511 lines
14 KiB
Go
511 lines
14 KiB
Go
package local
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import (
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"context"
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"errors"
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"fmt"
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"io/ioutil"
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"log"
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"os"
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"path/filepath"
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"sort"
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"sync"
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"github.com/hashicorp/terraform/backend"
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"github.com/hashicorp/terraform/configs/configschema"
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"github.com/hashicorp/terraform/internal/terminal"
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"github.com/hashicorp/terraform/states/statemgr"
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"github.com/hashicorp/terraform/terraform"
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"github.com/hashicorp/terraform/tfdiags"
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"github.com/mitchellh/cli"
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"github.com/mitchellh/colorstring"
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"github.com/zclconf/go-cty/cty"
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)
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const (
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DefaultWorkspaceDir = "terraform.tfstate.d"
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DefaultWorkspaceFile = "environment"
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DefaultStateFilename = "terraform.tfstate"
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DefaultBackupExtension = ".backup"
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)
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// Local is an implementation of EnhancedBackend that performs all operations
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// locally. This is the "default" backend and implements normal Terraform
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// behavior as it is well known.
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type Local struct {
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// CLI and Colorize control the CLI output. If CLI is nil then no CLI
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// output will be done. If CLIColor is nil then no coloring will be done.
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CLI cli.Ui
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CLIColor *colorstring.Colorize
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// If CLI is set then Streams might also be set, to describe the physical
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// input/output handles that CLI is connected to.
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Streams *terminal.Streams
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// The State* paths are set from the backend config, and may be left blank
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// to use the defaults. If the actual paths for the local backend state are
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// needed, use the StatePaths method.
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//
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// StatePath is the local path where state is read from.
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//
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// StateOutPath is the local path where the state will be written.
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// If this is empty, it will default to StatePath.
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//
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// StateBackupPath is the local path where a backup file will be written.
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// Set this to "-" to disable state backup.
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//
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// StateWorkspaceDir is the path to the folder containing data for
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// non-default workspaces. This defaults to DefaultWorkspaceDir if not set.
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StatePath string
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StateOutPath string
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StateBackupPath string
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StateWorkspaceDir string
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// The OverrideState* paths are set based on per-operation CLI arguments
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// and will override what'd be built from the State* fields if non-empty.
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// While the interpretation of the State* fields depends on the active
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// workspace, the OverrideState* fields are always used literally.
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OverrideStatePath string
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OverrideStateOutPath string
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OverrideStateBackupPath string
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// We only want to create a single instance of a local state, so store them
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// here as they're loaded.
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states map[string]statemgr.Full
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// Terraform context. Many of these will be overridden or merged by
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// Operation. See Operation for more details.
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ContextOpts *terraform.ContextOpts
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// OpInput will ask for necessary input prior to performing any operations.
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//
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// OpValidation will perform validation prior to running an operation. The
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// variable naming doesn't match the style of others since we have a func
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// Validate.
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OpInput bool
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OpValidation bool
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// Backend, if non-nil, will use this backend for non-enhanced behavior.
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// This allows local behavior with remote state storage. It is a way to
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// "upgrade" a non-enhanced backend to an enhanced backend with typical
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// behavior.
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//
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// If this is nil, local performs normal state loading and storage.
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Backend backend.Backend
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// RunningInAutomation indicates that commands are being run by an
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// automated system rather than directly at a command prompt.
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//
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// This is a hint not to produce messages that expect that a user can
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// run a follow-up command, perhaps because Terraform is running in
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// some sort of workflow automation tool that abstracts away the
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// exact commands that are being run.
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RunningInAutomation bool
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// opLock locks operations
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opLock sync.Mutex
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}
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var _ backend.Backend = (*Local)(nil)
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// New returns a new initialized local backend.
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func New() *Local {
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return NewWithBackend(nil)
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}
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// NewWithBackend returns a new local backend initialized with a
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// dedicated backend for non-enhanced behavior.
