terraform/terraform/graph.go

2039 lines
52 KiB
Go

package terraform
import (
"errors"
"fmt"
"log"
"sort"
"strings"
"github.com/hashicorp/terraform/config"
"github.com/hashicorp/terraform/config/module"
"github.com/hashicorp/terraform/depgraph"
"github.com/hashicorp/terraform/helper/multierror"
)
// GraphOpts are options used to create the resource graph that Terraform
// walks to make changes to infrastructure.
//
// Depending on what options are set, the resulting graph will come in
// varying degrees of completeness.
type GraphOpts struct {
// Config is the configuration from which to build the basic graph.
// This is the only required item.
//Config *config.Config
// Module is the relative root of a module tree for this graph. This
// is the only required item. This should always be the absolute root
// of the tree. ModulePath below should be used to constrain the depth.
//
// ModulePath specifies the place in the tree where Module exists.
// This is used for State lookups.
Module *module.Tree
ModulePath []string
// Diff of changes that will be applied to the given state. This will
// associate a ResourceDiff with applicable resources. Additionally,
// new resource nodes representing resource destruction may be inserted
// into the graph.
Diff *Diff
// State, if present, will make the ResourceState available on each
// resource node. Additionally, any orphans will be added automatically
// to the graph.
//
// Note: the state will be modified so it is initialized with basic
// empty states for all modules/resources in this graph. If you call prune
// later, these will be removed, but the graph adds important metadata.
State *State
// Providers is a mapping of prefixes to a resource provider. If given,
// resource providers will be found, initialized, and associated to the
// resources in the graph.
//
// This will also potentially insert new nodes into the graph for
// the configuration of resource providers.
Providers map[string]ResourceProviderFactory
// Provisioners is a mapping of names to a resource provisioner.
// These must be provided to support resource provisioners.
Provisioners map[string]ResourceProvisionerFactory
// parent specifies the parent graph if there is one. This should not be
// set manually.
parent *depgraph.Graph
}
// GraphRootNode is the name of the root node in the Terraform resource
// graph. This node is just a placemarker and has no associated functionality.
const GraphRootNode = "root"
// GraphMeta is the metadata attached to the graph itself.
type GraphMeta struct {
// ModulePath is the path of the module that this graph represents.
ModulePath []string
}
// GraphNodeModule is a node type in the graph that represents a module
// that will be created/managed.
type GraphNodeModule struct {
Config *config.Module
Path []string
Graph *depgraph.Graph
State *ModuleState
Flags ResourceFlag
}
// GraphNodeResource is a node type in the graph that represents a resource
// that will be created or managed. Unlike the GraphNodeResourceMeta node,
// this represents a _single_, _resource_ to be managed, not a set of resources
// or a component of a resource.
type GraphNodeResource struct {
Index int
Config *config.Resource
Resource *Resource
ResourceProviderNode string
// All the fields below are related to expansion. These are set by
// the graph but aren't useful individually.
ExpandMode ResourceExpandMode
Diff *ModuleDiff
State *ModuleState
}
// GraphNodeResourceProvider is a node type in the graph that represents
// the configuration for a resource provider.
type GraphNodeResourceProvider struct {
ID string
Provider *graphSharedProvider
}
// graphSharedProvider is a structure that stores a configuration
// with initialized providers and might be shared across different
// graphs in order to have only one instance of a provider.
type graphSharedProvider struct {
Config *config.ProviderConfig
Providers map[string]ResourceProvider
ProviderKeys []string
Parent *graphSharedProvider
overrideConfig map[string]map[string]interface{}
parentNoun *depgraph.Noun
}
// ResourceExpandMode specifies the expand behavior of the GraphNodeResource
// node.
type ResourceExpandMode byte
const (
ResourceExpandNone ResourceExpandMode = iota
ResourceExpandApply
ResourceExpandDestroy
)
// Graph builds a dependency graph of all the resources for infrastructure
// change.
//
// This dependency graph shows the correct order that any resources need
// to be operated on.
//
// The Meta field of a graph Noun can contain one of the follow types. A
// description is next to each type to explain what it is.
//
// *GraphNodeResource - A resource. See the documentation of this
// struct for more details.
// *GraphNodeResourceProvider - A resource provider that needs to be
// configured at this point.
//
func Graph(opts *GraphOpts) (*depgraph.Graph, error) {
if opts.Module == nil {
return nil, errors.New("Module is required for Graph")
}
if opts.ModulePath == nil {
opts.ModulePath = rootModulePath
}
if !opts.Module.Loaded() {
return nil, errors.New("Module must be loaded")
}
// Get the correct module in the tree that we're looking for.
currentModule := opts.Module
for _, n := range opts.ModulePath[1:] {
children := currentModule.Children()
currentModule = children[n]
}
var conf *config.Config
if currentModule != nil {
conf = currentModule.Config()
} else {
conf = new(config.Config)
}
// Get the state and diff of the module that we're working with.
var modDiff *ModuleDiff
var modState *ModuleState
if opts.Diff != nil {
modDiff = opts.Diff.ModuleByPath(opts.ModulePath)
}
if opts.State != nil {
modState = opts.State.ModuleByPath(opts.ModulePath)
}
log.Printf("[DEBUG] Creating graph for path: %v", opts.ModulePath)
g := new(depgraph.Graph)
g.Meta = &GraphMeta{
ModulePath: opts.ModulePath,
}
// First, build the initial resource graph. This only has the resources
// and no dependencies. This only adds resources that are in the config
// and not "orphans" (that are in the state, but not in the config).
graphAddConfigResources(g, conf, modState)
if modState != nil {
// Next, add the state orphans if we have any
graphAddOrphans(g, conf, modState)
// Add tainted resources if we have any.
graphAddTainted(g, modState)
}
// Create the resource provider nodes for explicitly configured
// providers within our graph.
graphAddConfigProviderConfigs(g, conf)
if opts.parent != nil {
// Add/merge the provider configurations from the parent so that
// we properly "inherit" providers.
graphAddParentProviderConfigs(g, opts.parent)
}
// First pass matching resources to providers. This will allow us to
// determine what providers are missing.
graphMapResourceProviderId(g)
if len(opts.Providers) > 0 {
// Add missing providers from the mapping.
