terraform/backend/local/backend.go

511 lines
14 KiB
Go

package local
import (
"context"
"errors"
"fmt"
"io/ioutil"
"log"
"os"
"path/filepath"
"sort"
"sync"
"github.com/hashicorp/terraform/backend"
"github.com/hashicorp/terraform/configs/configschema"
"github.com/hashicorp/terraform/internal/terminal"
"github.com/hashicorp/terraform/states/statemgr"
"github.com/hashicorp/terraform/terraform"
"github.com/hashicorp/terraform/tfdiags"
"github.com/mitchellh/cli"
"github.com/mitchellh/colorstring"
"github.com/zclconf/go-cty/cty"
)
const (
DefaultWorkspaceDir = "terraform.tfstate.d"
DefaultWorkspaceFile = "environment"
DefaultStateFilename = "terraform.tfstate"
DefaultBackupExtension = ".backup"
)
// Local is an implementation of EnhancedBackend that performs all operations
// locally. This is the "default" backend and implements normal Terraform
// behavior as it is well known.
type Local struct {
// CLI and Colorize control the CLI output. If CLI is nil then no CLI
// output will be done. If CLIColor is nil then no coloring will be done.
CLI cli.Ui
CLIColor *colorstring.Colorize
// If CLI is set then Streams might also be set, to describe the physical
// input/output handles that CLI is connected to.
Streams *terminal.Streams
// The State* paths are set from the backend config, and may be left blank
// to use the defaults. If the actual paths for the local backend state are
// needed, use the StatePaths method.
//
// StatePath is the local path where state is read from.
//
// StateOutPath is the local path where the state will be written.
// If this is empty, it will default to StatePath.
//
// StateBackupPath is the local path where a backup file will be written.
// Set this to "-" to disable state backup.
//
// StateWorkspaceDir is the path to the folder containing data for
// non-default workspaces. This defaults to DefaultWorkspaceDir if not set.
StatePath string
StateOutPath string
StateBackupPath string
StateWorkspaceDir string
// The OverrideState* paths are set based on per-operation CLI arguments
// and will override what'd be built from the State* fields if non-empty.
// While the interpretation of the State* fields depends on the active
// workspace, the OverrideState* fields are always used literally.
OverrideStatePath string
OverrideStateOutPath string
OverrideStateBackupPath string
// We only want to create a single instance of a local state, so store them
// here as they're loaded.
states map[string]statemgr.Full
// Terraform context. Many of these will be overridden or merged by
// Operation. See Operation for more details.
ContextOpts *terraform.ContextOpts
// OpInput will ask for necessary input prior to performing any operations.
//
// OpValidation will perform validation prior to running an operation. The
// variable naming doesn't match the style of others since we have a func
// Validate.
OpInput bool
OpValidation bool
// Backend, if non-nil, will use this backend for non-enhanced behavior.
// This allows local behavior with remote state storage. It is a way to
// "upgrade" a non-enhanced backend to an enhanced backend with typical
// behavior.
//
// If this is nil, local performs normal state loading and storage.
Backend backend.Backend
// RunningInAutomation indicates that commands are being run by an
// automated system rather than directly at a command prompt.
//
// This is a hint not to produce messages that expect that a user can
// run a follow-up command, perhaps because Terraform is running in
// some sort of workflow automation tool that abstracts away the
// exact commands that are being run.
RunningInAutomation bool
// opLock locks operations
opLock sync.Mutex
}
var _ backend.Backend = (*Local)(nil)
// New returns a new initialized local backend.
func New() *Local {
return NewWithBackend(nil)
}
// NewWithBackend returns a new local backend initialized with a
// dedicated backend for non-enhanced behavior.
func NewWithBackend(backend backend.Backend) *Local {
return &Local{
Backend: backend,
}
}
func (b *Local) ConfigSchema() *configschema.Block {
if b.Backend != nil {
return b.Backend.ConfigSchema()
}
return &configschema.Block{
Attributes: map[string]*configschema.Attribute{
"path": {
Type: cty.String,
Optional: true,
},
"workspace_dir": {
Type: cty.String,
Optional: true,
},
},
}
}
func (b *Local) PrepareConfig(obj cty.Value) (cty.Value, tfdiags.Diagnostics) {
if b.Backend != nil {
return b.Backend.PrepareConfig(obj)
}
var diags tfdiags.Diagnostics
if val := obj.GetAttr("path"); !val.IsNull() {
p := val.AsString()
if p == "" {
diags = diags.Append(tfdiags.AttributeValue(
tfdiags.Error,
"Invalid local state file path",
`The "path" attribute value must not be empty.`,
cty.Path{cty.GetAttrStep{Name: "path"}},
))
}
}
if val := obj.GetAttr("workspace_dir"); !val.IsNull() {
p := val.AsString()
if p == "" {
diags = diags.Append(tfdiags.AttributeValue(
tfdiags.Error,
"Invalid local workspace directory path",
`The "workspace_dir" attribute value must not be empty.`,
cty.Path{cty.GetAttrStep{Name: "workspace_dir"}},
))
}
}
return obj, diags
}
func (b *Local) Configure(obj cty.Value) tfdiags.Diagnostics {
if b.Backend != nil {
return b.Backend.Configure(obj)
}
var diags tfdiags.Diagnostics
if val := obj.GetAttr("path"); !val.IsNull() {
p := val.AsString()
b.StatePath = p
b.StateOutPath = p
} else {
b.StatePath = DefaultStateFilename
b.StateOutPath = DefaultStateFilename
}
if val := obj.GetAttr("workspace_dir"); !val.IsNull() {
p := val.AsString()
b.StateWorkspaceDir = p
} else {
b.StateWorkspaceDir = DefaultWorkspaceDir
}
return diags
}
func (b *Local) Workspaces() ([]string, error) {
// If we have a backend handling state, defer to that.
