507 lines
14 KiB
Go
507 lines
14 KiB
Go
package terraform
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import (
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"fmt"
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"strings"
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"github.com/hashicorp/terraform/config"
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"github.com/hashicorp/terraform/dag"
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"github.com/hashicorp/terraform/dot"
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)
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// GraphNodeCountDependent is implemented by resources for giving only
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// the dependencies they have from the "count" field.
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type GraphNodeCountDependent interface {
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CountDependentOn() []string
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}
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// GraphNodeConfigResource represents a resource within the config graph.
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type GraphNodeConfigResource struct {
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Resource *config.Resource
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// If this is set to anything other than destroyModeNone, then this
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// resource represents a resource that will be destroyed in some way.
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DestroyMode GraphNodeDestroyMode
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// Used during DynamicExpand to target indexes
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Targets []ResourceAddress
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Path []string
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}
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func (n *GraphNodeConfigResource) ConfigType() GraphNodeConfigType {
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return GraphNodeConfigTypeResource
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}
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func (n *GraphNodeConfigResource) DependableName() []string {
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return []string{n.Resource.Id()}
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}
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// GraphNodeCountDependent impl.
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func (n *GraphNodeConfigResource) CountDependentOn() []string {
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result := make([]string, 0, len(n.Resource.RawCount.Variables))
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for _, v := range n.Resource.RawCount.Variables {
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if vn := varNameForVar(v); vn != "" {
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result = append(result, vn)
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}
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}
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return result
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}
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// GraphNodeDependent impl.
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func (n *GraphNodeConfigResource) DependentOn() []string {
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result := make([]string, len(n.Resource.DependsOn),
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(len(n.Resource.RawCount.Variables)+
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len(n.Resource.RawConfig.Variables)+
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len(n.Resource.DependsOn))*2)
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copy(result, n.Resource.DependsOn)
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for _, v := range n.Resource.RawCount.Variables {
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if vn := varNameForVar(v); vn != "" {
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result = append(result, vn)
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}
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}
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for _, v := range n.Resource.RawConfig.Variables {
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if vn := varNameForVar(v); vn != "" {
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result = append(result, vn)
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}
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}
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for _, p := range n.Resource.Provisioners {
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for _, v := range p.ConnInfo.Variables {
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if vn := varNameForVar(v); vn != "" && vn != n.Resource.Id() {
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result = append(result, vn)
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}
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}
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for _, v := range p.RawConfig.Variables {
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if vn := varNameForVar(v); vn != "" && vn != n.Resource.Id() {
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result = append(result, vn)
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}
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}
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}
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return result
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}
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// VarWalk calls a callback for all the variables that this resource
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// depends on.
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func (n *GraphNodeConfigResource) VarWalk(fn func(config.InterpolatedVariable)) {
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for _, v := range n.Resource.RawCount.Variables {
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fn(v)
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}
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for _, v := range n.Resource.RawConfig.Variables {
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fn(v)
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}
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for _, p := range n.Resource.Provisioners {
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for _, v := range p.ConnInfo.Variables {
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fn(v)
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}
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for _, v := range p.RawConfig.Variables {
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fn(v)
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}
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}
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}
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func (n *GraphNodeConfigResource) Name() string {
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result := n.Resource.Id()
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switch n.DestroyMode {
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case DestroyNone:
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case DestroyPrimary:
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result += " (destroy)"
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case DestroyTainted:
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result += " (destroy tainted)"
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default:
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result += " (unknown destroy type)"
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}
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return result
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}
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// GraphNodeDotter impl.
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func (n *GraphNodeConfigResource) DotNode(name string, opts *GraphDotOpts) *dot.Node {
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if n.DestroyMode != DestroyNone && !opts.Verbose {
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return nil
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}
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return dot.NewNode(name, map[string]string{
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"label": n.Name(),
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"shape": "box",
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})
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}
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// GraphNodeFlattenable impl.
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func (n *GraphNodeConfigResource) Flatten(p []string) (dag.Vertex, error) {
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return &GraphNodeConfigResourceFlat{
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GraphNodeConfigResource: n,
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PathValue: p,
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}, nil
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}
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// GraphNodeDynamicExpandable impl.