if err := graphAddMissingResourceProviders(g, opts.Providers); err != nil {
return nil, err
}
// Initialize all the providers
if err := graphInitResourceProviders(g, opts.Providers); err != nil {
return nil, err
}
// Map the providers to resources
if err := graphMapResourceProviders(g); err != nil {
return nil, err
}
}
// Add the modules that are in the configuration.
if err := graphAddConfigModules(g, conf, opts); err != nil {
return nil, err
}
if opts.State != nil {
// Add module orphans if we have any of those
if ms := opts.State.Children(opts.ModulePath); len(ms) > 0 {
if err := graphAddModuleOrphans(g, conf, ms, opts); err != nil {
return nil, err
}
}
}
// Add the orphan dependencies
graphAddOrphanDeps(g, modState)
// Add the orphan module dependencies
graphAddOrphanModuleDeps(g, modState)
// Add the provider dependencies
graphAddResourceProviderDeps(g)
// Now, prune the providers that we aren't using.
graphPruneResourceProviders(g)
// Add explicit dependsOn dependencies to the graph
graphAddExplicitDeps(g)
// Setup the provisioners. These may have variable dependencies,
// and must be done before dependency setup
if err := graphMapResourceProvisioners(g, opts.Provisioners); err != nil {
return nil, err
}
// Add all the variable dependencies
graphAddVariableDeps(g)
// Build the root so that we have a single valid root
graphAddRoot(g)
// If we have a diff, then make sure to add that in
if modDiff != nil {
if err := graphAddDiff(g, opts.Diff, modDiff); err != nil {
return nil, err
}
}
// Encode the dependencies
graphEncodeDependencies(g)
// Validate
if err := g.Validate(); err != nil {
return nil, err
}
log.Printf(
"[DEBUG] Graph %v created and valid. %d nouns.",
opts.ModulePath,
len(g.Nouns))
return g, nil
}
// graphEncodeDependencies is used to initialize a State with a ResourceState
// for every resource.
//
// This method is very important to call because it will properly setup
// the ResourceState dependency information with data from the graph. This
// allows orphaned resources to be destroyed in the proper order.
func graphEncodeDependencies(g *depgraph.Graph) {
for _, n := range g.Nouns {
switch rn := n.Meta.(type) {
case *GraphNodeResource:
// If we are using create-before-destroy, there
// are some special depedencies injected on the
// deposed node that would cause a circular depedency
// chain if persisted. We must only handle the new node,
// node the deposed node.
r := rn.Resource
if r.Flags&FlagDeposed != 0 {
continue
}
// Update the dependencies
var inject []string
for _, dep := range n.Deps {
switch target := dep.Target.Meta.(type) {
case *GraphNodeModule:
inject = append(inject, dep.Target.Name)
case *GraphNodeResource:
if target.Resource.Id == r.Id {
continue
}
inject = append(inject, target.Resource.Id)
case *GraphNodeResourceProvider:
// Do nothing
default:
panic(fmt.Sprintf("Unknown graph node: %#v", dep.Target))
}
}
// Update the dependencies
r.Dependencies = inject
case *GraphNodeModule:
// Update the dependencies
var inject []string
for _, dep := range n.Deps {
switch target := dep.Target.Meta.(type) {
case *GraphNodeModule:
if dep.Target.Name == n.Name {
continue
}
inject = append(inject, dep.Target.Name)
case *GraphNodeResource:
inject = append(inject, target.Resource.Id)
case *GraphNodeResourceProvider:
// Do nothing
default:
panic(fmt.Sprintf("Unknown graph node: %#v", dep.Target))
}
}
// Update the dependencies
if rn.State != nil {
rn.State.Dependencies = inject
}
}
}
}
// graphAddConfigModules adds the modules from a configuration structure
// into the graph, expanding each to their own sub-graph.
func graphAddConfigModules(
g *depgraph.Graph,
c *config.Config,
opts *GraphOpts) error {
// Just short-circuit the whole thing if we don't have modules
if len(c.Modules) == 0 {
return nil
}
// Build the list of nouns to add to the graph
nounsList := make([]*depgraph.Noun, 0, len(c.Modules))
for _, m := range c.Modules {
if n, err := graphModuleNoun(m.Name, m, g, opts); err != nil {
return err
} else {
// Attach the module state if any
if opts.State != nil {
module := n.Meta.(*GraphNodeModule)
module.State = opts.State.ModuleByPath(module.Path)
if module.State == nil {
module.State = opts.State.AddModule(module.Path)
}
}
nounsList = append(nounsList, n)
}
}
g.Nouns = append(g.Nouns, nounsList...)
return nil
}
// configGraph turns a configuration structure into a dependency graph.
func graphAddConfigResources(
g *depgraph.Graph, c *config.Config, mod *ModuleState) {
meta := g.Meta.(*GraphMeta)
// This tracks all the resource nouns
nounsList := make([]*depgraph.Noun, len(c.Resources))
for i, r := range c.Resources {
name := r.Id()
// Build the noun
nounsList[i] = &depgraph.Noun{
Name: name,
Meta: &GraphNodeResource{
Index: -1,
Config: r,
Resource: &Resource{
Id: name,
Info: &InstanceInfo{
Id: name,
ModulePath: meta.ModulePath,
Type: r.Type,
},
},
State: mod.View(name),
ExpandMode: ResourceExpandApply,
},
}
/*
TODO: probably did something important, bring it back somehow
resourceNouns := make([]*depgraph.Noun, r.Count)
for i := 0; i < r.Count; i++ {
name := r.Id()
index := -1
// If we have a count that is more than one, then make sure
// we suffix with the number of the resource that this is.
if r.Count > 1 {
name = fmt.Sprintf("%s.%d", name, i)
index = i
}
var state *ResourceState
if mod != nil {
// Lookup the resource state
state = mod.Resources[name]
if state == nil {
if r.Count == 1 {
// If the count is one, check the state for ".0"
// appended, which might exist if we go from
// count > 1 to count == 1.
state = mod.Resources[r.Id()+".0"]
} else if i == 0 {
// If count is greater than one, check for state
// with just the ID, which might exist if we go
// from count == 1 to count > 1
state = mod.Resources[r.Id()]
}
// TODO(mitchellh): If one of the above works, delete
// the old style and just copy it to the new style.
