terraform/helper/experiment/experiment.go

163 lines
4.3 KiB
Go

// experiment package contains helper functions for tracking experimental
// features throughout Terraform.
//
// This package should be used for creating, enabling, querying, and deleting
// experimental features. By unifying all of that onto a single interface,
// we can have the Go compiler help us by enforcing every place we touch
// an experimental feature.
//
// To create a new experiment:
//
// 1. Add the experiment to the global vars list below, prefixed with X_
//
// 2. Add the experiment variable to the All listin the init() function
//
// 3. Use it!
//
// To remove an experiment:
//
// 1. Delete the experiment global var.
//
// 2. Try to compile and fix all the places where the var was referenced.
//
// To use an experiment:
//
// 1. Use Flag() if you want the experiment to be available from the CLI.
//
// 2. Use Enabled() to check whether it is enabled.
//
// As a general user:
//
// 1. The `-Xexperiment-name` flag
// 2. The `TF_X_<experiment-name>` env var.
// 3. The `TF_X_FORCE` env var can be set to force an experimental feature
// without human verifications.
//
package experiment
import (
"flag"
"fmt"
"os"
"strconv"
"strings"
"sync"
)
// The experiments that are available are listed below. Any package in
// Terraform defining an experiment should define the experiments below.
// By keeping them all within the experiment package we force a single point
// of definition and use. This allows the compiler to enforce references
// so it becomes easy to remove the features.
var (
// New apply graph. This will be removed and be the default in 0.8.0.
X_newApply = newBasicID("new-apply", "NEW_APPLY", false)
// New destroy graph. This will be reomved and be the default in 0.8.0.
X_newDestroy = newBasicID("new-destroy", "NEW_DESTROY", false)
// Shadow graph. This is already on by default. Disabling it will be
// allowed for awhile in order for it to not block operations.
X_shadow = newBasicID("shadow", "SHADOW", true)
)
// Global variables this package uses because we are a package
// with global state.
var (
// all is the list of all experiements. Do not modify this.
All []ID
// enabled keeps track of what flags have been enabled
enabled map[string]bool
enabledLock sync.Mutex
// Hidden "experiment" that forces all others to be on without verification
x_force = newBasicID("force", "FORCE", false)
)
func init() {
// The list of all experiments, update this when an experiment is added.
All = []ID{
X_newApply,
X_newDestroy,
X_shadow,
x_force,
}
// Load
reload()
}
// reload is used by tests to reload the global state. This is called by
// init publicly.
func reload() {
// Initialize
enabledLock.Lock()
enabled = make(map[string]bool)
enabledLock.Unlock()
// Set defaults and check env vars
for _, id := range All {
// Get the default value
def := id.Default()
// If we set it in the env var, default it to true
key := fmt.Sprintf("TF_X_%s", strings.ToUpper(id.Env()))
if v := os.Getenv(key); v != "" {
def = v != "0"
}
// Set the default
SetEnabled(id, def)
}
}
// Enabled returns whether an experiment has been enabled or not.
func Enabled(id ID) bool {
enabledLock.Lock()
defer enabledLock.Unlock()
return enabled[id.Flag()]
}
// SetEnabled sets an experiment to enabled/disabled. Please check with
// the experiment docs for when calling this actually affects the experiment.
func SetEnabled(id ID, v bool) {
enabledLock.Lock()
defer enabledLock.Unlock()
enabled[id.Flag()] = v
}
// Force returns true if the -Xforce of TF_X_FORCE flag is present, which
// advises users of this package to not verify with the user that they want
// experimental behavior and to just continue with it.
func Force() bool {
return Enabled(x_force)
}
// Flag configures the given FlagSet with the flags to configure
// all active experiments.
func Flag(fs *flag.FlagSet) {
for _, id := range All {
desc := id.Flag()
key := fmt.Sprintf("X%s", id.Flag())
fs.Var(&idValue{X: id}, key, desc)
}
}
// idValue implements flag.Value for setting the enabled/disabled state
// of an experiment from the CLI.
type idValue struct {
X ID
}
func (v *idValue) IsBoolFlag() bool { return true }
func (v *idValue) String() string { return strconv.FormatBool(Enabled(v.X)) }
func (v *idValue) Set(raw string) error {
b, err := strconv.ParseBool(raw)
if err == nil {
SetEnabled(v.X, b)
}
return err
}