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func NewWithBackend(backend backend.Backend) *Local {
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return &Local{
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Backend: backend,
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}
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}
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func (b *Local) ConfigSchema() *configschema.Block {
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if b.Backend != nil {
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return b.Backend.ConfigSchema()
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}
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return &configschema.Block{
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Attributes: map[string]*configschema.Attribute{
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"path": {
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Type: cty.String,
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Optional: true,
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},
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"workspace_dir": {
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Type: cty.String,
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Optional: true,
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},
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},
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}
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}
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func (b *Local) PrepareConfig(obj cty.Value) (cty.Value, tfdiags.Diagnostics) {
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if b.Backend != nil {
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return b.Backend.PrepareConfig(obj)
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}
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var diags tfdiags.Diagnostics
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if val := obj.GetAttr("path"); !val.IsNull() {
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p := val.AsString()
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if p == "" {
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diags = diags.Append(tfdiags.AttributeValue(
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tfdiags.Error,
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"Invalid local state file path",
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`The "path" attribute value must not be empty.`,
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cty.Path{cty.GetAttrStep{Name: "path"}},
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))
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}
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}
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if val := obj.GetAttr("workspace_dir"); !val.IsNull() {
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p := val.AsString()
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if p == "" {
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diags = diags.Append(tfdiags.AttributeValue(
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tfdiags.Error,
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"Invalid local workspace directory path",
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`The "workspace_dir" attribute value must not be empty.`,
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cty.Path{cty.GetAttrStep{Name: "workspace_dir"}},
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))
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}
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}
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return obj, diags
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}
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func (b *Local) Configure(obj cty.Value) tfdiags.Diagnostics {
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if b.Backend != nil {
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return b.Backend.Configure(obj)
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}
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var diags tfdiags.Diagnostics
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if val := obj.GetAttr("path"); !val.IsNull() {
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p := val.AsString()
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b.StatePath = p
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b.StateOutPath = p
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} else {
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b.StatePath = DefaultStateFilename
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b.StateOutPath = DefaultStateFilename
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}
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if val := obj.GetAttr("workspace_dir"); !val.IsNull() {
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p := val.AsString()
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b.StateWorkspaceDir = p
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} else {
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b.StateWorkspaceDir = DefaultWorkspaceDir
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}
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return diags
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}
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func (b *Local) Workspaces() ([]string, error) {
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// If we have a backend handling state, defer to that.
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if b.Backend != nil {
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return b.Backend.Workspaces()
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}
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// the listing always start with "default"
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envs := []string{backend.DefaultStateName}
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entries, err := ioutil.ReadDir(b.stateWorkspaceDir())
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// no error if there's no envs configured
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if os.IsNotExist(err) {
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return envs, nil
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}
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if err != nil {
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return nil, err
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}
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var listed []string
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for _, entry := range entries {
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if entry.IsDir() {
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listed = append(listed, filepath.Base(entry.Name()))
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}
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}
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sort.Strings(listed)
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envs = append(envs, listed...)
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return envs, nil
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}
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// DeleteWorkspace removes a workspace.
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//
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// The "default" workspace cannot be removed.
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func (b *Local) DeleteWorkspace(name string) error {
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// If we have a backend handling state, defer to that.
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if b.Backend != nil {
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return b.Backend.DeleteWorkspace(name)
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}
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if name == "" {
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return errors.New("empty state name")
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}
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if name == backend.DefaultStateName {
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return errors.New("cannot delete default state")
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}
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delete(b.states, name)
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return os.RemoveAll(filepath.Join(b.stateWorkspaceDir(), name))
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}
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func (b *Local) StateMgr(name string) (statemgr.Full, error) {
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// If we have a backend handling state, delegate to that.