}
}
if state == nil {
state = &ResourceState{
Type: r.Type,
}
}
flags := FlagPrimary
if len(state.Tainted) > 0 {
flags |= FlagHasTainted
}
resourceNouns[i] = &depgraph.Noun{
Name: name,
Meta: &GraphNodeResource{
Index: index,
Config: r,
Resource: &Resource{
Id: name,
Info: &InstanceInfo{
Id: name,
ModulePath: meta.ModulePath,
Type: r.Type,
},
State: state.Primary,
Config: NewResourceConfig(r.RawConfig),
Flags: flags,
},
},
}
}
// If we have more than one, then create a meta node to track
// the resources.
if r.Count > 1 {
metaNoun := &depgraph.Noun{
Name: r.Id(),
Meta: &GraphNodeResourceMeta{
ID: r.Id(),
Name: r.Name,
Type: r.Type,
Count: r.Count,
},
}
// Create the dependencies on this noun
for _, n := range resourceNouns {
metaNoun.Deps = append(metaNoun.Deps, &depgraph.Dependency{
Name: n.Name,
Source: metaNoun,
Target: n,
})
}
// Assign it to the map so that we have it
nouns[metaNoun.Name] = metaNoun
}
for _, n := range resourceNouns {
nouns[n.Name] = n
}
*/
}
g.Name = "terraform"
g.Nouns = append(g.Nouns, nounsList...)
}
// graphAddDiff takes an already-built graph of resources and adds the
// diffs to the resource nodes themselves.
//
// This may also introduces new graph elements. If there are diffs that
// require a destroy, new elements may be introduced since destroy order
// is different than create order. For example, destroying a VPC requires
// destroying the VPC's subnets first, whereas creating a VPC requires
// doing it before the subnets are created. This function handles inserting
// these nodes for you.
func graphAddDiff(g *depgraph.Graph, gDiff *Diff, d *ModuleDiff) error {
var nlist []*depgraph.Noun
var modules []*depgraph.Noun
injected := make(map[*depgraph.Dependency]struct{})
for _, n := range g.Nouns {
// A module is being destroyed if all it's resources are being
// destroyed (via a destroy plan) or if it is orphaned. Only in
// those cases do we need to handle depedency inversion.
if mod, ok := n.Meta.(*GraphNodeModule); ok {
md := gDiff.ModuleByPath(mod.Path)
if mod.Flags&FlagOrphan != 0 || (md != nil && md.Destroy) {
modules = append(modules, n)
}
continue
}
rn, ok := n.Meta.(*GraphNodeResource)
if !ok {
continue
}
if rn.Resource.Flags&FlagTainted != 0 {
continue
}
change := false
destroy := false
diffs := d.Instances(rn.Resource.Id)
if len(diffs) == 0 {
continue
}
for _, d := range diffs {
if d.Destroy {
destroy = true
}
if len(d.Attributes) > 0 {
change = true
}
}
// If we're expanding, save the diff so we can add it on later
if rn.ExpandMode > ResourceExpandNone {
rn.Diff = d
}
// If we are not expanding, then we assign the
// instance diff to the resource.
var rd *InstanceDiff
if rn.ExpandMode == ResourceExpandNone {
rd = diffs[0]
}
if destroy {
// If we're destroying, we create a new destroy node with
// the proper dependencies. Perform a dirty copy operation.
newNode := new(GraphNodeResource)
*newNode = *rn
newNode.Resource = new(Resource)
*newNode.Resource = *rn.Resource
// Make the diff _just_ the destroy.
newNode.Resource.Diff = &InstanceDiff{Destroy: true}
// Make sure ExpandDestroy is set if Expand
if newNode.ExpandMode == ResourceExpandApply {
newNode.ExpandMode = ResourceExpandDestroy
}
// Create the new node
newN := &depgraph.Noun{
Name: fmt.Sprintf("%s (destroy)", newNode.Resource.Id),
Meta: newNode,
}
newN.Deps = make([]*depgraph.Dependency, len(n.Deps))
// Copy all the dependencies and do a fixup later
copy(newN.Deps, n.Deps)
// Append it to the list so we handle it later
nlist = append(nlist, newN)
if rd != nil {
// Mark the old diff to not destroy since we handle that in
// the dedicated node.
newDiff := new(InstanceDiff)
*newDiff = *rd
newDiff.Destroy = false
rd = newDiff
}
// The dependency ordering depends on if the CreateBeforeDestroy
// flag is enabled. If so, we must create the replacement first,
// and then destroy the old instance.
if rn.Config != nil && rn.Config.Lifecycle.CreateBeforeDestroy && change {
dep := &depgraph.Dependency{
Name: n.Name,
Source: newN,
Target: n,
}
// Add the old noun to the new noun dependencies so that
// the create happens before the destroy.
newN.Deps = append(newN.Deps, dep)
// Mark that this dependency has been injected so that
// we do not invert the direction below.
injected[dep] = struct{}{}
// Add a depedency from the root, since the create node
// does not depend on us
if g.Root != nil {
g.Root.Deps = append(g.Root.Deps, &depgraph.Dependency{
Name: newN.Name,
Source: g.Root,
Target: newN,
})
}
// Set the ReplacePrimary flag on the new instance so that
// it will become the new primary, and Diposed flag on the
// existing instance so that it will step down
rn.Resource.Flags |= FlagReplacePrimary
newNode.Resource.Flags |= FlagDeposed
// This logic is not intuitive, but we need to make the
// destroy depend upon any resources that depend on the
// create. The reason is suppose you have a LB depend on
// a web server. You need the order to be create, update LB,
// destroy. Without this, the update LB and destroy can
// be executed in an arbitrary order (likely in parallel).
incoming := g.DependsOn(n)
for _, inc := range incoming {
// Ignore the root...
if inc == g.Root {
continue
}
dep := &depgraph.Dependency{
Name: inc.Name,
Source: newN,
Target: inc,
}
injected[dep] = struct{}{}
newN.Deps = append(newN.Deps, dep)
}
} else {
dep := &depgraph.Dependency{
Name: newN.Name,
Source: n,
Target: newN,
}
// Add the new noun to our dependencies so that
// the destroy happens before the apply.
n.Deps = append(n.Deps, dep)
}
}
rn.Resource.Diff = rd
}
// Go through each resource and module and make sure we
// calculate all the dependencies properly.
invertDeps := [][]*depgraph.Noun{nlist, modules}
for _, list := range invertDeps {
for _, n := range list {
deps := n.Deps
num := len(deps)
for i := 0; i < num; i++ {
dep := deps[i]
// Check if this dependency was just injected, otherwise
// we will incorrectly flip the depedency twice.
if _, ok := injected[dep]; ok {
continue
}
switch target := dep.Target.Meta.(type) {
case *GraphNodeResource:
// If the other node is also being deleted,
// we must be deleted first. E.g. if A -> B,
// then when we create, B is created first then A.