if b.Backend != nil {
return b.Backend.Workspaces()
}
// the listing always start with "default"
envs := []string{backend.DefaultStateName}
entries, err := ioutil.ReadDir(b.stateWorkspaceDir())
// no error if there's no envs configured
if os.IsNotExist(err) {
return envs, nil
}
if err != nil {
return nil, err
}
var listed []string
for _, entry := range entries {
if entry.IsDir() {
listed = append(listed, filepath.Base(entry.Name()))
}
}
sort.Strings(listed)
envs = append(envs, listed...)
return envs, nil
}
// DeleteWorkspace removes a workspace.
//
// The "default" workspace cannot be removed.
func (b *Local) DeleteWorkspace(name string) error {
// If we have a backend handling state, defer to that.
if b.Backend != nil {
return b.Backend.DeleteWorkspace(name)
}
if name == "" {
return errors.New("empty state name")
}
if name == backend.DefaultStateName {
return errors.New("cannot delete default state")
}
delete(b.states, name)
return os.RemoveAll(filepath.Join(b.stateWorkspaceDir(), name))
}
func (b *Local) StateMgr(name string) (statemgr.Full, error) {
// If we have a backend handling state, delegate to that.
if b.Backend != nil {
return b.Backend.StateMgr(name)
}
if s, ok := b.states[name]; ok {
return s, nil
}
if err := b.createState(name); err != nil {
return nil, err
}
statePath, stateOutPath, backupPath := b.StatePaths(name)
log.Printf("[TRACE] backend/local: state manager for workspace %q will:\n - read initial snapshot from %s\n - write new snapshots to %s\n - create any backup at %s", name, statePath, stateOutPath, backupPath)
s := statemgr.NewFilesystemBetweenPaths(statePath, stateOutPath)
if backupPath != "" {
s.SetBackupPath(backupPath)
}
if b.states == nil {
b.states = map[string]statemgr.Full{}
}
b.states[name] = s
return s, nil
}
// Operation implements backend.Enhanced
//
// This will initialize an in-memory terraform.Context to perform the
// operation within this process.
//
// The given operation parameter will be merged with the ContextOpts on
// the structure with the following rules. If a rule isn't specified and the
// name conflicts, assume that the field is overwritten if set.
func (b *Local) Operation(ctx context.Context, op *backend.Operation) (*backend.RunningOperation, error) {
// Determine the function to call for our operation
var f func(context.Context, context.Context, *backend.Operation, *backend.RunningOperation)
switch op.Type {
case backend.OperationTypeRefresh:
f = b.opRefresh
case backend.OperationTypePlan:
f = b.opPlan
case backend.OperationTypeApply:
f = b.opApply
default:
return nil, fmt.Errorf(
"Unsupported operation type: %s\n\n"+
"This is a bug in Terraform and should be reported. The local backend\n"+
"is built-in to Terraform and should always support all operations.",
op.Type)
}
// Lock
b.opLock.Lock()
// Build our running operation
// the runninCtx is only used to block until the operation returns.
runningCtx, done := context.WithCancel(context.Background())
runningOp := &backend.RunningOperation{
Context: runningCtx,
}
// stopCtx wraps the context passed in, and is used to signal a graceful Stop.
stopCtx, stop := context.WithCancel(ctx)
runningOp.Stop = stop
// cancelCtx is used to cancel the operation immediately, usually
// indicating that the process is exiting.
cancelCtx, cancel := context.WithCancel(context.Background())
runningOp.Cancel = cancel
op.StateLocker = op.StateLocker.WithContext(stopCtx)
// Do it
go func() {
defer done()
defer stop()
defer cancel()
defer b.opLock.Unlock()
f(stopCtx, cancelCtx, op, runningOp)
}()
// Return
return runningOp, nil
}
// opWait waits for the operation to complete, and a stop signal or a
// cancelation signal.
func (b *Local) opWait(
doneCh <-chan struct{},
stopCtx context.Context,
cancelCtx context.Context,
tfCtx *terraform.Context,
opStateMgr statemgr.Persister) (canceled bool) {
// Wait for the operation to finish or for us to be interrupted so
// we can handle it properly.
select {
case <-stopCtx.Done():
if b.CLI != nil {
b.CLI.Output("Stopping operation...")
