163 lines
4.3 KiB
Go
163 lines
4.3 KiB
Go
// experiment package contains helper functions for tracking experimental
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// features throughout Terraform.
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//
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// This package should be used for creating, enabling, querying, and deleting
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// experimental features. By unifying all of that onto a single interface,
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// we can have the Go compiler help us by enforcing every place we touch
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// an experimental feature.
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//
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// To create a new experiment:
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//
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// 1. Add the experiment to the global vars list below, prefixed with X_
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//
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// 2. Add the experiment variable to the All listin the init() function
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//
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// 3. Use it!
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//
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// To remove an experiment:
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//
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// 1. Delete the experiment global var.
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//
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// 2. Try to compile and fix all the places where the var was referenced.
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//
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// To use an experiment:
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//
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// 1. Use Flag() if you want the experiment to be available from the CLI.
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//
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// 2. Use Enabled() to check whether it is enabled.
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//
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// As a general user:
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//
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// 1. The `-Xexperiment-name` flag
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// 2. The `TF_X_<experiment-name>` env var.
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// 3. The `TF_X_FORCE` env var can be set to force an experimental feature
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// without human verifications.
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//
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package experiment
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import (
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"flag"
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"fmt"
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"os"
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"strconv"
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"strings"
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"sync"
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)
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// The experiments that are available are listed below. Any package in
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// Terraform defining an experiment should define the experiments below.
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// By keeping them all within the experiment package we force a single point
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// of definition and use. This allows the compiler to enforce references
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// so it becomes easy to remove the features.
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var (
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// New apply graph. This will be removed and be the default in 0.8.0.
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X_newApply = newBasicID("new-apply", "NEW_APPLY", false)
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// New destroy graph. This will be reomved and be the default in 0.8.0.
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X_newDestroy = newBasicID("new-destroy", "NEW_DESTROY", false)
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// Shadow graph. This is already on by default. Disabling it will be
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// allowed for awhile in order for it to not block operations.
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X_shadow = newBasicID("shadow", "SHADOW", true)
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)
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// Global variables this package uses because we are a package
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// with global state.
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var (
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// all is the list of all experiements. Do not modify this.
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All []ID
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// enabled keeps track of what flags have been enabled
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enabled map[string]bool
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enabledLock sync.Mutex
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// Hidden "experiment" that forces all others to be on without verification
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x_force = newBasicID("force", "FORCE", false)
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)
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func init() {
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// The list of all experiments, update this when an experiment is added.
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All = []ID{
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X_newApply,
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X_newDestroy,
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X_shadow,
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x_force,
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}
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// Load
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reload()
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}
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// reload is used by tests to reload the global state. This is called by
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// init publicly.
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func reload() {
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// Initialize
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enabledLock.Lock()
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enabled = make(map[string]bool)
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enabledLock.Unlock()
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// Set defaults and check env vars
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for _, id := range All {
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// Get the default value
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def := id.Default()
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// If we set it in the env var, default it to true
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key := fmt.Sprintf("TF_X_%s", strings.ToUpper(id.Env()))
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if v := os.Getenv(key); v != "" {
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def = v != "0"
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}
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// Set the default
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SetEnabled(id, def)
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}
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}
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// Enabled returns whether an experiment has been enabled or not.
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func Enabled(id ID) bool {
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enabledLock.Lock()
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defer enabledLock.Unlock()
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return enabled[id.Flag()]
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}
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// SetEnabled sets an experiment to enabled/disabled. Please check with
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// the experiment docs for when calling this actually affects the experiment.
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func SetEnabled(id ID, v bool) {
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enabledLock.Lock()
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defer enabledLock.Unlock()
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enabled[id.Flag()] = v
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}
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// Force returns true if the -Xforce of TF_X_FORCE flag is present, which
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// advises users of this package to not verify with the user that they want
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// experimental behavior and to just continue with it.
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func Force() bool {
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return Enabled(x_force)
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}
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// Flag configures the given FlagSet with the flags to configure
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// all active experiments.
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func Flag(fs *flag.FlagSet) {
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for _, id := range All {
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desc := id.Flag()
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key := fmt.Sprintf("X%s", id.Flag())
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fs.Var(&idValue{X: id}, key, desc)
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}
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}
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// idValue implements flag.Value for setting the enabled/disabled state
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// of an experiment from the CLI.
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type idValue struct {
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X ID
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}
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func (v *idValue) IsBoolFlag() bool { return true }
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func (v *idValue) String() string { return strconv.FormatBool(Enabled(v.X)) }
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func (v *idValue) Set(raw string) error {
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b, err := strconv.ParseBool(raw)
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if err == nil {
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SetEnabled(v.X, b)
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}
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return err
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}
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