// On teardown, A is destroyed first, then B.
// Thus we must flip our depedency and instead inject
// it on B.
for _, n2 := range nlist {
rn2 := n2.Meta.(*GraphNodeResource)
if target.Resource.Id == rn2.Resource.Id {
newDep := &depgraph.Dependency{
Name: n.Name,
Source: n2,
Target: n,
}
injected[newDep] = struct{}{}
n2.Deps = append(n2.Deps, newDep)
break
}
}
// Drop the dependency. We may have created
// an inverse depedency if the dependent resource
// is also being deleted, but this dependence is
// no longer required.
deps[i], deps[num-1] = deps[num-1], nil
num--
i--
case *GraphNodeModule:
// We invert any module dependencies so we're destroyed
// first, before any modules are applied.
newDep := &depgraph.Dependency{
Name: n.Name,
Source: dep.Target,
Target: n,
}
dep.Target.Deps = append(dep.Target.Deps, newDep)
// Drop the dependency. We may have created
// an inverse depedency if the dependent resource
// is also being deleted, but this dependence is
// no longer required.
deps[i], deps[num-1] = deps[num-1], nil
num--
i--
case *GraphNodeResourceProvider:
// Keep these around, but fix up the source to be ourselves
// rather than the old node.
newDep := *dep
newDep.Source = n
deps[i] = &newDep
default:
panic(fmt.Errorf("Unhandled depedency type: %#v", dep.Target.Meta))
}
}
n.Deps = deps[:num]
}
}
// Add the nouns to the graph
g.Nouns = append(g.Nouns, nlist...)
return nil
}
// graphAddExplicitDeps adds the dependencies to the graph for the explicit
// dependsOn configurations.
func graphAddExplicitDeps(g *depgraph.Graph) {
depends := false
rs := make(map[string]*depgraph.Noun)
for _, n := range g.Nouns {
rn, ok := n.Meta.(*GraphNodeResource)
if !ok {
continue
}
if rn.Config == nil {
// Orphan. It can't be depended on or have depends (explicit)
// anyways.
continue
}
rs[rn.Resource.Id] = n
if rn.Config != nil && len(rn.Config.DependsOn) > 0 {
depends = true
}
}
// If we didn't have any dependsOn, just return
if !depends {
return
}
for _, n1 := range rs {
rn1 := n1.Meta.(*GraphNodeResource)
for _, d := range rn1.Config.DependsOn {
for _, n2 := range rs {
rn2 := n2.Meta.(*GraphNodeResource)
if rn2.Config.Id() != d {
continue
}
n1.Deps = append(n1.Deps, &depgraph.Dependency{
Name: d,
Source: n1,
Target: n2,
})
}
}
}
}
// graphAddMissingResourceProviders adds GraphNodeResourceProvider nodes for
// the resources that do not have an explicit resource provider specified
// because no provider configuration was given.
func graphAddMissingResourceProviders(
g *depgraph.Graph,
ps map[string]ResourceProviderFactory) error {
var errs []error
for _, n := range g.Nouns {
rn, ok := n.Meta.(*GraphNodeResource)
if !ok {
continue
}
if rn.ResourceProviderNode != "" {
continue
}
prefixes := matchingPrefixes(rn.Resource.Info.Type, ps)
if len(prefixes) == 0 {
errs = append(errs, fmt.Errorf(
"No matching provider for type: %s",
rn.Resource.Info.Type))
continue
}
// The resource provider ID is simply the shortest matching
// prefix, since that'll give us the most resource providers
// to choose from.
id := prefixes[len(prefixes)-1]
rn.ResourceProviderNode = fmt.Sprintf("provider.%s", id)
// If we don't have a matching noun for this yet, insert it.
if g.Noun(rn.ResourceProviderNode) == nil {
pn := &depgraph.Noun{
Name: rn.ResourceProviderNode,
Meta: &GraphNodeResourceProvider{
ID: id,
Provider: new(graphSharedProvider),
},
}
g.Nouns = append(g.Nouns, pn)
}
}
if len(errs) > 0 {
return &multierror.Error{Errors: errs}
}
return nil
}
func graphAddModuleOrphans(
g *depgraph.Graph,
config *config.Config,
ms []*ModuleState,
opts *GraphOpts) error {
// Build a lookup map for the modules we do have defined
childrenKeys := make(map[string]struct{})
for _, m := range config.Modules {
childrenKeys[m.Name] = struct{}{}
}
// Go through each of the child modules. If we don't have it in our
// config, it is an orphan.
var nounsList []*depgraph.Noun
for _, m := range ms {
k := m.Path[len(m.Path)-1]
if _, ok := childrenKeys[k]; ok {
// We have this module configured
continue
}
if n, err := graphModuleNoun(k, nil, g, opts); err != nil {
return err
} else {
// Mark this module as being an orphan
module := n.Meta.(*GraphNodeModule)
module.Flags |= FlagOrphan
module.State = m
nounsList = append(nounsList, n)
}
}
g.Nouns = append(g.Nouns, nounsList...)
return nil
}
// graphAddOrphanDeps adds the dependencies to the orphans based on their
// explicit Dependencies state.
func graphAddOrphanDeps(g *depgraph.Graph, mod *ModuleState) {
for _, n := range g.Nouns {
rn, ok := n.Meta.(*GraphNodeResource)
if !ok {
continue
}
if rn.Resource.Flags&FlagOrphan == 0 {
continue
}
// If we have no dependencies, then just continue
rs := mod.Resources[n.Name]
if len(rs.Dependencies) == 0 {
continue
}
for _, n2 := range g.Nouns {
// Don't ever depend on ourselves
if n2.Meta == n.Meta {
continue
}
var compareName string
switch rn2 := n2.Meta.(type) {
case *GraphNodeModule:
compareName = n2.Name
case *GraphNodeResource:
compareName = rn2.Resource.Id
}
if compareName == "" {
continue
}
for _, depName := range rs.Dependencies {
if !strings.HasPrefix(depName, compareName) {
continue
}
dep := &depgraph.Dependency{
Name: depName,
Source: n,
Target: n2,
}
n.Deps = append(n.Deps, dep)
break
}
}
}
}
// graphAddOrphanModuleDeps adds the dependencies to the orphan
// modules based on their explicit Dependencies state.