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if b.Backend != nil {
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return b.Backend.StateMgr(name)
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}
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if s, ok := b.states[name]; ok {
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return s, nil
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}
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if err := b.createState(name); err != nil {
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return nil, err
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}
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statePath, stateOutPath, backupPath := b.StatePaths(name)
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log.Printf("[TRACE] backend/local: state manager for workspace %q will:\n - read initial snapshot from %s\n - write new snapshots to %s\n - create any backup at %s", name, statePath, stateOutPath, backupPath)
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s := statemgr.NewFilesystemBetweenPaths(statePath, stateOutPath)
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if backupPath != "" {
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s.SetBackupPath(backupPath)
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}
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if b.states == nil {
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b.states = map[string]statemgr.Full{}
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}
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b.states[name] = s
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return s, nil
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}
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// Operation implements backend.Enhanced
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//
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// This will initialize an in-memory terraform.Context to perform the
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// operation within this process.
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//
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// The given operation parameter will be merged with the ContextOpts on
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// the structure with the following rules. If a rule isn't specified and the
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// name conflicts, assume that the field is overwritten if set.
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func (b *Local) Operation(ctx context.Context, op *backend.Operation) (*backend.RunningOperation, error) {
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// Determine the function to call for our operation
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var f func(context.Context, context.Context, *backend.Operation, *backend.RunningOperation)
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switch op.Type {
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case backend.OperationTypeRefresh:
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f = b.opRefresh
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case backend.OperationTypePlan:
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f = b.opPlan
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case backend.OperationTypeApply:
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f = b.opApply
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default:
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return nil, fmt.Errorf(
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"Unsupported operation type: %s\n\n"+
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"This is a bug in Terraform and should be reported. The local backend\n"+
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"is built-in to Terraform and should always support all operations.",
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op.Type)
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}
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// Lock
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b.opLock.Lock()
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// Build our running operation
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// the runninCtx is only used to block until the operation returns.
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runningCtx, done := context.WithCancel(context.Background())
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runningOp := &backend.RunningOperation{
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Context: runningCtx,
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}
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// stopCtx wraps the context passed in, and is used to signal a graceful Stop.
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stopCtx, stop := context.WithCancel(ctx)
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runningOp.Stop = stop
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// cancelCtx is used to cancel the operation immediately, usually
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// indicating that the process is exiting.
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cancelCtx, cancel := context.WithCancel(context.Background())
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runningOp.Cancel = cancel
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op.StateLocker = op.StateLocker.WithContext(stopCtx)
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// Do it
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go func() {
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defer done()
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defer stop()
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defer cancel()
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defer b.opLock.Unlock()
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f(stopCtx, cancelCtx, op, runningOp)
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}()
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// Return
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return runningOp, nil
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}
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// opWait waits for the operation to complete, and a stop signal or a
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// cancelation signal.
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func (b *Local) opWait(
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doneCh <-chan struct{},
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stopCtx context.Context,
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cancelCtx context.Context,
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tfCtx *terraform.Context,
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opStateMgr statemgr.Persister) (canceled bool) {
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// Wait for the operation to finish or for us to be interrupted so
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// we can handle it properly.
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select {
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case <-stopCtx.Done():
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if b.CLI != nil {
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b.CLI.Output("Stopping operation...")
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}
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// try to force a PersistState just in case the process is terminated
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// before we can complete.
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if err := opStateMgr.PersistState(); err != nil {
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// We can't error out from here, but warn the user if there was an error.
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// If this isn't transient, we will catch it again below, and
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// attempt to save the state another way.
