terraform/internal/states/state.go

622 lines
20 KiB
Go

package states
import (
"fmt"
"sort"
"github.com/zclconf/go-cty/cty"
"github.com/hashicorp/terraform/internal/addrs"
"github.com/hashicorp/terraform/internal/getproviders"
)
// State is the top-level type of a Terraform state.
//
// A state should be mutated only via its accessor methods, to ensure that
// invariants are preserved.
//
// Access to State and the nested values within it is not concurrency-safe,
// so when accessing a State object concurrently it is the caller's
// responsibility to ensure that only one write is in progress at a time
// and that reads only occur when no write is in progress. The most common
// way to acheive this is to wrap the State in a SyncState and use the
// higher-level atomic operations supported by that type.
type State struct {
// Modules contains the state for each module. The keys in this map are
// an implementation detail and must not be used by outside callers.
Modules map[string]*Module
}
// NewState constructs a minimal empty state, containing an empty root module.
func NewState() *State {
modules := map[string]*Module{}
modules[addrs.RootModuleInstance.String()] = NewModule(addrs.RootModuleInstance)
return &State{
Modules: modules,
}
}
// BuildState is a helper -- primarily intended for tests -- to build a state
// using imperative code against the StateSync type while still acting as
// an expression of type *State to assign into a containing struct.
func BuildState(cb func(*SyncState)) *State {
s := NewState()
cb(s.SyncWrapper())
return s
}
// Empty returns true if there are no resources or populated output values
// in the receiver. In other words, if this state could be safely replaced
// with the return value of NewState and be functionally equivalent.
func (s *State) Empty() bool {
if s == nil {
return true
}
for _, ms := range s.Modules {
if len(ms.Resources) != 0 {
return false
}
if len(ms.OutputValues) != 0 {
return false
}
}
return true
}
// Module returns the state for the module with the given address, or nil if
// the requested module is not tracked in the state.
func (s *State) Module(addr addrs.ModuleInstance) *Module {
if s == nil {
panic("State.Module on nil *State")
}
return s.Modules[addr.String()]
}
// ModuleInstances returns the set of Module states that matches the given path.
func (s *State) ModuleInstances(addr addrs.Module) []*Module {
var ms []*Module
for _, m := range s.Modules {
if m.Addr.Module().Equal(addr) {
ms = append(ms, m)
}
}
return ms
}
// ModuleOutputs returns all outputs for the given module call under the
// parentAddr instance.
func (s *State) ModuleOutputs(parentAddr addrs.ModuleInstance, module addrs.ModuleCall) []*OutputValue {
var os []*OutputValue
for _, m := range s.Modules {
// can't get outputs from the root module
if m.Addr.IsRoot() {
continue
}
parent, call := m.Addr.Call()
// make sure this is a descendent in the correct path
if !parentAddr.Equal(parent) {
continue
}
// and check if this is the correct child
if call.Name != module.Name {
continue
}
for _, o := range m.OutputValues {
os = append(os, o)
}
}
return os
}
// RemoveModule removes the module with the given address from the state,
// unless it is the root module. The root module cannot be deleted, and so
// this method will panic if that is attempted.
//
// Removing a module implicitly discards all of the resources, outputs and
// local values within it, and so this should usually be done only for empty
// modules. For callers accessing the state through a SyncState wrapper, modules
// are automatically pruned if they are empty after one of their contained
// elements is removed.
func (s *State) RemoveModule(addr addrs.ModuleInstance) {
if addr.IsRoot() {
panic("attempted to remove root module")
}
delete(s.Modules, addr.String())
}
// RootModule is a convenient alias for Module(addrs.RootModuleInstance).
func (s *State) RootModule() *Module {
if s == nil {
panic("RootModule called on nil State")
}
return s.Modules[addrs.RootModuleInstance.String()]
}
// EnsureModule returns the state for the module with the given address,
// creating and adding a new one if necessary.
//
// Since this might modify the state to add a new instance, it is considered
// to be a write operation.
func (s *State) EnsureModule(addr addrs.ModuleInstance) *Module {
ms := s.Module(addr)
if ms == nil {
ms = NewModule(addr)
s.Modules[addr.String()] = ms
}
return ms
}
// HasManagedResourceInstanceObjects returns true if there is at least one
// resource instance object (current or deposed) associated with a managed
// resource in the receiving state.