func graphAddOrphanModuleDeps(g *depgraph.Graph, mod *ModuleState) {
for _, n := range g.Nouns {
module, ok := n.Meta.(*GraphNodeModule)
if !ok {
continue
}
if module.Flags&FlagOrphan == 0 {
continue
}
// If we have no dependencies, then just continue
if len(module.State.Dependencies) == 0 {
continue
}
for _, n2 := range g.Nouns {
// Don't ever depend on ourselves
if n2.Meta == n.Meta {
continue
}
var compareName string
switch rn2 := n2.Meta.(type) {
case *GraphNodeModule:
compareName = n2.Name
case *GraphNodeResource:
compareName = rn2.Resource.Id
}
if compareName == "" {
continue
}
for _, depName := range module.State.Dependencies {
if !strings.HasPrefix(depName, compareName) {
continue
}
dep := &depgraph.Dependency{
Name: depName,
Source: n,
Target: n2,
}
n.Deps = append(n.Deps, dep)
break
}
}
}
}
// graphAddOrphans adds the orphans to the graph.
func graphAddOrphans(g *depgraph.Graph, c *config.Config, mod *ModuleState) {
meta := g.Meta.(*GraphMeta)
var nlist []*depgraph.Noun
for _, k := range mod.Orphans(c) {
rs := mod.Resources[k]
noun := &depgraph.Noun{
Name: k,
Meta: &GraphNodeResource{
Index: -1,
Resource: &Resource{
Id: k,
Info: &InstanceInfo{
Id: k,
ModulePath: meta.ModulePath,
Type: rs.Type,
},
State: rs.Primary,
Config: NewResourceConfig(nil),
Flags: FlagOrphan,
},
},
}
// Append it to the list so we handle it later
nlist = append(nlist, noun)
}
// Add the nouns to the graph
g.Nouns = append(g.Nouns, nlist...)
}
// graphAddParentProviderConfigs goes through and adds/merges provider
// configurations from the parent.
func graphAddParentProviderConfigs(g, parent *depgraph.Graph) {
var nounsList []*depgraph.Noun
for _, n := range parent.Nouns {
pn, ok := n.Meta.(*GraphNodeResourceProvider)
if !ok {
continue
}
// If we have a provider configuration with the exact same
// name, then set specify the parent pointer to their shared
// config.
ourProviderRaw := g.Noun(n.Name)
// If we don't have a matching configuration, then create one.
if ourProviderRaw == nil {
noun := &depgraph.Noun{
Name: n.Name,
Meta: &GraphNodeResourceProvider{
ID: pn.ID,
Provider: &graphSharedProvider{
Parent: pn.Provider,
parentNoun: n,
},
},
}
nounsList = append(nounsList, noun)
continue
}
// If we have a matching configuration, then set the parent pointer
ourProvider := ourProviderRaw.Meta.(*GraphNodeResourceProvider)
ourProvider.Provider.Parent = pn.Provider
ourProvider.Provider.parentNoun = n
}
g.Nouns = append(g.Nouns, nounsList...)
}
// graphAddConfigProviderConfigs adds a GraphNodeResourceProvider for every
// `provider` configuration block. Note that a provider may exist that
// isn't used for any resources. These will be pruned later.
func graphAddConfigProviderConfigs(g *depgraph.Graph, c *config.Config) {
nounsList := make([]*depgraph.Noun, 0, len(c.ProviderConfigs))
for _, pc := range c.ProviderConfigs {
noun := &depgraph.Noun{
Name: fmt.Sprintf("provider.%s", pc.Name),
Meta: &GraphNodeResourceProvider{
ID: pc.Name,
Provider: &graphSharedProvider{
Config: pc,
},
},
}
nounsList = append(nounsList, noun)
}
// Add all the provider config nouns to the graph
g.Nouns = append(g.Nouns, nounsList...)
}
// graphAddRoot adds a root element to the graph so that there is a single
// root to point to all the dependencies.
func graphAddRoot(g *depgraph.Graph) {
root := &depgraph.Noun{Name: GraphRootNode}
for _, n := range g.Nouns {
switch n.Meta.(type) {
case *GraphNodeResourceProvider:
// ResourceProviders don't need to be in the root deps because
// they're always pointed to by some resource.
continue
}
root.Deps = append(root.Deps, &depgraph.Dependency{
Name: n.Name,
Source: root,
Target: n,
})
}
g.Nouns = append(g.Nouns, root)
g.Root = root
}
// graphAddVariableDeps inspects all the nouns and adds any dependencies
// based on variable values.
func graphAddVariableDeps(g *depgraph.Graph) {
for _, n := range g.Nouns {
switch m := n.Meta.(type) {
case *GraphNodeModule:
if m.Config != nil {
vars := m.Config.RawConfig.Variables
nounAddVariableDeps(g, n, vars, false)
}
case *GraphNodeResource:
if m.Config != nil {
// Handle the count variables
vars := m.Config.RawCount.Variables
nounAddVariableDeps(g, n, vars, false)
// Handle the resource variables
vars = m.Config.RawConfig.Variables
nounAddVariableDeps(g, n, vars, false)
}
// Handle the variables of the resource provisioners
for _, p := range m.Resource.Provisioners {
vars := p.RawConfig.Variables
nounAddVariableDeps(g, n, vars, true)
vars = p.ConnInfo.Variables
nounAddVariableDeps(g, n, vars, true)
}
case *GraphNodeResourceProvider:
if m.Provider != nil && m.Provider.Config != nil {
vars := m.Provider.Config.RawConfig.Variables
nounAddVariableDeps(g, n, vars, false)
}
default:
// Other node types don't have dependencies or we don't support it
continue
}
}
}
// graphAddTainted adds the tainted instances to the graph.
func graphAddTainted(g *depgraph.Graph, mod *ModuleState) {
meta := g.Meta.(*GraphMeta)
var nlist []*depgraph.Noun
for k, rs := range mod.Resources {
// If we have no tainted resources, continue on
if len(rs.Tainted) == 0 {
continue
}
// Find the untainted resource of this in the noun list. If our
// name is 3 parts, then we mus be a count instance, so our
// untainted node is just the noun without the count.
var untainted *depgraph.Noun
untaintedK := k
if ps := strings.Split(k, "."); len(ps) == 3 {
untaintedK = strings.Join(ps[0:2], ".")
