103 lines
2.1 KiB
Go
103 lines
2.1 KiB
Go
package inmem
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import (
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"flag"
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"io/ioutil"
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"log"
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"os"
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"testing"
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"github.com/hashicorp/hcl2/hcl"
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"github.com/hashicorp/terraform/backend"
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"github.com/hashicorp/terraform/helper/logging"
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"github.com/hashicorp/terraform/state/remote"
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statespkg "github.com/hashicorp/terraform/states"
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)
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func TestMain(m *testing.M) {
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flag.Parse()
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if testing.Verbose() {
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// if we're verbose, use the logging requested by TF_LOG
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logging.SetOutput()
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} else {
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// otherwise silence all logs
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log.SetOutput(ioutil.Discard)
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}
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os.Exit(m.Run())
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}
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func TestBackend_impl(t *testing.T) {
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var _ backend.Backend = new(Backend)
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}
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func TestBackendConfig(t *testing.T) {
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defer Reset()
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testID := "test_lock_id"
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config := map[string]interface{}{
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"lock_id": testID,
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}
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b := backend.TestBackendConfig(t, New(), backend.TestWrapConfig(config)).(*Backend)
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s, err := b.StateMgr(backend.DefaultStateName)
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if err != nil {
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t.Fatal(err)
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}
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c := s.(*remote.State).Client.(*RemoteClient)
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if c.Name != backend.DefaultStateName {
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t.Fatal("client name is not configured")
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}
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if err := locks.unlock(backend.DefaultStateName, testID); err != nil {
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t.Fatalf("default state should have been locked: %s", err)
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}
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}
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func TestBackend(t *testing.T) {
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defer Reset()
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b := backend.TestBackendConfig(t, New(), hcl.EmptyBody()).(*Backend)
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backend.TestBackendStates(t, b)
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}
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func TestBackendLocked(t *testing.T) {
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defer Reset()
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b1 := backend.TestBackendConfig(t, New(), hcl.EmptyBody()).(*Backend)
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b2 := backend.TestBackendConfig(t, New(), hcl.EmptyBody()).(*Backend)
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backend.TestBackendStateLocks(t, b1, b2)
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}
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// use the this backen to test the remote.State implementation
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func TestRemoteState(t *testing.T) {
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defer Reset()
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b := backend.TestBackendConfig(t, New(), hcl.EmptyBody())
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workspace := "workspace"
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// create a new workspace in this backend
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s, err := b.StateMgr(workspace)
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if err != nil {
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t.Fatal(err)
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}
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// force overwriting the remote state
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newState := statespkg.NewState()
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if err := s.WriteState(newState); err != nil {
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t.Fatal(err)
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}
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if err := s.PersistState(); err != nil {
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t.Fatal(err)
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}
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if err := s.RefreshState(); err != nil {
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t.Fatal(err)
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}
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}
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