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func (n *GraphNodeConfigResource) DynamicExpand(ctx EvalContext) (*Graph, error) {
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state, lock := ctx.State()
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lock.RLock()
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defer lock.RUnlock()
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// Start creating the steps
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steps := make([]GraphTransformer, 0, 5)
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// Primary and non-destroy modes are responsible for creating/destroying
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// all the nodes, expanding counts.
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switch n.DestroyMode {
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case DestroyNone:
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fallthrough
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case DestroyPrimary:
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steps = append(steps, &ResourceCountTransformer{
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Resource: n.Resource,
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Destroy: n.DestroyMode != DestroyNone,
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Targets: n.Targets,
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})
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}
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// Additional destroy modifications.
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switch n.DestroyMode {
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case DestroyPrimary:
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// If we're destroying the primary instance, then we want to
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// expand orphans, which have all the same semantics in a destroy
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// as a primary.
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steps = append(steps, &OrphanTransformer{
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State: state,
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View: n.Resource.Id(),
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Targeting: (len(n.Targets) > 0),
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})
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steps = append(steps, &DeposedTransformer{
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State: state,
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View: n.Resource.Id(),
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})
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case DestroyTainted:
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// If we're only destroying tainted resources, then we only
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// want to find tainted resources and destroy them here.
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steps = append(steps, &TaintedTransformer{
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State: state,
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View: n.Resource.Id(),
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})
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}
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// Always end with the root being added
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steps = append(steps, &RootTransformer{})
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// Build the graph
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b := &BasicGraphBuilder{Steps: steps}
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return b.Build(ctx.Path())
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}
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// GraphNodeAddressable impl.
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func (n *GraphNodeConfigResource) ResourceAddress() *ResourceAddress {
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return &ResourceAddress{
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Path: n.Path[1:],
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Index: -1,
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InstanceType: TypePrimary,
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Name: n.Resource.Name,
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Type: n.Resource.Type,
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}
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}
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// GraphNodeTargetable impl.
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func (n *GraphNodeConfigResource) SetTargets(targets []ResourceAddress) {
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n.Targets = targets
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}
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// GraphNodeEvalable impl.
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func (n *GraphNodeConfigResource) EvalTree() EvalNode {
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return &EvalSequence{
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Nodes: []EvalNode{
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&EvalInterpolate{Config: n.Resource.RawCount},
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&EvalOpFilter{
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Ops: []walkOperation{walkValidate},
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Node: &EvalValidateCount{Resource: n.Resource},
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},
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&EvalCountFixZeroOneBoundary{Resource: n.Resource},
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},
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}
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}
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// GraphNodeProviderConsumer
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func (n *GraphNodeConfigResource) ProvidedBy() []string {
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return []string{resourceProvider(n.Resource.Type, n.Resource.Provider)}
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}
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// GraphNodeProvisionerConsumer
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func (n *GraphNodeConfigResource) ProvisionedBy() []string {
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result := make([]string, len(n.Resource.Provisioners))
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for i, p := range n.Resource.Provisioners {
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result[i] = p.Type
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}
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return result
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}
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// GraphNodeDestroyable
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func (n *GraphNodeConfigResource) DestroyNode(mode GraphNodeDestroyMode) GraphNodeDestroy {
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// If we're already a destroy node, then don't do anything
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if n.DestroyMode != DestroyNone {
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return nil
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}
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result := &graphNodeResourceDestroy{
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GraphNodeConfigResource: *n,
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Original: n,
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}
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result.DestroyMode = mode
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return result
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}
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// Same as GraphNodeConfigResource, but for flattening
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type GraphNodeConfigResourceFlat struct {
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*GraphNodeConfigResource
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PathValue []string
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}
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func (n *GraphNodeConfigResourceFlat) Name() string {
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return fmt.Sprintf(
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"%s.%s", modulePrefixStr(n.PathValue), n.GraphNodeConfigResource.Name())
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}
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func (n *GraphNodeConfigResourceFlat) Path() []string {
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return n.PathValue
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}
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func (n *GraphNodeConfigResourceFlat) DependableName() []string {
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return modulePrefixList(
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n.GraphNodeConfigResource.DependableName(),
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modulePrefixStr(n.PathValue))
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}
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func (n *GraphNodeConfigResourceFlat) DependentOn() []string {
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prefix := modulePrefixStr(n.PathValue)
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return modulePrefixList(
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n.GraphNodeConfigResource.DependentOn(),
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prefix)
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}
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func (n *GraphNodeConfigResourceFlat) ProvidedBy() []string {
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prefix := modulePrefixStr(n.PathValue)
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return modulePrefixList(
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n.GraphNodeConfigResource.ProvidedBy(),
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prefix)
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}
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func (n *GraphNodeConfigResourceFlat) ProvisionedBy() []string {
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prefix := modulePrefixStr(n.PathValue)
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return modulePrefixList(
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n.GraphNodeConfigResource.ProvisionedBy(),
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prefix)
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}
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// GraphNodeDestroyable impl.
