terraform/terraform/graph_builder_refresh.go

201 lines
5.9 KiB
Go

package terraform
import (
"log"
"github.com/hashicorp/terraform/states"
"github.com/hashicorp/terraform/tfdiags"
"github.com/hashicorp/terraform/addrs"
"github.com/hashicorp/terraform/configs"
"github.com/hashicorp/terraform/dag"
)
// RefreshGraphBuilder implements GraphBuilder and is responsible for building
// a graph for refreshing (updating the Terraform state).
//
// The primary difference between this graph and others:
//
// * Based on the state since it represents the only resources that
// need to be refreshed.
//
// * Ignores lifecycle options since no lifecycle events occur here. This
// simplifies the graph significantly since complex transforms such as
// create-before-destroy can be completely ignored.
//
type RefreshGraphBuilder struct {
// Config is the configuration tree.
Config *configs.Config
// State is the prior state
State *states.State
// Components is a factory for the plug-in components (providers and
// provisioners) available for use.
Components contextComponentFactory
// Schemas is the repository of schemas we will draw from to analyse
// the configuration.
Schemas *Schemas
// Targets are resources to target
Targets []addrs.Targetable
// DisableReduce, if true, will not reduce the graph. Great for testing.
DisableReduce bool
// Validate will do structural validation of the graph.
Validate bool
}
// See GraphBuilder
func (b *RefreshGraphBuilder) Build(path addrs.ModuleInstance) (*Graph, tfdiags.Diagnostics) {
return (&BasicGraphBuilder{
Steps: b.Steps(),
Validate: b.Validate,
Name: "RefreshGraphBuilder",
}).Build(path)
}
// See GraphBuilder
func (b *RefreshGraphBuilder) Steps() []GraphTransformer {
// Custom factory for creating providers.
concreteProvider := func(a *NodeAbstractProvider) dag.Vertex {
return &NodeApplyableProvider{
NodeAbstractProvider: a,
}
}
concreteManagedResource := func(a *NodeAbstractResource) dag.Vertex {
return &nodeExpandRefreshableManagedResource{
NodeAbstractResource: a,
}
}
concreteManagedResourceInstance := func(a *NodeAbstractResourceInstance) dag.Vertex {
return &NodeRefreshableManagedResourceInstance{
NodeAbstractResourceInstance: a,
}
}
concreteResourceInstanceDeposed := func(a *NodeAbstractResourceInstance, key states.DeposedKey) dag.Vertex {
// The "Plan" node type also handles refreshing behavior.
return &NodePlanDeposedResourceInstanceObject{
NodeAbstractResourceInstance: a,
DeposedKey: key,
}
}
concreteDataResource := func(a *NodeAbstractResource) dag.Vertex {
return &nodeExpandRefreshableDataResource{
NodeAbstractResource: a,
}
}
steps := []GraphTransformer{
// Creates all the managed resources that aren't in the state, but only if
// we have a state already. No resources in state means there's not
// anything to refresh.
func() GraphTransformer {
if b.State.HasResources() {
return &ConfigTransformer{
Concrete: concreteManagedResource,
Config: b.Config,
Unique: true,
ModeFilter: true,
Mode: addrs.ManagedResourceMode,
}
}
log.Println("[TRACE] No managed resources in state during refresh; skipping managed resource transformer")
return nil
}(),
// Creates all the data resources that aren't in the state. This will also
// add any orphans from scaling in as destroy nodes.
&ConfigTransformer{
Concrete: concreteDataResource,
Config: b.Config,
Unique: true,
ModeFilter: true,
Mode: addrs.DataResourceMode,
},
// Add any fully-orphaned resources from config (ones that have been
// removed completely, not ones that are just orphaned due to a scaled-in
// count.
&OrphanResourceInstanceTransformer{
Concrete: concreteManagedResourceInstance,
State: b.State,
Config: b.Config,
},
// We also need nodes for any deposed instance objects present in the
// state, so we can check if they still exist. (This intentionally
// skips creating nodes for _current_ objects, since ConfigTransformer
// created nodes that will do that during DynamicExpand.)
&StateTransformer{
ConcreteDeposed: concreteResourceInstanceDeposed,
State: b.State,
},
// Attach the state
&AttachStateTransformer{State: b.State},
// Attach the configuration to any resources
&AttachResourceConfigTransformer{Config: b.Config},
// Add root variables
&RootVariableTransformer{Config: b.Config},
// Add the local values
&LocalTransformer{Config: b.Config},
// Add the outputs
&OutputTransformer{Config: b.Config},
// Add module variables
&ModuleVariableTransformer{Config: b.Config},
TransformProviders(b.Components.ResourceProviders(), concreteProvider, b.Config),
// Must attach schemas before ReferenceTransformer so that we can
// analyze the configuration to find references.
&AttachSchemaTransformer{Schemas: b.Schemas, Config: b.Config},
// Create expansion nodes for all of the module calls. This must
// come after all other transformers that create nodes representing
// objects that can belong to modules.
&ModuleExpansionTransformer{Config: b.Config},
// Connect so that the references are ready for targeting. We'll
// have to connect again later for providers and so on.
&ReferenceTransformer{},
&AttachDependenciesTransformer{},
// Target
&TargetsTransformer{
Targets: b.Targets,
// Resource nodes from config have not yet been expanded for
// "count", so we must apply targeting without indices. Exact
// targeting will be dealt with later when these resources
// DynamicExpand.
IgnoreIndices: true,
},
// Close opened plugin connections
&CloseProviderTransformer{},
// Close root module
&CloseRootModuleTransformer{},
}
if !b.DisableReduce {
// Perform the transitive reduction to make our graph a bit
// more sane if possible (it usually is possible).
steps = append(steps, &TransitiveReductionTransformer{})
}
return steps
}