//
// A true result would suggest that just discarding this state without first
// destroying these objects could leave "dangling" objects in remote systems,
// no longer tracked by any Terraform state.
func (s *State) HasManagedResourceInstanceObjects() bool {
if s == nil {
return false
}
for _, ms := range s.Modules {
for _, rs := range ms.Resources {
if rs.Addr.Resource.Mode != addrs.ManagedResourceMode {
continue
}
for _, is := range rs.Instances {
if is.Current != nil || len(is.Deposed) != 0 {
return true
}
}
}
}
return false
}
// Resource returns the state for the resource with the given address, or nil
// if no such resource is tracked in the state.
func (s *State) Resource(addr addrs.AbsResource) *Resource {
ms := s.Module(addr.Module)
if ms == nil {
return nil
}
return ms.Resource(addr.Resource)
}
// Resources returns the set of resources that match the given configuration path.
func (s *State) Resources(addr addrs.ConfigResource) []*Resource {
var ret []*Resource
for _, m := range s.ModuleInstances(addr.Module) {
r := m.Resource(addr.Resource)
if r != nil {
ret = append(ret, r)
}
}
return ret
}
// AllManagedResourceInstanceObjectAddrs returns a set of addresses for all of
// the leaf resource instance objects associated with managed resources that
// are tracked in this state.
//
// This result is the set of objects that would be effectively "forgotten"
// (like "terraform state rm") if this state were totally discarded, such as
// by deleting a workspace. This function is intended only for reporting
// context in error messages, such as when we reject deleting a "non-empty"
// workspace as detected by s.HasManagedResourceInstanceObjects.
//
// The ordering of the result is meaningless but consistent. DeposedKey will
// be NotDeposed (the zero value of DeposedKey) for any "current" objects.
// This method is guaranteed to return at least one item if
// s.HasManagedResourceInstanceObjects returns true for the same state, and
// to return a zero-length slice if it returns false.
func (s *State) AllResourceInstanceObjectAddrs() []struct {
Instance addrs.AbsResourceInstance
DeposedKey DeposedKey
} {
if s == nil {
return nil
}
// We use an unnamed return type here just because we currently have no
// general need to return pairs of instance address and deposed key aside
// from this method, and this method itself is only of marginal value
// when producing some error messages.
//
// If that need ends up arising more in future then it might make sense to
// name this as addrs.AbsResourceInstanceObject, although that would require
// moving DeposedKey into the addrs package too.
type ResourceInstanceObject = struct {
Instance addrs.AbsResourceInstance
DeposedKey DeposedKey
}
var ret []ResourceInstanceObject
for _, ms := range s.Modules {
for _, rs := range ms.Resources {
if rs.Addr.Resource.Mode != addrs.ManagedResourceMode {
continue
}
for instKey, is := range rs.Instances {
instAddr := rs.Addr.Instance(instKey)
if is.Current != nil {
ret = append(ret, ResourceInstanceObject{instAddr, NotDeposed})
}
for deposedKey := range is.Deposed {
ret = append(ret, ResourceInstanceObject{instAddr, deposedKey})
}
}
}
}
sort.SliceStable(ret, func(i, j int) bool {
objI, objJ := ret[i], ret[j]
switch {
case !objI.Instance.Equal(objJ.Instance):
return objI.Instance.Less(objJ.Instance)
default:
return objI.DeposedKey < objJ.DeposedKey
}
})
return ret
}
// ResourceInstance returns the state for the resource instance with the given
// address, or nil if no such resource is tracked in the state.
func (s *State) ResourceInstance(addr addrs.AbsResourceInstance) *ResourceInstance {
if s == nil {
panic("State.ResourceInstance on nil *State")
}
ms := s.Module(addr.Module)
if ms == nil {
return nil
}
return ms.ResourceInstance(addr.Resource)
}
// OutputValue returns the state for the output value with the given address,
// or nil if no such output value is tracked in the state.
func (s *State) OutputValue(addr addrs.AbsOutputValue) *OutputValue {
ms := s.Module(addr.Module)
if ms == nil {
return nil
}
return ms.OutputValues[addr.OutputValue.Name]
}
// LocalValue returns the value of the named local value with the given address,
// or cty.NilVal if no such value is tracked in the state.
func (s *State) LocalValue(addr addrs.AbsLocalValue) cty.Value {
ms := s.Module(addr.Module)
if ms == nil {
return cty.NilVal
}
return ms.LocalValues[addr.LocalValue.Name]
}
// ProviderAddrs returns a list of all of the provider configuration addresses
// referenced throughout the receiving state.
//
// The result is de-duplicated so that each distinct address appears only once.
func (s *State) ProviderAddrs() []addrs.AbsProviderConfig {
if s == nil {
return nil
}
m := map[string]addrs.AbsProviderConfig{}
for _, ms := range s.Modules {
for _, rc := range ms.Resources {
m[rc.ProviderConfig.String()] = rc.ProviderConfig
}
}
if len(m) == 0 {
return nil
}
// This is mainly just so we'll get stable results for testing purposes.
keys := make([]string, 0, len(m))
for k := range m {
keys = append(keys, k)
}
sort.Strings(keys)
ret := make([]addrs.AbsProviderConfig, len(keys))
for i, key := range keys {
ret[i] = m[key]
}
return ret
}
// ProviderRequirements returns a description of all of the providers that
// are required to work with the receiving state.