}
for _, n := range g.Nouns {
if n.Name == untaintedK {
untainted = n
break
}
}
for i, is := range rs.Tainted {
name := fmt.Sprintf("%s (tainted #%d)", k, i+1)
// Add each of the tainted resources to the graph, and encode
// a dependency from the non-tainted resource to this so that
// tainted resources are always destroyed first.
noun := &depgraph.Noun{
Name: name,
Meta: &GraphNodeResource{
Index: -1,
Resource: &Resource{
Id: k,
Info: &InstanceInfo{
Id: k,
ModulePath: meta.ModulePath,
Type: rs.Type,
},
State: is,
Config: NewResourceConfig(nil),
Diff: &InstanceDiff{Destroy: true},
Flags: FlagTainted,
TaintedIndex: i,
},
},
}
// Append it to the list so we handle it later
nlist = append(nlist, noun)
// If we have an untainted version, then make sure to add
// the dependency.
if untainted != nil {
dep := &depgraph.Dependency{
Name: name,
Source: untainted,
Target: noun,
}
untainted.Deps = append(untainted.Deps, dep)
}
}
}
// Add the nouns to the graph
g.Nouns = append(g.Nouns, nlist...)
}
// graphModuleNoun creates a noun for a module.
func graphModuleNoun(
n string, m *config.Module,
g *depgraph.Graph, opts *GraphOpts) (*depgraph.Noun, error) {
name := fmt.Sprintf("module.%s", n)
path := make([]string, len(opts.ModulePath)+1)
copy(path, opts.ModulePath)
path[len(opts.ModulePath)] = n
// Build the opts we'll use to make the next graph
subOpts := *opts
subOpts.ModulePath = path
subOpts.parent = g
subGraph, err := Graph(&subOpts)
if err != nil {
return nil, fmt.Errorf(
"Error building module graph '%s': %s",
n, err)
}
return &depgraph.Noun{
Name: name,
Meta: &GraphNodeModule{
Config: m,
Path: path,
Graph: subGraph,
},
}, nil
}
// nounAddVariableDeps updates the dependencies of a noun given
// a set of associated variable values
func nounAddVariableDeps(
g *depgraph.Graph,
n *depgraph.Noun,
vars map[string]config.InterpolatedVariable,
removeSelf bool) {
for _, rawV := range vars {
var name string
var target *depgraph.Noun
switch v := rawV.(type) {
case *config.ModuleVariable:
name = fmt.Sprintf("module.%s", v.Name)
target = g.Noun(name)
case *config.ResourceVariable:
// For resource variables, if we ourselves are a resource, then
// we have to check whether to expand or not to create the proper
// resource dependency.
rn, ok := n.Meta.(*GraphNodeResource)
if !ok || rn.ExpandMode > ResourceExpandNone {
name = v.ResourceId()
target = g.Noun(v.ResourceId())
break
}
// We're an expanded resource, so add the specific index
// as the dependency.
name = fmt.Sprintf("%s.%d", v.ResourceId(), v.Index)
target = g.Noun(name)
default:
}
if target == nil {
continue
}
// If we're ignoring self-references, then don't add that
// dependency.
if removeSelf && n == target {
continue
}
// Build the dependency
dep := &depgraph.Dependency{
Name: name,
Source: n,
Target: target,
}
n.Deps = append(n.Deps, dep)
}
}
// graphInitResourceProviders maps the resource providers onto the graph
// given a mapping of prefixes to resource providers.
//
// Unlike the graphAdd* functions, this one can return an error if resource
// providers can't be found or can't be instantiated.
func graphInitResourceProviders(
g *depgraph.Graph,
ps map[string]ResourceProviderFactory) error {
var errs []error
// Keep track of providers we know we couldn't instantiate so
// that we don't get a ton of errors about the same provider.
failures := make(map[string]struct{})
for _, n := range g.Nouns {
// We only care about the resource providers first. There is guaranteed
// to be only one node per tuple (providerId, providerConfig), which
// means we don't need to verify we have instantiated it before.
rn, ok := n.Meta.(*GraphNodeResourceProvider)
if !ok {
continue
}
prefixes := matchingPrefixes(rn.ID, ps)
if len(prefixes) > 0 {
if _, ok := failures[prefixes[0]]; ok {
// We already failed this provider, meaning this
// resource will never succeed, so just continue.
continue
}
}
sharedProvider := rn.Provider
// Go through each prefix and instantiate if necessary, then
// verify if this provider is of use to us or not.
sharedProvider.Providers = make(map[string]ResourceProvider)
sharedProvider.ProviderKeys = prefixes
for _, prefix := range prefixes {
p, err := ps[prefix]()
if err != nil {
errs = append(errs, fmt.Errorf(
"Error instantiating resource provider for "+
"prefix %s: %s", prefix, err))
// Record the error so that we don't check it again
failures[prefix] = struct{}{}
// Jump to the next prefix
continue
}
sharedProvider.Providers[prefix] = p
}
// If we never found a provider, then error and continue
if len(sharedProvider.Providers) == 0 {
errs = append(errs, fmt.Errorf(
"Provider for configuration '%s' not found.",
rn.ID))
continue
}
}
if len(errs) > 0 {
return &multierror.Error{Errors: errs}
}
return nil
}
// graphAddResourceProviderDeps goes through all the nodes in the graph
// and adds any dependencies to resource providers as needed.
func graphAddResourceProviderDeps(g *depgraph.Graph) {
for _, rawN := range g.Nouns {
switch n := rawN.Meta.(type) {
case *GraphNodeModule:
// Check if the module depends on any of our providers
// by seeing if there is a parent node back.
for _, moduleRaw := range n.Graph.Nouns {
pn, ok := moduleRaw.Meta.(*GraphNodeResourceProvider)
if !ok {
continue
}
if pn.Provider.parentNoun == nil {
continue
}
// Create the dependency to the provider
dep := &depgraph.Dependency{
Name: pn.Provider.parentNoun.Name,
Source: rawN,
Target: pn.Provider.parentNoun,
}
rawN.Deps = append(rawN.Deps, dep)
}
case *GraphNodeResource:
// Not sure how this would happen, but we might as well
// check for it.
if n.ResourceProviderNode == "" {
continue
}
// Get the noun this depends on.
