the subDir for later
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fullDir := dir
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if subDir != "" {
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fullDir, err = getter.SubdirGlob(dir, subDir)
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if err != nil {
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return nil, err
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}
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// +1 to account for the pathsep
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if len(dir)+1 > len(fullDir) {
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return nil, fmt.Errorf("invalid module storage path %q", fullDir)
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}
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subDir = fullDir[len(dir)+1:]
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}
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// add new info to the module record
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mod.Key = key
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mod.Dir = dir
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mod.Root = subDir
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// record the module in our manifest
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if err := s.recordModule(mod); err != nil {
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return nil, err
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}
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child, err := NewTreeModule(m.Name, fullDir)
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if err != nil {
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return nil, fmt.Errorf("module %s: %s", m.Name, err)
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}
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child.path = modPath
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child.parent = t
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child.version = mod.Version
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child.source = m.Source
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children[m.Name] = child
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}
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return children, nil
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}
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// Path is the full path to this tree.
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func (t *Tree) Path() []string {
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return t.path
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}
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// String gives a nice output to describe the tree.
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func (t *Tree) String() string {
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var result bytes.Buffer
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path := strings.Join(t.path, ", ")
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if path != "" {
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path = fmt.Sprintf(" (path: %s)", path)
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}
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result.WriteString(t.Name() + path + "\n")
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cs := t.Children()
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if cs == nil {
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result.WriteString(" not loaded")
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} else {
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// Go through each child and get its string value, then indent it
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// by two.
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for _, c := range cs {
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r := strings.NewReader(c.String())
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scanner := bufio.NewScanner(r)
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for scanner.Scan() {
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result.WriteString(" ")
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result.WriteString(scanner.Text())
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result.WriteString("\n")
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}
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}
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}
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return result.String()
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}
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// Validate does semantic checks on the entire tree of configurations.
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//
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// This will call the respective config.Config.Validate() functions as well
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// as verifying things such as parameters/outputs between the various modules.
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//
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// Load must be called prior to calling Validate or an error will be returned.
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func (t *Tree) Validate() error {
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if !t.Loaded() {
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return fmt.Errorf("tree must be loaded before calling Validate")
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}
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// If something goes wrong, here is our error template
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newErr := &treeError{Name: []string{t.Name()}}
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// Terraform core does not handle root module children named "root".
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// We plan to fix this in the future but this bug was brought up in
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// the middle of a release and we don't want to introduce wide-sweeping
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// changes at that time.
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if len(t.path) == 1 && t.name == "root" {
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return fmt.Errorf("root module cannot contain module named 'root'")
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}
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// Validate our configuration first.
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if err := t.config.Validate(); err != nil {
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newErr.Add(err)
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}
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// If we're the root, we do extra validation. This validation usually
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// requires the entire tree (since children don't have parent pointers).
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if len(t.path) == 0 {
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if err := t.validateProviderAlias(); err != nil {
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newErr.Add(err)
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}
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}
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// Get the child trees
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children := t.Children()
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// Validate all our children
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for _, c := range children {
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err := c.Validate()
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if err == nil {
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continue
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}
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verr, ok := err.(*treeError)
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if !ok {
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// Unknown error, just return...
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return err
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}
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// Append ourselves to the error and then return
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verr.Name = append(verr.Name, t.Name())
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newErr.AddChild(verr)
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}
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// Go over all the modules and verify that any parameters are valid
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// variables into the module in question.
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for _, m := range t.config.Modules {
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tree, ok := children[m.Name]
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if !ok {
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// This should never happen because Load watches us
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panic("module not found in children: " + m.Name)
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}
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// Build the variables that the module defines
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requiredMap := make(map[string]struct{})
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varMap := make(map[string]struct{})
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for _, v := range tree.config.Variables {
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varMap[v.Name] = struct{}{}
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if v.Required() {
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requiredMap[v.Name] = struct{}{}
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}
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}
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// Compare to the keys in our raw config for the module
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for k, _ := range m.RawConfig.Raw {
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if _, ok := varMap[k]; !ok {
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newErr.Add(fmt.Errorf(
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"module %s: %s is not a valid parameter",
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m.Name, k))
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}
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// Remove the required
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delete(requiredMap, k)
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}
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// If we have any required left over, they aren't set.
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for k, _ := range requiredMap {
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newErr.Add(fmt.Errorf(
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"module %s: required variable %q not set",
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m.Name, k))
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}
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}
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// Go over all the variables used and make sure that any module
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// variables represent outputs properly.
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for source, vs := range t.config.InterpolatedVariables() {
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for _, v := range vs {
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mv, ok := v.(*config.ModuleVariable)
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if !ok {
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continue
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}
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tree, ok := children[mv.Name]
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if !ok {
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newErr.Add(fmt.Errorf(
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"%s: undefined module referenced %s",
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source, mv.Name))
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continue
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}
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found := false
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for _, o := range tree.config.Outputs {
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if o.Name == mv.Field {
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found = true
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break
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}
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}
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if !found {
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newErr.Add(fmt.Errorf(
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"%s: %s is not a valid output for module %s",
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source, mv.Field, mv.Name))
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}
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}
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}
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return newErr.ErrOrNil()
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}
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// versionedPathKey returns a path string with every levels full name, version
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// and source encoded. This is to provide a unique key for our module storage,
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// since submodules need to know which versions of their ancestor modules they
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// are loaded from.
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// For example, if module A has a subdirectory B, if module A's source or
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// version is updated B's storage key must reflect this change in order for the
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// correct version of B's source to be loaded.
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func (t *Tree) versionedPathKey(m *Module) string {
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path := make([]string, len(t.path)+1)
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path[len(path)-1] = m.Name + ";" + m.Source
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// We're going to load these in order for easier reading and debugging, but
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// in practice they only need to be unique and consistent.
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p := t
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i := len(path) - 2
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for ; i >= 0; i-- {
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if p == nil {
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break
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}
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// we may have been loaded under a blank Tree, so always check for a name
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// too.
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if p.name == "" {
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break
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}
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seg := p.name
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if p.version != "" {
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seg += "#" + p.version
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}
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if p.source != "" {
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seg += ";" + p.source
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}
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path[i] = seg
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p = p.parent
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}
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key := strings.Join(path, "|")
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return key
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}
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// treeError is an error use by Tree.Validate to accumulates all
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// validation errors.
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type treeError struct {
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Name []string
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Errs []error
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Children []*treeError
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}
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func (e *treeError) Add(err error) {
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e.Errs = append(e.Errs, err)
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}
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|
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func (e *treeError) AddChild(err *treeError) {
|
|
e.Children = append(e.Children, err)
|
|
}
|
|
|
|
func (e *treeError) ErrOrNil() error {
|
|
if len(e.Errs) > 0 || len(e.Children) > 0 {
|
|
return e
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (e *treeError) Error() string {
|
|
name := strings.Join(e.Name, ".")
|
|
var out bytes.Buffer
|
|
fmt.Fprintf(&out, "module %s: ", name)
|
|
|
|
if len(e.Errs) == 1 {
|
|
// single like error
|
|
out.WriteString(e.Errs[0].Error())
|
|
} else {
|
|
// multi-line error
|
|
for _, err := range e.Errs {
|
|
fmt.Fprintf(&out, "\n %s", err)
|
|
}
|
|
}
|
|
|
|
if len(e.Children) > 0 {
|
|
// start the next error on a new line
|
|
out.WriteString("\n ")
|
|
}
|
|
for _, child := range e.Children {
|
|
out.WriteString(child.Error())
|
|
}
|
|
|
|
return out.String()
|
|
}
|