116 lines
2.2 KiB
Go
116 lines
2.2 KiB
Go
package state
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import (
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"os"
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"path/filepath"
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"github.com/hashicorp/terraform/terraform"
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)
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// LocalState manages a state storage that is local to the filesystem.
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type LocalState struct {
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// Path is the path to read the state from. PathOut is the path to
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// write the state to. If PathOut is not specified, Path will be used.
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// If PathOut already exists, it will be overwritten.
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Path string
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PathOut string
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state *terraform.State
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readState *terraform.State
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written bool
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}
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// SetState will force a specific state in-memory for this local state.
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func (s *LocalState) SetState(state *terraform.State) {
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s.state = state
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s.readState = state
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}
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// StateReader impl.
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func (s *LocalState) State() *terraform.State {
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return s.state.DeepCopy()
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}
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// WriteState for LocalState always persists the state as well.
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//
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// StateWriter impl.
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func (s *LocalState) WriteState(state *terraform.State) error {
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s.state = state
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path := s.PathOut
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if path == "" {
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path = s.Path
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}
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// If we don't have any state, we actually delete the file if it exists
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if state == nil {
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err := os.Remove(path)
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if err != nil && os.IsNotExist(err) {
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return nil
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}
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return err
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}
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// Create all the directories
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if err := os.MkdirAll(filepath.Dir(path), 0755); err != nil {
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return err
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}
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f, err := os.Create(path)
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if err != nil {
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return err
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}
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defer f.Close()
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s.state.IncrementSerialMaybe(s.readState)
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s.readState = s.state
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if err := terraform.WriteState(s.state, f); err != nil {
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return err
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}
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s.written = true
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return nil
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}
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// PersistState for LocalState is a no-op since WriteState always persists.
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//
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// StatePersister impl.
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func (s *LocalState) PersistState() error {
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return nil
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}
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// StateRefresher impl.
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func (s *LocalState) RefreshState() error {
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// If we've never loaded before, read from Path, otherwise we
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// read from PathOut.
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path := s.Path
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if s.written && s.PathOut != "" {
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path = s.PathOut
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}
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f, err := os.Open(path)
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if err != nil {
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// It is okay if the file doesn't exist, we treat that as a nil state
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if !os.IsNotExist(err) {
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return err
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}
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f = nil
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}
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var state *terraform.State
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if f != nil {
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defer f.Close()
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state, err = terraform.ReadState(f)
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if err != nil {
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return err
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}
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}
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s.state = state
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s.readState = state
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return nil
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}
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