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func (n *GraphNodeConfigResourceFlat) DestroyNode(mode GraphNodeDestroyMode) GraphNodeDestroy {
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// Get our parent destroy node. If we don't have any, just return
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raw := n.GraphNodeConfigResource.DestroyNode(mode)
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if raw == nil {
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return nil
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}
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node, ok := raw.(*graphNodeResourceDestroy)
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if !ok {
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panic(fmt.Sprintf("unknown destroy node: %s %T", dag.VertexName(raw), raw))
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}
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// Otherwise, wrap it so that it gets the proper module treatment.
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return &graphNodeResourceDestroyFlat{
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graphNodeResourceDestroy: node,
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PathValue: n.PathValue,
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FlatCreateNode: n,
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}
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}
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type graphNodeResourceDestroyFlat struct {
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*graphNodeResourceDestroy
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PathValue []string
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// Needs to be able to properly yield back a flattened create node to prevent
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FlatCreateNode *GraphNodeConfigResourceFlat
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}
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func (n *graphNodeResourceDestroyFlat) Name() string {
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return fmt.Sprintf(
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"%s.%s", modulePrefixStr(n.PathValue), n.graphNodeResourceDestroy.Name())
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}
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func (n *graphNodeResourceDestroyFlat) Path() []string {
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return n.PathValue
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}
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func (n *graphNodeResourceDestroyFlat) CreateNode() dag.Vertex {
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return n.FlatCreateNode
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}
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// graphNodeResourceDestroy represents the logical destruction of a
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// resource. This node doesn't mean it will be destroyed for sure, but
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// instead that if a destroy were to happen, it must happen at this point.
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type graphNodeResourceDestroy struct {
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GraphNodeConfigResource
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Original *GraphNodeConfigResource
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}
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func (n *graphNodeResourceDestroy) CreateBeforeDestroy() bool {
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// CBD is enabled if the resource enables it in addition to us
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// being responsible for destroying the primary state. The primary
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// state destroy node is the only destroy node that needs to be
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// "shuffled" according to the CBD rules, since tainted resources
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// don't have the same inverse dependencies.
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return n.Original.Resource.Lifecycle.CreateBeforeDestroy &&
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n.DestroyMode == DestroyPrimary
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}
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func (n *graphNodeResourceDestroy) CreateNode() dag.Vertex {
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return n.Original
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}
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func (n *graphNodeResourceDestroy) DestroyInclude(d *ModuleDiff, s *ModuleState) bool {
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switch n.DestroyMode {
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case DestroyPrimary:
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return n.destroyIncludePrimary(d, s)
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case DestroyTainted:
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return n.destroyIncludeTainted(d, s)
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default:
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return true
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}
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}
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func (n *graphNodeResourceDestroy) destroyIncludeTainted(
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d *ModuleDiff, s *ModuleState) bool {
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// If there is no state, there can't by any tainted.
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if s == nil {
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return false
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}
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// Grab the ID which is the prefix (in the case count > 0 at some point)
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prefix := n.Original.Resource.Id()
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// Go through the resources and find any with our prefix. If there
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// are any tainted, we need to keep it.
