270 lines
8.1 KiB
Go
270 lines
8.1 KiB
Go
package terraform
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import (
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"fmt"
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"github.com/hashicorp/terraform/addrs"
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"github.com/hashicorp/terraform/dag"
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"github.com/hashicorp/terraform/tfdiags"
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)
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// NodeRefreshableManagedResource represents a resource that is expanabled into
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// NodeRefreshableManagedResourceInstance. Resource count orphans are also added.
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type NodeRefreshableManagedResource struct {
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*NodeAbstractResource
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}
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var (
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_ GraphNodeSubPath = (*NodeRefreshableManagedResource)(nil)
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_ GraphNodeDynamicExpandable = (*NodeRefreshableManagedResource)(nil)
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_ GraphNodeReferenceable = (*NodeRefreshableManagedResource)(nil)
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_ GraphNodeReferencer = (*NodeRefreshableManagedResource)(nil)
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_ GraphNodeResource = (*NodeRefreshableManagedResource)(nil)
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_ GraphNodeAttachResourceConfig = (*NodeRefreshableManagedResource)(nil)
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)
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// GraphNodeDynamicExpandable
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func (n *NodeRefreshableManagedResource) DynamicExpand(ctx EvalContext) (*Graph, error) {
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var diags tfdiags.Diagnostics
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count, countDiags := evaluateResourceCountExpression(n.Config.Count, ctx)
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diags = diags.Append(countDiags)
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if countDiags.HasErrors() {
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return nil, diags.Err()
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}
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// Next we need to potentially rename an instance address in the state
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// if we're transitioning whether "count" is set at all.
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fixResourceCountSetTransition(ctx, n.ResourceAddr().Resource, count != -1)
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// Grab the state which we read
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state, lock := ctx.State()
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lock.RLock()
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defer lock.RUnlock()
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// The concrete resource factory we'll use
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concreteResource := func(a *NodeAbstractResourceInstance) dag.Vertex {
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// Add the config and state since we don't do that via transforms
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a.Config = n.Config
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a.ResolvedProvider = n.ResolvedProvider
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return &NodeRefreshableManagedResourceInstance{
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NodeAbstractResourceInstance: a,
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}
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}
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// Start creating the steps
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steps := []GraphTransformer{
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// Expand the count.
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&ResourceCountTransformer{
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Concrete: concreteResource,
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Schema: n.Schema,
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Count: count,
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Addr: n.ResourceAddr(),
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},
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// Add the count orphans to make sure these resources are accounted for
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// during a scale in.
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&OrphanResourceCountTransformer{
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Concrete: concreteResource,
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Count: count,
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Addr: n.ResourceAddr(),
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State: state,
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},
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// Attach the state
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&AttachStateTransformer{State: state},
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// Targeting
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&TargetsTransformer{Targets: n.Targets},
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// Connect references so ordering is correct
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&ReferenceTransformer{},
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// Make sure there is a single root
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&RootTransformer{},
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}
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// Build the graph
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b := &BasicGraphBuilder{
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Steps: steps,
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Validate: true,
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Name: "NodeRefreshableManagedResource",
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}
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graph, diags := b.Build(ctx.Path())
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return graph, diags.ErrWithWarnings()
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}
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// NodeRefreshableManagedResourceInstance represents a resource that is "applyable":
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// it is ready to be applied and is represented by a diff.
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type NodeRefreshableManagedResourceInstance struct {
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*NodeAbstractResourceInstance
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}
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var (
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_ GraphNodeSubPath = (*NodeRefreshableManagedResourceInstance)(nil)
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_ GraphNodeReferenceable = (*NodeRefreshableManagedResourceInstance)(nil)
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_ GraphNodeReferencer = (*NodeRefreshableManagedResourceInstance)(nil)
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_ GraphNodeDestroyer = (*NodeRefreshableManagedResourceInstance)(nil)
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_ GraphNodeResource = (*NodeRefreshableManagedResourceInstance)(nil)
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_ GraphNodeResourceInstance = (*NodeRefreshableManagedResourceInstance)(nil)
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_ GraphNodeAttachResourceConfig = (*NodeRefreshableManagedResourceInstance)(nil)
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_ GraphNodeAttachResourceState = (*NodeRefreshableManagedResourceInstance)(nil)
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_ GraphNodeEvalable = (*NodeRefreshableManagedResourceInstance)(nil)
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)
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// GraphNodeDestroyer
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func (n *NodeRefreshableManagedResourceInstance) DestroyAddr() *addrs.AbsResourceInstance {
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addr := n.ResourceInstanceAddr()
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return &addr
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}
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// GraphNodeEvalable
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func (n *NodeRefreshableManagedResourceInstance) EvalTree() EvalNode {
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addr := n.ResourceInstanceAddr()
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// Eval info is different depending on what kind of resource this is
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switch addr.Resource.Resource.Mode {
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case addrs.ManagedResourceMode:
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if n.ResourceState == nil {
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return n.evalTreeManagedResourceNoState()
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}
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return n.evalTreeManagedResource()
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case addrs.DataResourceMode:
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// Get the data source node. If we don't have a configuration
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// then it is an orphan so we destroy it (remove it from the state).