target := g.Noun(n.ResourceProviderNode)
// Create the dependency to the provider
dep := &depgraph.Dependency{
Name: target.Name,
Source: rawN,
Target: target,
}
rawN.Deps = append(rawN.Deps, dep)
}
}
}
// graphPruneResourceProviders will remove the GraphNodeResourceProvider
// nodes that aren't used in any way.
func graphPruneResourceProviders(g *depgraph.Graph) {
// First, build a mapping of the providers we have.
ps := make(map[string]struct{})
for _, n := range g.Nouns {
_, ok := n.Meta.(*GraphNodeResourceProvider)
if !ok {
continue
}
ps[n.Name] = struct{}{}
}
// Now go through all the dependencies throughout and find
// if any of these aren't reachable.
for _, n := range g.Nouns {
for _, dep := range n.Deps {
delete(ps, dep.Target.Name)
}
}
if len(ps) == 0 {
// We used all of them!
return
}
// Now go through and remove these nodes that aren't used
for i := 0; i < len(g.Nouns); i++ {
if _, ok := ps[g.Nouns[i].Name]; !ok {
continue
}
// Delete this node
copy(g.Nouns[i:], g.Nouns[i+1:])
g.Nouns[len(g.Nouns)-1] = nil
g.Nouns = g.Nouns[:len(g.Nouns)-1]
i--
}
}
// graphMapResourceProviderId goes through the graph and maps the
// ID of a resource provider node to each resource. This lets us know which
// configuration is for which resource.
//
// This is safe to call multiple times.
func graphMapResourceProviderId(g *depgraph.Graph) {
// Build the list of provider configs we have
ps := make(map[string]string)
for _, n := range g.Nouns {
pn, ok := n.Meta.(*GraphNodeResourceProvider)
if !ok {
continue
}
ps[n.Name] = pn.ID
}
// Go through every resource and find the shortest matching provider
for _, n := range g.Nouns {
rn, ok := n.Meta.(*GraphNodeResource)
if !ok {
continue
}
var match, matchNode string
for n, p := range ps {
if !strings.HasPrefix(rn.Resource.Info.Type, p) {
continue
}
if len(p) > len(match) {
match = p
matchNode = n
}
}
if matchNode == "" {
continue
}
rn.ResourceProviderNode = matchNode
}
}
// graphMapResourceProviders takes a graph that already has initialized
// the resource providers (using graphInitResourceProviders) and maps the
// resource providers to the resources themselves.
func graphMapResourceProviders(g *depgraph.Graph) error {
var errs []error
// First build a mapping of resource provider ID to the node that
// contains those resources.
mapping := make(map[string]*GraphNodeResourceProvider)
for _, n := range g.Nouns {
rn, ok := n.Meta.(*GraphNodeResourceProvider)
if !ok {
continue
}
mapping[rn.ID] = rn
}
// Now go through each of the resources and find a matching provider.
for _, n := range g.Nouns {
rn, ok := n.Meta.(*GraphNodeResource)
if !ok {
continue
}
rpnRaw := g.Noun(rn.ResourceProviderNode)
if rpnRaw == nil {
// This should never happen since when building the graph
// we ensure that everything matches up.
panic(fmt.Sprintf(
"Resource provider not found: %s (type: %s)",
rn.ResourceProviderNode,
rn.Resource.Info.Type))
}
rpn := rpnRaw.Meta.(*GraphNodeResourceProvider)
var provider ResourceProvider
for _, k := range rpn.Provider.ProviderKeys {
// Only try this provider if it has the right prefix
if !strings.HasPrefix(rn.Resource.Info.Type, k) {
continue
}
rp := rpn.Provider.Providers[k]
if ProviderSatisfies(rp, rn.Resource.Info.Type) {
provider = rp
break
}
}
if provider == nil {
errs = append(errs, fmt.Errorf(
"Resource provider not found for resource type '%s'",
rn.Resource.Info.Type))
continue
}
rn.Resource.Provider = provider
}
if len(errs) > 0 {
return &multierror.Error{Errors: errs}
}
return nil
}
// graphMapResourceProvisioners takes a graph that already has
// the resources and maps the resource provisioners to the resources themselves.
func graphMapResourceProvisioners(g *depgraph.Graph,
provisioners map[string]ResourceProvisionerFactory) error {
var errs []error
// Create a cache of resource provisioners, avoids duplicate
// initialization of the instances
cache := make(map[string]ResourceProvisioner)
// Go through each of the resources and find a matching provisioners
for _, n := range g.Nouns {
rn, ok := n.Meta.(*GraphNodeResource)
if !ok {
continue
}
// Ignore orphan nodes with no provisioners
if rn.Config == nil {
continue
}
// Check each provisioner
for _, p := range rn.Config.Provisioners {
// Check for a cached provisioner
provisioner, ok := cache[p.Type]
if !ok {
// Lookup the factory method
factory, ok := provisioners[p.Type]
if !ok {
errs = append(errs, fmt.Errorf(
"Resource provisioner not found for provisioner type '%s'",
p.Type))
continue
}
// Initialize the provisioner
prov, err := factory()
if err != nil {
errs = append(errs, fmt.Errorf(
"Failed to instantiate provisioner type '%s': %v",
p.Type, err))
continue
}
provisioner = prov
// Cache this type of provisioner
cache[p.Type] = prov
}
// Save the provisioner
rn.Resource.Provisioners = append(rn.Resource.Provisioners, &ResourceProvisionerConfig{
Type: p.Type,
Provisioner: provisioner,
Config: NewResourceConfig(p.RawConfig),
RawConfig: p.RawConfig,
ConnInfo: p.ConnInfo,
})
}
}
if len(errs) > 0 {
return &multierror.Error{Errors: errs}
}
return nil
}
// grpahRemoveInvalidDeps goes through the graph and removes dependencies
// that no longer exist.
func graphRemoveInvalidDeps(g *depgraph.Graph) {
check := make(map[*depgraph.Noun]struct{})
for _, n := range g.Nouns {
check[n] = struct{}{}
}
for _, n := range g.Nouns {
deps := n.Deps
num := len(deps)
for i := 0; i < num; i++ {
if _, ok := check[deps[i].Target]; !ok {
deps[i], deps[num-1] = deps[num-1], nil
i--
num--
}
}
n.Deps = deps[:num]
}
}
// MergeConfig merges all the configurations in the proper order
// to result in the final configuration to use to configure this
// provider.
