331 lines
9.3 KiB
Go
331 lines
9.3 KiB
Go
package oss
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import (
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"fmt"
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"strings"
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"testing"
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"time"
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"bytes"
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"crypto/md5"
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"github.com/hashicorp/terraform/backend"
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"github.com/hashicorp/terraform/state"
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"github.com/hashicorp/terraform/state/remote"
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"github.com/hashicorp/terraform/states/statefile"
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)
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// NOTE: Before running this testcase, please create a OTS instance called 'tf-oss-remote'
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var RemoteTestUsedOTSEndpoint = "https://tf-oss-remote.cn-hangzhou.ots.aliyuncs.com"
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func TestRemoteClient_impl(t *testing.T) {
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var _ remote.Client = new(RemoteClient)
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var _ remote.ClientLocker = new(RemoteClient)
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}
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func TestRemoteClient(t *testing.T) {
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testACC(t)
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bucketName := fmt.Sprintf("tf-remote-oss-test-%x", time.Now().Unix())
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path := "testState"
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b := backend.TestBackendConfig(t, New(), backend.TestWrapConfig(map[string]interface{}{
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"bucket": bucketName,
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"prefix": path,
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"encrypt": true,
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})).(*Backend)
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createOSSBucket(t, b.ossClient, bucketName)
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defer deleteOSSBucket(t, b.ossClient, bucketName)
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state, err := b.StateMgr(backend.DefaultStateName)
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if err != nil {
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t.Fatal(err)
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}
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remote.TestClient(t, state.(*remote.State).Client)
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}
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func TestRemoteClientLocks(t *testing.T) {
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testACC(t)
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bucketName := fmt.Sprintf("tf-remote-oss-test-%x", time.Now().Unix())
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tableName := fmt.Sprintf("tfRemoteTestForce%x", time.Now().Unix())
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path := "testState"
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b1 := backend.TestBackendConfig(t, New(), backend.TestWrapConfig(map[string]interface{}{
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"bucket": bucketName,
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"prefix": path,
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"encrypt": true,
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"tablestore_table": tableName,
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"tablestore_endpoint": RemoteTestUsedOTSEndpoint,
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})).(*Backend)
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b2 := backend.TestBackendConfig(t, New(), backend.TestWrapConfig(map[string]interface{}{
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"bucket": bucketName,
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"prefix": path,
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"encrypt": true,
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"tablestore_table": tableName,
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"tablestore_endpoint": RemoteTestUsedOTSEndpoint,
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})).(*Backend)
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createOSSBucket(t, b1.ossClient, bucketName)
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defer deleteOSSBucket(t, b1.ossClient, bucketName)
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createTablestoreTable(t, b1.otsClient, tableName)
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defer deleteTablestoreTable(t, b1.otsClient, tableName)
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s1, err := b1.StateMgr(backend.DefaultStateName)
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if err != nil {
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t.Fatal(err)
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}
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s2, err := b2.StateMgr(backend.DefaultStateName)
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if err != nil {
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t.Fatal(err)
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}
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remote.TestRemoteLocks(t, s1.(*remote.State).Client, s2.(*remote.State).Client)
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}
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// verify that we can unlock a state with an existing lock
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func TestRemoteForceUnlock(t *testing.T) {
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testACC(t)
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bucketName := fmt.Sprintf("tf-remote-oss-test-force-%x", time.Now().Unix())
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tableName := fmt.Sprintf("tfRemoteTestForce%x", time.Now().Unix())
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path := "testState"
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b1 := backend.TestBackendConfig(t, New(), backend.TestWrapConfig(map[string]interface{}{
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"bucket": bucketName,
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"prefix": path,
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"encrypt": true,
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"tablestore_table": tableName,
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"tablestore_endpoint": RemoteTestUsedOTSEndpoint,
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})).(*Backend)
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b2 := backend.TestBackendConfig(t, New(), backend.TestWrapConfig(map[string]interface{}{
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"bucket": bucketName,
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"prefix": path,
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"encrypt": true,
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"tablestore_table": tableName,
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"tablestore_endpoint": RemoteTestUsedOTSEndpoint,
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})).(*Backend)
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createOSSBucket(t, b1.ossClient, bucketName)
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defer deleteOSSBucket(t, b1.ossClient, bucketName)
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createTablestoreTable(t, b1.otsClient, tableName)
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defer deleteTablestoreTable(t, b1.otsClient, tableName)
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// first test with default
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s1, err := b1.StateMgr(backend.DefaultStateName)
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if err != nil {
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t.Fatal(err)
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}
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info := state.NewLockInfo()
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info.Operation = "test"
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info.Who = "clientA"
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lockID, err := s1.Lock(info)
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if err != nil {
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t.Fatal("unable to get initial lock:", err)
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}
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// s1 is now locked, get the same state through s2 and unlock it
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s2, err := b2.StateMgr(backend.DefaultStateName)
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if err != nil {
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t.Fatal("failed to get default state to force unlock:", err)
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}
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if err := s2.Unlock(lockID); err != nil {
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t.Fatal("failed to force-unlock default state")
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}
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// now try the same thing with a named state
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// first test with default
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s1, err = b1.StateMgr("test")
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if err != nil {
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t.Fatal(err)
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}
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info = state.NewLockInfo()
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info.Operation = "test"
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info.Who = "clientA"
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lockID, err = s1.Lock(info)
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if err != nil {
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t.Fatal("unable to get initial lock:", err)
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}
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// s1 is now locked, get the same state through s2 and unlock it
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s2, err = b2.StateMgr("test")
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if err != nil {
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t.Fatal("failed to get named state to force unlock:", err)
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}
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if err = s2.Unlock(lockID); err != nil {
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t.Fatal("failed to force-unlock named state")
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}
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}
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func TestRemoteClient_clientMD5(t *testing.T) {
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testACC(t)
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bucketName := fmt.Sprintf("tf-remote-oss-test-%x", time.Now().Unix())
