237 lines
6.7 KiB
Go
237 lines
6.7 KiB
Go
package terraform
|
|
|
|
import (
|
|
"fmt"
|
|
"log"
|
|
|
|
"github.com/hashicorp/terraform/config/module"
|
|
"github.com/hashicorp/terraform/dag"
|
|
)
|
|
|
|
// GraphNodeDestroyerCBD must be implemented by nodes that might be
|
|
// create-before-destroy destroyers.
|
|
type GraphNodeDestroyerCBD interface {
|
|
GraphNodeDestroyer
|
|
|
|
// CreateBeforeDestroy returns true if this node represents a node
|
|
// that is doing a CBD.
|
|
CreateBeforeDestroy() bool
|
|
|
|
// ModifyCreateBeforeDestroy is called when the CBD state of a node
|
|
// is changed dynamically. This can return an error if this isn't
|
|
// allowed.
|
|
ModifyCreateBeforeDestroy(bool) error
|
|
}
|
|
|
|
// CBDEdgeTransformer modifies the edges of CBD nodes that went through
|
|
// the DestroyEdgeTransformer to have the right dependencies. There are
|
|
// two real tasks here:
|
|
//
|
|
// 1. With CBD, the destroy edge is inverted: the destroy depends on
|
|
// the creation.
|
|
//
|
|
// 2. A_d must depend on resources that depend on A. This is to enable
|
|
// the destroy to only happen once nodes that depend on A successfully
|
|
// update to A. Example: adding a web server updates the load balancer
|
|
// before deleting the old web server.
|
|
//
|
|
type CBDEdgeTransformer struct {
|
|
// Module and State are only needed to look up dependencies in
|
|
// any way possible. Either can be nil if not availabile.
|
|
Module *module.Tree
|
|
State *State
|
|
}
|
|
|
|
func (t *CBDEdgeTransformer) Transform(g *Graph) error {
|
|
log.Printf("[TRACE] CBDEdgeTransformer: Beginning CBD transformation...")
|
|
|
|
// Go through and reverse any destroy edges
|
|
destroyMap := make(map[string][]dag.Vertex)
|
|
for _, v := range g.Vertices() {
|
|
dn, ok := v.(GraphNodeDestroyerCBD)
|
|
if !ok {
|
|
continue
|
|
}
|
|
|
|
if !dn.CreateBeforeDestroy() {
|
|
// If there are no CBD ancestors (dependent nodes), then we
|
|
// do nothing here.
|
|
if !t.hasCBDAncestor(g, v) {
|
|
continue
|
|
}
|
|
|
|
// If this isn't naturally a CBD node, this means that an ancestor is
|
|
// and we need to auto-upgrade this node to CBD. We do this because
|
|
// a CBD node depending on non-CBD will result in cycles. To avoid this,
|
|
// we always attempt to upgrade it.
|
|
if err := dn.ModifyCreateBeforeDestroy(true); err != nil {
|
|
return fmt.Errorf(
|
|
"%s: must have create before destroy enabled because "+
|
|
"a dependent resource has CBD enabled. However, when "+
|
|
"attempting to automatically do this, an error occurred: %s",
|
|
dag.VertexName(v), err)
|
|
}
|
|
}
|
|
|
|
// Find the destroy edge. There should only be one.
|
|
for _, e := range g.EdgesTo(v) {
|
|
// Not a destroy edge, ignore it
|
|
de, ok := e.(*DestroyEdge)
|
|
if !ok {
|
|
continue
|
|
}
|
|
|
|
log.Printf("[TRACE] CBDEdgeTransformer: inverting edge: %s => %s",
|
|
dag.VertexName(de.Source()), dag.VertexName(de.Target()))
|
|
|
|
// Found it! Invert.
|
|
g.RemoveEdge(de)
|
|
g.Connect(&DestroyEdge{S: de.Target(), T: de.Source()})
|
|
}
|
|
|
|
// Add this to the list of nodes that we need to fix up
|
|
// the edges for (step 2 above in the docs).
|
|
key := dn.DestroyAddr().String()
|
|
destroyMap[key] = append(destroyMap[key], v)
|
|
}
|
|
|
|
// If we have no CBD nodes, then our work here is done
|
|
if len(destroyMap) == 0 {
|
|
return nil
|
|
}
|
|
|
|
// We have CBD nodes. We now have to move on to the much more difficult
|
|
// task of connecting dependencies of the creation side of the destroy
|
|
// to the destruction node. The easiest way to explain this is an example:
|
|
//
|
|
// Given a pre-destroy dependence of: A => B
|
|
// And A has CBD set.