}
// try to force a PersistState just in case the process is terminated
// before we can complete.
if err := opStateMgr.PersistState(); err != nil {
// We can't error out from here, but warn the user if there was an error.
// If this isn't transient, we will catch it again below, and
// attempt to save the state another way.
if b.CLI != nil {
b.CLI.Error(fmt.Sprintf(earlyStateWriteErrorFmt, err))
}
}
// Stop execution
log.Println("[TRACE] backend/local: waiting for the running operation to stop")
go tfCtx.Stop()
select {
case <-cancelCtx.Done():
log.Println("[WARN] running operation was forcefully canceled")
// if the operation was canceled, we need to return immediately
canceled = true
case <-doneCh:
log.Println("[TRACE] backend/local: graceful stop has completed")
}
case <-cancelCtx.Done():
// this should not be called without first attempting to stop the
// operation
log.Println("[ERROR] running operation canceled without Stop")
canceled = true
case <-doneCh:
}
return
}
// Colorize returns the Colorize structure that can be used for colorizing
// output. This is guaranteed to always return a non-nil value and so is useful
// as a helper to wrap any potentially colored strings.
func (b *Local) Colorize() *colorstring.Colorize {
if b.CLIColor != nil {
return b.CLIColor
}
return &colorstring.Colorize{
Colors: colorstring.DefaultColors,
Disable: true,
}
}
// StatePaths returns the StatePath, StateOutPath, and StateBackupPath as
// configured from the CLI.
func (b *Local) StatePaths(name string) (stateIn, stateOut, backupOut string) {
statePath := b.OverrideStatePath
stateOutPath := b.OverrideStateOutPath
backupPath := b.OverrideStateBackupPath
isDefault := name == backend.DefaultStateName || name == ""
baseDir := ""
if !isDefault {
baseDir = filepath.Join(b.stateWorkspaceDir(), name)
}
if statePath == "" {
if isDefault {
statePath = b.StatePath // s.StatePath applies only to the default workspace, since StateWorkspaceDir is used otherwise
}
if statePath == "" {
statePath = filepath.Join(baseDir, DefaultStateFilename)
}
}
if stateOutPath == "" {
stateOutPath = statePath
}
if backupPath == "" {
backupPath = b.StateBackupPath
}
switch backupPath {
case "-":
backupPath = ""
case "":
backupPath = stateOutPath + DefaultBackupExtension
}
return statePath, stateOutPath, backupPath
}
// PathsConflictWith returns true if any state path used by a workspace in
// the receiver is the same as any state path used by the other given
// local backend instance.
//
// This should be used when "migrating" from one local backend configuration to
// another in order to avoid deleting the "old" state snapshots if they are
// in the same files as the "new" state snapshots.
func (b *Local) PathsConflictWith(other *Local) bool {
otherPaths := map[string]struct{}{}
otherWorkspaces, err := other.Workspaces()
if err != nil {
// If we can't enumerate the workspaces then we'll conservatively
// assume that paths _do_ overlap, since we can't be certain.
return true
}
for _, name := range otherWorkspaces {
p, _, _ := other.StatePaths(name)
otherPaths[p] = struct{}{}
}
ourWorkspaces, err := other.Workspaces()
if err != nil {
// If we can't enumerate the workspaces then we'll conservatively
// assume that paths _do_ overlap, since we can't be certain.
return true
}
for _, name := range ourWorkspaces {
p, _, _ := b.StatePaths(name)
if _, exists := otherPaths[p]; exists {
return true
}
}
return false
}
// this only ensures that the named directory exists
func (b *Local) createState(name string) error {
if name == backend.DefaultStateName {
return nil
}
stateDir := filepath.Join(b.stateWorkspaceDir(), name)
s, err := os.Stat(stateDir)
if err == nil && s.IsDir() {
// no need to check for os.IsNotExist, since that is covered by os.MkdirAll
// which will catch the other possible errors as well.
return nil
}
err = os.MkdirAll(stateDir, 0755)
if err != nil {
return err
}
return nil
}
// stateWorkspaceDir returns the directory where state environments are stored.
func (b *Local) stateWorkspaceDir() string {
if b.StateWorkspaceDir != "" {
return b.StateWorkspaceDir
}
return DefaultWorkspaceDir
}