//
// Because the state does not track specific version information for providers,
// the requirements returned by this method will always be unconstrained.
// The result should usually be merged with a Requirements derived from the
// current configuration in order to apply some constraints.
func (s *State) ProviderRequirements() getproviders.Requirements {
configAddrs := s.ProviderAddrs()
ret := make(getproviders.Requirements, len(configAddrs))
for _, configAddr := range configAddrs {
ret[configAddr.Provider] = nil // unconstrained dependency
}
return ret
}
// PruneResourceHusks is a specialized method that will remove any Resource
// objects that do not contain any instances, even if they have an EachMode.
//
// This should generally be used only after a "terraform destroy" operation,
// to finalize the cleanup of the state. It is not correct to use this after
// other operations because if a resource has "count = 0" or "for_each" over
// an empty collection then we want to retain it in the state so that references
// to it, particularly in "strange" contexts like "terraform console", can be
// properly resolved.
//
// This method MUST NOT be called concurrently with other readers and writers
// of the receiving state.
func (s *State) PruneResourceHusks() {
for _, m := range s.Modules {
m.PruneResourceHusks()
if len(m.Resources) == 0 && !m.Addr.IsRoot() {
s.RemoveModule(m.Addr)
}
}
}
// SyncWrapper returns a SyncState object wrapping the receiver.
func (s *State) SyncWrapper() *SyncState {
return &SyncState{
state: s,
}
}
// MoveAbsResource moves the given src AbsResource's current state to the new
// dst address. This will panic if the src AbsResource does not exist in state,
// or if there is already a resource at the dst address. It is the caller's
// responsibility to verify the validity of the move (for example, that the src
// and dst are compatible types).
func (s *State) MoveAbsResource(src, dst addrs.AbsResource) {
// verify that the src address exists and the dst address does not
rs := s.Resource(src)
if rs == nil {
panic(fmt.Sprintf("no state for src address %s", src.String()))
}
ds := s.Resource(dst)
if ds != nil {
panic(fmt.Sprintf("dst resource %s already exists", dst.String()))
}
ms := s.Module(src.Module)
ms.RemoveResource(src.Resource)
// Remove the module if it is empty (and not root) after removing the
// resource.
if !ms.Addr.IsRoot() && ms.empty() {
s.RemoveModule(src.Module)
}
// Update the address before adding it to the state
rs.Addr = dst
s.EnsureModule(dst.Module).Resources[dst.Resource.String()] = rs
}
// MaybeMoveAbsResource moves the given src AbsResource's current state to the
// new dst address. This function will succeed if both the src address does not
// exist in state and the dst address does; the return value indicates whether
// or not the move occured. This function will panic if either the src does not
// exist or the dst does exist (but not both).
func (s *State) MaybeMoveAbsResource(src, dst addrs.AbsResource) bool {
// Get the source and destinatation addresses from state.
rs := s.Resource(src)
ds := s.Resource(dst)
// Normal case: the src exists in state, dst does not
if rs != nil && ds == nil {
s.MoveAbsResource(src, dst)
return true
}
if rs == nil && ds != nil {
// The source is not in state, the destination is. This is not
// guaranteed to be idempotent since we aren't tracking exact moves, but
// it's useful information for the caller.
return false
} else {
panic("invalid move")
}
}
// MoveAbsResourceInstance moves the given src AbsResourceInstance's current state to
// the new dst address. This will panic if the src AbsResourceInstance does not
// exist in state, or if there is already a resource at the dst address. It is
// the caller's responsibility to verify the validity of the move (for example,
// that the src and dst are compatible types).
func (s *State) MoveAbsResourceInstance(src, dst addrs.AbsResourceInstance) {
srcInstanceState := s.ResourceInstance(src)
if srcInstanceState == nil {
panic(fmt.Sprintf("no state for src address %s", src.String()))
}
dstInstanceState := s.ResourceInstance(dst)
if dstInstanceState != nil {
panic(fmt.Sprintf("dst resource %s already exists", dst.String()))
}
srcResourceState := s.Resource(src.ContainingResource())
srcProviderAddr := srcResourceState.ProviderConfig
dstResourceAddr := dst.ContainingResource()
// Remove the source resource instance from the module's state, and then the
// module if empty.
ms := s.Module(src.Module)
ms.ForgetResourceInstanceAll(src.Resource)
if !ms.Addr.IsRoot() && ms.empty() {
s.RemoveModule(src.Module)
}
dstModule := s.EnsureModule(dst.Module)
// See if there is already a resource we can add this instance to.