|
|
//
|
|
// The resulting graph should be: A => B => A_d
|
|
//
|
|
// They key here is that B happens before A is destroyed. This is to
|
|
// facilitate the primary purpose for CBD: making sure that downstreams
|
|
// are properly updated to avoid downtime before the resource is destroyed.
|
|
//
|
|
// We can't trust that the resource being destroyed or anything that
|
|
// depends on it is actually in our current graph so we make a new
|
|
// graph in order to determine those dependencies and add them in.
|
|
log.Printf("[TRACE] CBDEdgeTransformer: building graph to find dependencies...")
|
|
depMap, err := t.depMap(destroyMap)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// We now have the mapping of resource addresses to the destroy
|
|
// nodes they need to depend on. We now go through our own vertices to
|
|
// find any matching these addresses and make the connection.
|
|
for _, v := range g.Vertices() {
|
|
// We're looking for creators
|
|
rn, ok := v.(GraphNodeCreator)
|
|
if !ok {
|
|
continue
|
|
}
|
|
|
|
// Get the address
|
|
addr := rn.CreateAddr()
|
|
key := addr.String()
|
|
|
|
// If there is nothing this resource should depend on, ignore it
|
|
dns, ok := depMap[key]
|
|
if !ok {
|
|
continue
|
|
}
|
|
|
|
// We have nodes! Make the connection
|
|
for _, dn := range dns {
|
|
log.Printf("[TRACE] CBDEdgeTransformer: destroy depends on dependence: %s => %s",
|
|
dag.VertexName(dn), dag.VertexName(v))
|
|
g.Connect(dag.BasicEdge(dn, v))
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func (t *CBDEdgeTransformer) depMap(
|
|
destroyMap map[string][]dag.Vertex) (map[string][]dag.Vertex, error) {
|
|
// Build the graph of our config, this ensures that all resources
|
|
// are present in the graph.
|
|
g, err := (&BasicGraphBuilder{
|
|
Steps: []GraphTransformer{
|
|
&FlatConfigTransformer{Module: t.Module},
|
|
&AttachResourceConfigTransformer{Module: t.Module},
|
|
&AttachStateTransformer{State: t.State},
|
|
&ReferenceTransformer{},
|
|
},
|
|
Name: "CBDEdgeTransformer",
|
|
}).Build(nil)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
// Using this graph, build the list of destroy nodes that each resource
|
|
// address should depend on. For example, when we find B, we map the
|
|
// address of B to A_d in the "depMap" variable below.
|
|
depMap := make(map[string][]dag.Vertex)
|
|
for _, v := range g.Vertices() {
|
|
// We're looking for resources.
|
|
rn, ok := v.(GraphNodeResource)
|
|
if !ok {
|
|
continue
|
|
}
|
|
|
|
// Get the address
|
|
addr := rn.ResourceAddr()
|
|
key := addr.String()
|
|
|
|
// Get the destroy nodes that are destroying this resource.
|
|
// If there aren't any, then we don't need to worry about
|
|
// any connections.
|
|
dns, ok := destroyMap[key]
|
|
if !ok {
|
|
continue
|
|
}
|
|
|
|
// Get the nodes that depend on this on. In the example above:
|
|
// finding B in A => B.
|
|
for _, v := range g.UpEdges(v).List() {
|
|
// We're looking for resources.
|
|
rn, ok := v.(GraphNodeResource)
|
|
if !ok {
|
|
continue
|
|
}
|
|
|
|
// Keep track of the destroy nodes that this address
|
|
// needs to depend on.
|
|
key := rn.ResourceAddr().String()
|
|
depMap[key] = append(depMap[key], dns...)
|
|
}
|
|
}
|
|
|
|
return depMap, nil
|
|
}
|
|
|
|
// hasCBDAncestor returns true if any ancestor (node that depends on this)
|
|
// has CBD set.
|
|
func (t *CBDEdgeTransformer) hasCBDAncestor(g *Graph, v dag.Vertex) bool {
|
|
s, _ := g.Ancestors(v)
|
|
if s == nil {
|
|
return true
|
|
}
|
|
|
|
for _, v := range s.List() {
|
|
dn, ok := v.(GraphNodeDestroyerCBD)
|
|
if !ok {
|
|
continue
|
|
}
|
|
|
|
if dn.CreateBeforeDestroy() {
|
|
// some ancestor is CreateBeforeDestroy, so we need to follow suit
|
|
return true
|
|
}
|
|
}
|
|
|
|
return false
|
|
}
|