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tableName := fmt.Sprintf("tfRemoteTestForce%x", time.Now().Unix())
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path := "testState"
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b := backend.TestBackendConfig(t, New(), backend.TestWrapConfig(map[string]interface{}{
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"bucket": bucketName,
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"prefix": path,
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"tablestore_table": tableName,
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"tablestore_endpoint": RemoteTestUsedOTSEndpoint,
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})).(*Backend)
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createOSSBucket(t, b.ossClient, bucketName)
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defer deleteOSSBucket(t, b.ossClient, bucketName)
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createTablestoreTable(t, b.otsClient, tableName)
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defer deleteTablestoreTable(t, b.otsClient, tableName)
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s, err := b.StateMgr(backend.DefaultStateName)
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if err != nil {
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t.Fatal(err)
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}
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client := s.(*remote.State).Client.(*RemoteClient)
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sum := md5.Sum([]byte("test"))
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if err := client.putMD5(sum[:]); err != nil {
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t.Fatal(err)
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}
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getSum, err := client.getMD5()
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if err != nil {
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t.Fatal(err)
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}
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if !bytes.Equal(getSum, sum[:]) {
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t.Fatalf("getMD5 returned the wrong checksum: expected %x, got %x", sum[:], getSum)
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}
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if err := client.deleteMD5(); err != nil {
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t.Fatal(err)
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}
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if getSum, err := client.getMD5(); err == nil {
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t.Fatalf("expected getMD5 error, got none. checksum: %x", getSum)
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}
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}
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// verify that a client won't return a state with an incorrect checksum.
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func TestRemoteClient_stateChecksum(t *testing.T) {
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testACC(t)
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bucketName := fmt.Sprintf("tf-remote-oss-test-%x", time.Now().Unix())
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tableName := fmt.Sprintf("tfRemoteTestForce%x", time.Now().Unix())
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path := "testState"
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b1 := backend.TestBackendConfig(t, New(), backend.TestWrapConfig(map[string]interface{}{
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"bucket": bucketName,
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"prefix": path,
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"tablestore_table": tableName,
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"tablestore_endpoint": RemoteTestUsedOTSEndpoint,
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})).(*Backend)
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createOSSBucket(t, b1.ossClient, bucketName)
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defer deleteOSSBucket(t, b1.ossClient, bucketName)
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createTablestoreTable(t, b1.otsClient, tableName)
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defer deleteTablestoreTable(t, b1.otsClient, tableName)
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s1, err := b1.StateMgr(backend.DefaultStateName)
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if err != nil {
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t.Fatal(err)
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}
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client1 := s1.(*remote.State).Client
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// create an old and new state version to persist
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s := state.TestStateInitial()
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sf := &statefile.File{State: s}
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var oldState bytes.Buffer
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if err := statefile.Write(sf, &oldState); err != nil {
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t.Fatal(err)
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}
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sf.Serial++
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var newState bytes.Buffer
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if err := statefile.Write(sf, &newState); err != nil {
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t.Fatal(err)
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}
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// Use b2 without a tablestore_table to bypass the lock table to write the state directly.
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// client2 will write the "incorrect" state, simulating oss eventually consistency delays
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b2 := backend.TestBackendConfig(t, New(), backend.TestWrapConfig(map[string]interface{}{
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"bucket": bucketName,
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"prefix": path,
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})).(*Backend)
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s2, err := b2.StateMgr(backend.DefaultStateName)
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if err != nil {
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t.Fatal(err)
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}
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client2 := s2.(*remote.State).Client
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// write the new state through client2 so that there is no checksum yet
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if err := client2.Put(newState.Bytes()); err != nil {
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t.Fatal(err)
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}
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// verify that we can pull a state without a checksum
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if _, err := client1.Get(); err != nil {
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t.Fatal(err)
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}
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// write the new state back with its checksum
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if err := client1.Put(newState.Bytes()); err != nil {
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t.Fatal(err)
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}
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// put an empty state in place to check for panics during get
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if err := client2.Put([]byte{}); err != nil {
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t.Fatal(err)
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}
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// remove the timeouts so we can fail immediately
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origTimeout := consistencyRetryTimeout
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origInterval := consistencyRetryPollInterval
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defer func() {
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consistencyRetryTimeout = origTimeout
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consistencyRetryPollInterval = origInterval
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}()
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consistencyRetryTimeout = 0
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consistencyRetryPollInterval = 0
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// fetching an empty state through client1 should now error out due to a
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// mismatched checksum.
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if _, err := client1.Get(); !strings.HasPrefix(err.Error(), errBadChecksumFmt[:80]) {
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t.Fatalf("expected state checksum error: got %s", err)
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}
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// put the old state in place of the new, without updating the checksum
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if err := client2.Put(oldState.Bytes()); err != nil {
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t.Fatal(err)
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}
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// fetching the wrong state through client1 should now error out due to a
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// mismatched checksum.
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if _, err := client1.Get(); !strings.HasPrefix(err.Error(), errBadChecksumFmt[:80]) {
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t.Fatalf("expected state checksum error: got %s", err)
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}
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// update the state with the correct one after we Get again
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testChecksumHook = func() {
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if err := client2.Put(newState.Bytes()); err != nil {
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t.Fatal(err)
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}
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testChecksumHook = nil
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}
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consistencyRetryTimeout = origTimeout
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// this final Get will fail to fail the checksum verification, the above
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// callback will update the state with the correct version, and Get should
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// retry automatically.
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if _, err := client1.Get(); err != nil {
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t.Fatal(err)
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}
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}
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