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if b.CLI != nil {
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b.CLI.Error(fmt.Sprintf(earlyStateWriteErrorFmt, err))
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}
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}
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// Stop execution
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log.Println("[TRACE] backend/local: waiting for the running operation to stop")
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go tfCtx.Stop()
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select {
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case <-cancelCtx.Done():
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log.Println("[WARN] running operation was forcefully canceled")
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// if the operation was canceled, we need to return immediately
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canceled = true
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case <-doneCh:
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log.Println("[TRACE] backend/local: graceful stop has completed")
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}
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case <-cancelCtx.Done():
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// this should not be called without first attempting to stop the
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// operation
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log.Println("[ERROR] running operation canceled without Stop")
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canceled = true
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case <-doneCh:
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}
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return
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}
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// Colorize returns the Colorize structure that can be used for colorizing
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// output. This is guaranteed to always return a non-nil value and so is useful
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// as a helper to wrap any potentially colored strings.
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func (b *Local) Colorize() *colorstring.Colorize {
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if b.CLIColor != nil {
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return b.CLIColor
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}
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return &colorstring.Colorize{
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Colors: colorstring.DefaultColors,
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Disable: true,
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}
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}
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// StatePaths returns the StatePath, StateOutPath, and StateBackupPath as
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// configured from the CLI.
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func (b *Local) StatePaths(name string) (stateIn, stateOut, backupOut string) {
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statePath := b.OverrideStatePath
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stateOutPath := b.OverrideStateOutPath
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backupPath := b.OverrideStateBackupPath
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isDefault := name == backend.DefaultStateName || name == ""
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baseDir := ""
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if !isDefault {
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baseDir = filepath.Join(b.stateWorkspaceDir(), name)
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}
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if statePath == "" {
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if isDefault {
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statePath = b.StatePath // s.StatePath applies only to the default workspace, since StateWorkspaceDir is used otherwise
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}
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if statePath == "" {
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statePath = filepath.Join(baseDir, DefaultStateFilename)
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}
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}
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if stateOutPath == "" {
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stateOutPath = statePath
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}
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if backupPath == "" {
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backupPath = b.StateBackupPath
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}
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switch backupPath {
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case "-":
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backupPath = ""
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case "":
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backupPath = stateOutPath + DefaultBackupExtension
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}
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return statePath, stateOutPath, backupPath
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}
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// PathsConflictWith returns true if any state path used by a workspace in
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// the receiver is the same as any state path used by the other given
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// local backend instance.
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//
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// This should be used when "migrating" from one local backend configuration to
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// another in order to avoid deleting the "old" state snapshots if they are
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// in the same files as the "new" state snapshots.
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func (b *Local) PathsConflictWith(other *Local) bool {
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otherPaths := map[string]struct{}{}
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otherWorkspaces, err := other.Workspaces()
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if err != nil {
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// If we can't enumerate the workspaces then we'll conservatively
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// assume that paths _do_ overlap, since we can't be certain.
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return true
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}
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for _, name := range otherWorkspaces {
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p, _, _ := other.StatePaths(name)
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otherPaths[p] = struct{}{}
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}
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ourWorkspaces, err := other.Workspaces()
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if err != nil {
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// If we can't enumerate the workspaces then we'll conservatively
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// assume that paths _do_ overlap, since we can't be certain.
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return true
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}
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for _, name := range ourWorkspaces {
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p, _, _ := b.StatePaths(name)
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if _, exists := otherPaths[p]; exists {
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return true
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}
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}
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return false
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}
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// this only ensures that the named directory exists
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func (b *Local) createState(name string) error {
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if name == backend.DefaultStateName {
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return nil
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}
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stateDir := filepath.Join(b.stateWorkspaceDir(), name)
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s, err := os.Stat(stateDir)
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if err == nil && s.IsDir() {
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// no need to check for os.IsNotExist, since that is covered by os.MkdirAll
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// which will catch the other possible errors as well.
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return nil
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}
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err = os.MkdirAll(stateDir, 0755)
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if err != nil {
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return err
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}
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return nil
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}
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// stateWorkspaceDir returns the directory where state environments are stored.
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func (b *Local) stateWorkspaceDir() string {
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if b.StateWorkspaceDir != "" {
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return b.StateWorkspaceDir
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}
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return DefaultWorkspaceDir
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}
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