224 lines
7.4 KiB
Go
224 lines
7.4 KiB
Go
package funcs
|
|
|
|
import (
|
|
"fmt"
|
|
"sort"
|
|
"strconv"
|
|
"strings"
|
|
|
|
"github.com/hashicorp/terraform/internal/lang/marks"
|
|
"github.com/zclconf/go-cty/cty"
|
|
"github.com/zclconf/go-cty/cty/convert"
|
|
"github.com/zclconf/go-cty/cty/function"
|
|
)
|
|
|
|
// MakeToFunc constructs a "to..." function, like "tostring", which converts
|
|
// its argument to a specific type or type kind.
|
|
//
|
|
// The given type wantTy can be any type constraint that cty's "convert" package
|
|
// would accept. In particular, this means that you can pass
|
|
// cty.List(cty.DynamicPseudoType) to mean "list of any single type", which
|
|
// will then cause cty to attempt to unify all of the element types when given
|
|
// a tuple.
|
|
func MakeToFunc(wantTy cty.Type) function.Function {
|
|
return function.New(&function.Spec{
|
|
Params: []function.Parameter{
|
|
{
|
|
Name: "v",
|
|
// We use DynamicPseudoType rather than wantTy here so that
|
|
// all values will pass through the function API verbatim and
|
|
// we can handle the conversion logic within the Type and
|
|
// Impl functions. This allows us to customize the error
|
|
// messages to be more appropriate for an explicit type
|
|
// conversion, whereas the cty function system produces
|
|
// messages aimed at _implicit_ type conversions.
|
|
Type: cty.DynamicPseudoType,
|
|
AllowNull: true,
|
|
AllowMarked: true,
|
|
},
|
|
},
|
|
Type: func(args []cty.Value) (cty.Type, error) {
|
|
gotTy := args[0].Type()
|
|
if gotTy.Equals(wantTy) {
|
|
return wantTy, nil
|
|
}
|
|
conv := convert.GetConversionUnsafe(args[0].Type(), wantTy)
|
|
if conv == nil {
|
|
// We'll use some specialized errors for some trickier cases,
|
|
// but most we can handle in a simple way.
|
|
switch {
|
|
case gotTy.IsTupleType() && wantTy.IsTupleType():
|
|
return cty.NilType, function.NewArgErrorf(0, "incompatible tuple type for conversion: %s", convert.MismatchMessage(gotTy, wantTy))
|
|
case gotTy.IsObjectType() && wantTy.IsObjectType():
|
|
return cty.NilType, function.NewArgErrorf(0, "incompatible object type for conversion: %s", convert.MismatchMessage(gotTy, wantTy))
|
|
default:
|
|
return cty.NilType, function.NewArgErrorf(0, "cannot convert %s to %s", gotTy.FriendlyName(), wantTy.FriendlyNameForConstraint())
|
|
}
|
|
}
|
|
// If a conversion is available then everything is fine.
|
|
return wantTy, nil
|
|
},
|
|
Impl: func(args []cty.Value, retType cty.Type) (cty.Value, error) {
|
|
// We didn't set "AllowUnknown" on our argument, so it is guaranteed
|
|
// to be known here but may still be null.
|
|
ret, err := convert.Convert(args[0], retType)
|
|
if err != nil {
|
|
val, _ := args[0].UnmarkDeep()
|
|
// Because we used GetConversionUnsafe above, conversion can
|
|
// still potentially fail in here. For example, if the user
|
|
// asks to convert the string "a" to bool then we'll
|
|
// optimistically permit it during type checking but fail here
|
|
// once we note that the value isn't either "true" or "false".
|
|
gotTy := val.Type()
|
|
switch {
|
|
case marks.Contains(args[0], marks.Sensitive):
|
|
// Generic message so we won't inadvertently disclose
|
|
// information about sensitive values.