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for k, v := range s.Resources {
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if !strings.HasPrefix(k, prefix) {
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continue
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}
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if len(v.Tainted) > 0 {
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return true
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}
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}
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// We didn't find any tainted nodes, return
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return false
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}
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func (n *graphNodeResourceDestroy) destroyIncludePrimary(
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d *ModuleDiff, s *ModuleState) bool {
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// Get the count, and specifically the raw value of the count
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// (with interpolations and all). If the count is NOT a static "1",
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// then we keep the destroy node no matter what.
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//
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// The reasoning for this is complicated and not intuitively obvious,
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// but I attempt to explain it below.
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//
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// The destroy transform works by generating the worst case graph,
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// with worst case being the case that every resource already exists
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// and needs to be destroy/created (force-new). There is a single important
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// edge case where this actually results in a real-life cycle: if a
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// create-before-destroy (CBD) resource depends on a non-CBD resource.
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// Imagine a EC2 instance "foo" with CBD depending on a security
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// group "bar" without CBD, and conceptualize the worst case destroy
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// order:
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//
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// 1.) SG must be destroyed (non-CBD)
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// 2.) SG must be created/updated
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// 3.) EC2 instance must be created (CBD, requires the SG be made)
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// 4.) EC2 instance must be destroyed (requires SG be destroyed)
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//
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// Except, #1 depends on #4, since the SG can't be destroyed while
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// an EC2 instance is using it (AWS API requirements). As you can see,
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// this is a real life cycle that can't be automatically reconciled
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// except under two conditions:
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//
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// 1.) SG is also CBD. This doesn't work 100% of the time though
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// since the non-CBD resource might not support CBD. To make matters
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// worse, the entire transitive closure of dependencies must be
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// CBD (if the SG depends on a VPC, you have the same problem).
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// 2.) EC2 must not CBD. This can't happen automatically because CBD
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// is used as a way to ensure zero (or minimal) downtime Terraform
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// applies, and it isn't acceptable for TF to ignore this request,
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// since it can result in unexpected downtime.
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//
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// Therefore, we compromise with this edge case here: if there is
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// a static count of "1", we prune the diff to remove cycles during a
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// graph optimization path if we don't see the resource in the diff.
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// If the count is set to ANYTHING other than a static "1" (variable,
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// computed attribute, static number greater than 1), then we keep the
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// destroy, since it is required for dynamic graph expansion to find
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// orphan/tainted count objects.
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//
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// This isn't ideal logic, but its strictly better without introducing
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// new impossibilities. It breaks the cycle in practical cases, and the
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// cycle comes back in no cases we've found to be practical, but just
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// as the cycle would already exist without this anyways.
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count := n.Original.Resource.RawCount
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if raw := count.Raw[count.Key]; raw != "1" {
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return true
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}
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// Okay, we're dealing with a static count. There are a few ways
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// to include this resource.
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prefix := n.Original.Resource.Id()
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// If we're present in the diff proper, then keep it. We're looking
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// only for resources in the diff that match our resource or a count-index
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// of our resource that are marked for destroy.
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if d != nil {
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for k, d := range d.Resources {
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match := k == prefix || strings.HasPrefix(k, prefix+".")
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if match && d.Destroy {
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return true
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}
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}
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}
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// If we're in the state as a primary in any form, then keep it.
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// This does a prefix check so it will also catch orphans on count
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// decreases to "1".
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if s != nil {
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for k, v := range s.Resources {
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// Ignore exact matches
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if k == prefix {
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continue
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}
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// Ignore anything that doesn't have a "." afterwards so that
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// we only get our own resource and any counts on it.
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if !strings.HasPrefix(k, prefix+".") {
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continue
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}
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// Ignore exact matches and the 0'th index. We only care
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// about if there is a decrease in count.
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if k == prefix+".0" {
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continue
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}
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if v.Primary != nil {
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return true
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}
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}
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// If we're in the state as _both_ "foo" and "foo.0", then
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// keep it, since we treat the latter as an orphan.
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_, okOne := s.Resources[prefix]
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_, okTwo := s.Resources[prefix+".0"]
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if okOne && okTwo {
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return true
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}
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}
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return false
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}
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