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var dn GraphNodeEvalable
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if n.Config != nil {
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dn = &NodeRefreshableDataResourceInstance{
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NodeAbstractResourceInstance: n.NodeAbstractResourceInstance,
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}
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} else {
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dn = &NodeDestroyableDataResource{
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NodeAbstractResourceInstance: n.NodeAbstractResourceInstance,
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}
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}
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return dn.EvalTree()
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default:
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panic(fmt.Errorf("unsupported resource mode %s", addr.Resource.Resource.Mode))
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}
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}
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func (n *NodeRefreshableManagedResourceInstance) evalTreeManagedResource() EvalNode {
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addr := n.ResourceInstanceAddr()
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// State still uses legacy-style internal ids, so we need to shim to get
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// a suitable key to use.
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stateId := NewLegacyResourceInstanceAddress(addr).stateId()
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// Declare a bunch of variables that are used for state during
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// evaluation. Most of this are written to by-address below.
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var provider ResourceProvider
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var state *InstanceState
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// This happened during initial development. All known cases were
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// fixed and tested but as a sanity check let's assert here.
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if n.ResourceState == nil {
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err := fmt.Errorf(
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"No resource state attached for addr: %s\n\n"+
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"This is a bug. Please report this to Terraform with your configuration\n"+
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"and state attached. Please be careful to scrub any sensitive information.",
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addr)
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return &EvalReturnError{Error: &err}
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}
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return &EvalSequence{
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Nodes: []EvalNode{
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&EvalReadState{
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Name: stateId,
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Output: &state,
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},
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&EvalGetProvider{
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Addr: n.ResolvedProvider,
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Output: &provider,
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},
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&EvalRefresh{
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Addr: addr.Resource,
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Provider: &provider,
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State: &state,
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Output: &state,
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},
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&EvalWriteState{
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Name: stateId,
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ResourceType: n.ResourceState.Type,
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Provider: n.ResolvedProvider,
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Dependencies: n.ResourceState.Dependencies,
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State: &state,
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},
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},
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}
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}
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// evalTreeManagedResourceNoState produces an EvalSequence for refresh resource
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// nodes that don't have state attached. An example of where this functionality
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// is useful is when a resource that already exists in state is being scaled
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// out, ie: has its resource count increased. In this case, the scaled out node
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// needs to be available to other nodes (namely data sources) that may depend
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// on it for proper interpolation, or confusing "index out of range" errors can
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// occur.
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//
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// The steps in this sequence are very similar to the steps carried out in
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// plan, but nothing is done with the diff after it is created - it is dropped,
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// and its changes are not counted in the UI.
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func (n *NodeRefreshableManagedResourceInstance) evalTreeManagedResourceNoState() EvalNode {
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addr := n.ResourceInstanceAddr()
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// Declare a bunch of variables that are used for state during
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// evaluation. Most of this are written to by-address below.
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var provider ResourceProvider
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var providerSchema *ProviderSchema
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var diff *InstanceDiff
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var state *InstanceState
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// State still uses legacy-style internal ids, so we need to shim to get
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// a suitable key to use.
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stateID := NewLegacyResourceInstanceAddress(addr).stateId()
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// Determine the dependencies for the state.
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stateDeps := n.StateReferences()
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return &EvalSequence{
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Nodes: []EvalNode{
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&EvalReadState{
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Name: stateID,
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Output: &state,
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},
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&EvalGetProvider{
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Addr: n.ResolvedProvider,
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Output: &provider,
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Schema: &providerSchema,
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},
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&EvalDiff{
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Addr: addr.Resource,
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Config: n.Config,
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Provider: &provider,
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ProviderSchema: &providerSchema,
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State: &state,
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OutputDiff: &diff,
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OutputState: &state,
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Stub: true,
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},
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&EvalWriteState{
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Name: stateID,
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ResourceType: n.Config.Type,
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Provider: n.ResolvedProvider,
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Dependencies: stateDeps,
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State: &state,
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},
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},
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}
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}
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