dstResourceState := s.Resource(dstResourceAddr)
if dstResourceState == nil {
// If we're moving to an address without an index then that
// suggests the user's intent is to establish both the
// resource and the instance at the same time (since the
// address covers both). If there's an index in the
// target then allow creating the new instance here.
dstModule.SetResourceProvider(
dstResourceAddr.Resource,
srcProviderAddr, // in this case, we bring the provider along as if we were moving the whole resource
)
dstResourceState = dstModule.Resource(dstResourceAddr.Resource)
}
dstResourceState.Instances[dst.Resource.Key] = srcInstanceState
}
// MaybeMoveAbsResourceInstance moves the given src AbsResourceInstance's
// current state to the new dst address. This function will succeed if both the
// src address does not exist in state and the dst address does; the return
// value indicates whether or not the move occured. This function will panic if
// either the src does not exist or the dst does exist (but not both).
func (s *State) MaybeMoveAbsResourceInstance(src, dst addrs.AbsResourceInstance) bool {
// get the src and dst resource instances from state
rs := s.ResourceInstance(src)
ds := s.ResourceInstance(dst)
// Normal case: the src exists in state, dst does not
if rs != nil && ds == nil {
s.MoveAbsResourceInstance(src, dst)
return true
}
if rs == nil && ds != nil {
// The source is not in state, the destination is. This is not
// guaranteed to be idempotent since we aren't tracking exact moves, but
// it's useful information.
return false
} else {
panic("invalid move")
}
}
// MoveModuleInstance moves the given src ModuleInstance's current state to the
// new dst address. This will panic if the src ModuleInstance does not
// exist in state, or if there is already a resource at the dst address. It is
// the caller's responsibility to verify the validity of the move.
func (s *State) MoveModuleInstance(src, dst addrs.ModuleInstance) {
if src.IsRoot() || dst.IsRoot() {
panic("cannot move to or from root module")
}
srcMod := s.Module(src)
if srcMod == nil {
panic(fmt.Sprintf("no state for src module %s", src.String()))
}
dstMod := s.Module(dst)
if dstMod != nil {
panic(fmt.Sprintf("dst module %s already exists in state", dst.String()))
}
s.RemoveModule(src)
srcMod.Addr = dst
s.EnsureModule(dst)
s.Modules[dst.String()] = srcMod
// Update any Resource's addresses.
if srcMod.Resources != nil {
for _, r := range srcMod.Resources {
r.Addr.Module = dst
}
}
// Update any OutputValues's addresses.
if srcMod.OutputValues != nil {
for _, ov := range srcMod.OutputValues {
ov.Addr.Module = dst
}
}
}
// MaybeMoveModuleInstance moves the given src ModuleInstance's current state to
// the new dst address. This function will succeed if both the src address does
// not exist in state and the dst address does; the return value indicates
// whether or not the move occured. This function will panic if either the src
// does not exist or the dst does exist (but not both).
func (s *State) MaybeMoveModuleInstance(src, dst addrs.ModuleInstance) bool {
if src.IsRoot() || dst.IsRoot() {
panic("cannot move to or from root module")
}
srcMod := s.Module(src)
dstMod := s.Module(dst)
// Normal case: the src exists in state, dst does not
if srcMod != nil && dstMod == nil {
s.MoveModuleInstance(src, dst)
return true
}
if srcMod == nil || src.IsRoot() && dstMod != nil {
// The source is not in state, the destination is. This is not
// guaranteed to be idempotent since we aren't tracking exact moves, but
// it's useful information.
return false
} else {
panic("invalid move")
}
}
// MoveModule takes a source and destination addrs.Module address, and moves all
// state Modules which are contained by the src address to the new address.
func (s *State) MoveModule(src, dst addrs.AbsModuleCall) {
if src.Module.IsRoot() || dst.Module.IsRoot() {
panic("cannot move to or from root module")
}
// Modules only exist as ModuleInstances in state, so we need to check each
// state Module and see if it is contained by the src address to get a full
// list of modules to move.
var srcMIs []*Module
for _, module := range s.Modules {
if !module.Addr.IsRoot() {
if src.Module.TargetContains(module.Addr) {
srcMIs = append(srcMIs, module)
}
}
}
if len(srcMIs) == 0 {
panic(fmt.Sprintf("no matching module instances found for src module %s", src.String()))
}
for _, ms := range srcMIs {
newInst := make(addrs.ModuleInstance, len(ms.Addr))
copy(newInst, ms.Addr)
if ms.Addr.IsDeclaredByCall(src) {
// Easy case: we just need to update the last step with the new name
newInst[len(newInst)-1].Name = dst.Call.Name
} else {
// Trickier: this Module is a submodule. we need to find and update
// only that appropriate step
for s := range newInst {
if newInst[s].Name == src.Call.Name {
newInst[s].Name = dst.Call.Name
}
}
}
s.MoveModuleInstance(ms.Addr, newInst)
}
}