|
|
return cty.NilVal, function.NewArgErrorf(0, "cannot convert this sensitive %s to %s", gotTy.FriendlyName(), wantTy.FriendlyNameForConstraint())
|
|
|
|
case gotTy == cty.String && wantTy == cty.Bool:
|
|
what := "string"
|
|
if !val.IsNull() {
|
|
what = strconv.Quote(val.AsString())
|
|
}
|
|
return cty.NilVal, function.NewArgErrorf(0, `cannot convert %s to bool; only the strings "true" or "false" are allowed`, what)
|
|
case gotTy == cty.String && wantTy == cty.Number:
|
|
what := "string"
|
|
if !val.IsNull() {
|
|
what = strconv.Quote(val.AsString())
|
|
}
|
|
return cty.NilVal, function.NewArgErrorf(0, `cannot convert %s to number; given string must be a decimal representation of a number`, what)
|
|
default:
|
|
return cty.NilVal, function.NewArgErrorf(0, "cannot convert %s to %s", gotTy.FriendlyName(), wantTy.FriendlyNameForConstraint())
|
|
}
|
|
}
|
|
return ret, nil
|
|
},
|
|
})
|
|
}
|
|
|
|
var TypeFunc = function.New(&function.Spec{
|
|
Params: []function.Parameter{
|
|
{
|
|
Name: "value",
|
|
Type: cty.DynamicPseudoType,
|
|
AllowDynamicType: true,
|
|
AllowUnknown: true,
|
|
AllowNull: true,
|
|
},
|
|
},
|
|
Type: function.StaticReturnType(cty.String),
|
|
Impl: func(args []cty.Value, retType cty.Type) (cty.Value, error) {
|
|
return cty.StringVal(TypeString(args[0].Type())).Mark(marks.Raw), nil
|
|
},
|
|
})
|
|
|
|
// Modified copy of TypeString from go-cty:
|
|
// https://github.com/zclconf/go-cty-debug/blob/master/ctydebug/type_string.go
|
|
//
|
|
// TypeString returns a string representation of a given type that is
|
|
// reminiscent of Go syntax calling into the cty package but is mainly
|
|
// intended for easy human inspection of values in tests, debug output, etc.
|
|
//
|
|
// The resulting string will include newlines and indentation in order to
|
|
// increase the readability of complex structures. It always ends with a
|
|
// newline, so you can print this result directly to your output.
|
|
func TypeString(ty cty.Type) string {
|
|
var b strings.Builder
|
|
writeType(ty, &b, 0)
|
|
return b.String()
|
|
}
|
|
|
|
func writeType(ty cty.Type, b *strings.Builder, indent int) {
|
|
switch {
|
|
case ty == cty.NilType:
|
|
b.WriteString("nil")
|
|
return
|
|
case ty.IsObjectType():
|
|
atys := ty.AttributeTypes()
|
|
if len(atys) == 0 {
|
|
b.WriteString("object({})")
|
|
return
|
|
}
|
|
attrNames := make([]string, 0, len(atys))
|
|
for name := range atys {
|
|
attrNames = append(attrNames, name)
|
|
}
|
|
sort.Strings(attrNames)
|
|
b.WriteString("object({\n")
|
|
indent++
|
|
for _, name := range attrNames {
|
|
aty := atys[name]
|
|
b.WriteString(indentSpaces(indent))
|
|
fmt.Fprintf(b, "%s: ", name)
|
|
writeType(aty, b, indent)
|
|
b.WriteString(",\n")
|
|
}
|
|
indent--
|
|
b.WriteString(indentSpaces(indent))
|
|
b.WriteString("})")
|
|
case ty.IsTupleType():
|
|
etys := ty.TupleElementTypes()
|
|
if len(etys) == 0 {
|
|
b.WriteString("tuple([])")
|
|
return
|
|
}
|
|
b.WriteString("tuple([\n")
|
|
indent++
|
|
for _, ety := range etys {
|
|
b.WriteString(indentSpaces(indent))
|
|
writeType(ety, b, indent)
|
|
b.WriteString(",\n")
|
|
}
|
|
indent--
|
|
b.WriteString(indentSpaces(indent))
|
|
b.WriteString("])")
|
|
case ty.IsCollectionType():
|
|
ety := ty.ElementType()
|
|
switch {
|
|
case ty.IsListType():
|
|
b.WriteString("list(")
|
|
case ty.IsMapType():
|
|
b.WriteString("map(")
|
|
case ty.IsSetType():
|
|
b.WriteString("set(")
|
|
default:
|
|
// At the time of writing there are no other collection types,
|
|
// but we'll be robust here and just pass through the GoString
|
|
// of anything we don't recognize.
|
|
b.WriteString(ty.FriendlyName())
|
|
return
|
|
}
|
|
// Because object and tuple types render split over multiple
|
|
// lines, a collection type container around them can end up
|
|
// being hard to see when scanning, so we'll generate some extra
|
|
// indentation to make a collection of structural type more visually
|
|
// distinct from the structural type alone.
|
|
complexElem := ety.IsObjectType() || ety.IsTupleType()
|
|
if complexElem {
|
|
indent++
|
|
b.WriteString("\n")
|
|
b.WriteString(indentSpaces(indent))
|
|
}
|
|
writeType(ty.ElementType(), b, indent)
|
|
if complexElem {
|
|
indent--
|
|
b.WriteString(",\n")
|
|
b.WriteString(indentSpaces(indent))
|
|
}
|
|
b.WriteString(")")
|
|
default:
|
|
// For any other type we'll just use its GoString and assume it'll
|
|
// follow the usual GoString conventions.
|
|
b.WriteString(ty.FriendlyName())
|
|
}
|
|
}
|
|
|
|
func indentSpaces(level int) string {
|
|
return strings.Repeat(" ", level)
|
|
}
|
|
|
|
func Type(input []cty.Value) (cty.Value, error) {
|
|
return TypeFunc.Call(input)
|
|
}
|