183 lines
4.9 KiB
Go
183 lines
4.9 KiB
Go
// Package signalwrapper is used to run functions that are sensitive to
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// signals that may be received from outside the process. It can also be
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// used as just an async function runner that is cancellable and we may
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// abstract this further into another package in the future.
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package signalwrapper
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import (
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"log"
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"os"
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"os/signal"
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"sync"
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)
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// CancellableFunc is a function that cancels if it receives a message
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// on the given channel. It must return an error if any occurred. It should
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// return no error if it was cancelled successfully since it is assumed
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// that this function will probably be called again at some future point
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// since it was interrupted.
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type CancellableFunc func(<-chan struct{}) error
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// Run wraps and runs the given cancellable function and returns the Wrapped
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// struct that can be used to listen for events, cancel on other events
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// (such as timeouts), etc.
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func Run(f CancellableFunc) *Wrapped {
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// Determine the signals we're listening to. Prematurely making
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// this a slice since I predict a future where we'll add others and
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// the complexity in doing so is low.
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signals := []os.Signal{os.Interrupt}
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// Register a listener for the signals
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sigCh := make(chan os.Signal, 1)
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signal.Notify(sigCh, signals...)
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// Create the channel we'll use to "cancel"
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cancelCh := make(chan struct{})
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// This channel keeps track of whether the function we're running
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// completed successfully and the errors it may have had. It is
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// VERY IMPORTANT that the errCh is buffered to at least 1 so that
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// it doesn't block when finishing.
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doneCh := make(chan struct{})
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errCh := make(chan error, 1)
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// Build our wrapped result
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wrapped := &Wrapped{
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ErrCh: errCh,
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errCh: errCh,
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cancelCh: cancelCh,
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}
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// Start the function
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go func() {
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log.Printf("[DEBUG] signalwrapper: executing wrapped function")
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err := f(cancelCh)
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// Close the done channel _before_ sending the error in case
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// the error channel read blocks (it shouldn't) to avoid interrupts
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// doing anything.
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close(doneCh)
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// Mark completion
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log.Printf("[DEBUG] signalwrapper: wrapped function execution ended")
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wrapped.done(err)
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}()
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// Goroutine to track interrupts and make sure we do at-most-once
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// delivery of an interrupt since we're using a channel.
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go func() {
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// Clean up after this since this is the only function that
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// reads signals.
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defer signal.Stop(sigCh)
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select {
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case <-doneCh:
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// Everything happened naturally
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case <-sigCh:
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log.Printf("[DEBUG] signalwrapper: signal received, cancelling wrapped function")
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// Stop the function. Goroutine since we don't care about
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// the result and we'd like to end this goroutine as soon
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// as possible to avoid any more signals coming in.
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go wrapped.Cancel()
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}
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}()
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return wrapped
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}
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// Wrapped is the return value of wrapping a function. This has channels
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// that can be used to wait for a result as well as functions to help with
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// different behaviors.
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type Wrapped struct {
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// Set and consumed by user
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// ErrCh is the channel to listen for real-time events on the wrapped
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// function. A nil error sent means the execution completed without error.
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// This is an exactly once delivery channel.
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ErrCh <-chan error
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// Set by creator
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errCh chan<- error
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cancelCh chan<- struct{}
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// Set automatically
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once sync.Once
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cancelCond *sync.Cond
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cancelLock *sync.Mutex
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resultErr error
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resultSet bool
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}
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// Cancel stops the running function and blocks until it returns. The
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// resulting value is returned.
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//
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// It is safe to call this multiple times. This will return the resulting
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// error value each time.
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func (w *Wrapped) Cancel() error {
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w.once.Do(w.init)
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w.cancelLock.Lock()
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// If we have a result set, return that
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if w.resultSet {
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w.cancelLock.Unlock()
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return w.resultErr
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}
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// If we have a cancel channel, close it to signal and set it to
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// nil so we never do that again.
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if w.cancelCh != nil {
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close(w.cancelCh)
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w.cancelCh = nil
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}
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// Wait for the result to be set
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defer w.cancelLock.Unlock()
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w.cancelCond.Wait()
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return w.resultErr
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}
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// Wait waits for the completion of the wrapped function and returns the result.
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//
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// This can be called multiple times safely.
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func (w *Wrapped) Wait() error {
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w.once.Do(w.init)
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w.cancelLock.Lock()
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defer w.cancelLock.Unlock()
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// If we don't have a result yet, wait for that
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if !w.resultSet {
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w.cancelCond.Wait()
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}
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// Return the result
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return w.resultErr
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}
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// done marks this wrapped function as done with the resulting value.
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// This must only be called once.
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func (w *Wrapped) done(err error) {
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w.once.Do(w.init)
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w.cancelLock.Lock()
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// Set the result
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w.resultErr = err
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w.resultSet = true
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// Notify any waiters
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w.cancelCond.Broadcast()
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// Unlock since the next call can be blocking
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w.cancelLock.Unlock()
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// Notify any channel listeners
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w.errCh <- err
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}
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func (w *Wrapped) init() {
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// Create the condition variable
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var m sync.Mutex
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w.cancelCond = sync.NewCond(&m)
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w.cancelLock = &m
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}
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