func (p *graphSharedProvider) MergeConfig(
raw bool, override map[string]interface{}) *ResourceConfig {
var rawMap map[string]interface{}
if p.Config != nil {
rawMap = p.Config.RawConfig.Config()
}
if rawMap == nil {
rawMap = make(map[string]interface{})
}
for k, v := range override {
rawMap[k] = v
}
// Merge in all the parent configurations
if p.Parent != nil {
parent := p.Parent
for parent != nil {
if parent.Config != nil {
var merge map[string]interface{}
if raw {
merge = parent.Config.RawConfig.Raw
} else {
merge = parent.Config.RawConfig.Config()
}
for k, v := range merge {
rawMap[k] = v
}
}
parent = parent.Parent
}
}
rc, err := config.NewRawConfig(rawMap)
if err != nil {
panic("error building config: " + err.Error())
}
return NewResourceConfig(rc)
}
// Expand will expand this node into a subgraph if Expand is set.
func (n *GraphNodeResource) Expand() (*depgraph.Graph, error) {
// Expand the count out, which should be interpolated at this point.
count, err := n.Config.Count()
if err != nil {
return nil, err
}
log.Printf("[DEBUG] %s: expanding to count = %d", n.Resource.Id, count)
// TODO: can we DRY this up?
g := new(depgraph.Graph)
g.Meta = &GraphMeta{
ModulePath: n.Resource.Info.ModulePath,
}
// Do the initial expansion of the nodes, attaching diffs if
// applicable
n.expand(g, count, n.Diff)
// Add all the variable dependencies
graphAddVariableDeps(g)
// Filter the nodes depending on the expansion type
switch n.ExpandMode {
case ResourceExpandApply:
n.filterResources(g, false)
case ResourceExpandDestroy:
n.filterResources(g, true)
default:
panic(fmt.Sprintf("Unhandled expansion mode %d", n.ExpandMode))
}
// Return the finalized graph
return g, n.finalizeGraph(g)
}
// expand expands this resource and adds the resources to the graph. It
// adds both create and destroy resources.
func (n *GraphNodeResource) expand(g *depgraph.Graph, count int, diff *ModuleDiff) {
// Create the list of nouns
result := make([]*depgraph.Noun, 0, count)
// Build the key set so we know what is removed
var keys map[string]struct{}
if n.State != nil {
keys = make(map[string]struct{})
for k, _ := range n.State.Resources {
keys[k] = struct{}{}
}
}
// First thing, expand the counts that we have defined for our
// current config into the full set of resources that are being
// created.
r := n.Config
for i := 0; i < count; i++ {
name := r.Id()
index := -1
// If we have a count that is more than one, then make sure
// we suffix with the number of the resource that this is.
if count > 1 {
name = fmt.Sprintf("%s.%d", name, i)
index = i
}
var state *ResourceState
if n.State != nil {
// Lookup the resource state
if s, ok := n.State.Resources[name]; ok {
state = s
delete(keys, name)
}
if count == 1 {
// If the count is one, check the state for ".0"
// appended, which might exist if we go from
// count > 1 to count == 1.
k := r.Id() + ".0"
if state == nil {
state = n.State.Resources[k]
}
delete(keys, k)
} else if i == 0 {
// If count is greater than one, check for state
// with just the ID, which might exist if we go
// from count == 1 to count > 1
if state == nil {
state = n.State.Resources[r.Id()]
}
delete(keys, r.Id())
}
}
// Add in the diff if we have it
var inDiff *InstanceDiff
if diff != nil {
// Looup the instance diff
if d, ok := diff.Resources[name]; ok {
inDiff = d
}
if inDiff == nil {
if count == 1 {
// If the count is one, check the state for ".0"
// appended, which might exist if we go from
// count > 1 to count == 1.
k := r.Id() + ".0"
inDiff = diff.Resources[k]
} else if i == 0 {
// If count is greater than one, check for state
// with just the ID, which might exist if we go
// from count == 1 to count > 1
inDiff = diff.Resources[r.Id()]
}
}
}
// Initialize a default state if not available
if state == nil {
state = &ResourceState{
Type: r.Type,
}
}
// Prepare the diff if it exists
if inDiff != nil {
switch n.ExpandMode {
case ResourceExpandApply:
// Disable Destroy if we aren't doing a destroy expansion.
// There is a seperate expansion for the destruction action.
d := new(InstanceDiff)
*d = *inDiff
inDiff = d
inDiff.Destroy = false
// If we require a new resource, there is a seperate delete
// phase, so the create phase must not have access to the ID.
if inDiff.RequiresNew() {
s := new(ResourceState)
*s = *state
state = s
state.Primary = nil
}
case ResourceExpandDestroy:
// If we are doing a destroy, make sure it is exclusively
// a destroy, since there is a seperate expansion for the apply
inDiff = new(InstanceDiff)
inDiff.Destroy = true
default:
panic(fmt.Sprintf("Unhandled expansion mode %d", n.ExpandMode))
}
}
// Inherit the existing flags!
flags := n.Resource.Flags
if len(state.Tainted) > 0 {
flags |= FlagHasTainted
}
// Copy the base resource so we can fill it in
resource := n.copyResource(name)
resource.CountIndex = i
resource.State = state.Primary
resource.Flags = flags
resource.Diff = inDiff
// Add the result
result = append(result, &depgraph.Noun{
Name: name,
Meta: &GraphNodeResource{
Index: index,
Config: r,
Resource: resource,
},
})
}
// Go over the leftover keys which are orphans (decreasing counts)
for k, _ := range keys {
rs := n.State.Resources[k]
resource := n.copyResource(k)
resource.Config = NewResourceConfig(nil)
resource.State = rs.Primary
resource.Flags = FlagOrphan
resource.Diff = &InstanceDiff{Destroy: true}
noun := &depgraph.Noun{
Name: k,
Meta: &GraphNodeResource{
Index: -1,
Resource: resource,
},
}
result = append(result, noun)
}
g.Nouns = append(g.Nouns, result...)
}
// copyResource copies the Resource structure to assign to a subgraph.
func (n *GraphNodeResource) copyResource(id string) *Resource {
info := *n.Resource.Info
info.Id = id
resource := *n.Resource
resource.Id = id
resource.Info = &info
resource.Config = NewResourceConfig(n.Config.RawConfig)
resource.Diff = nil
return &resource
}
// filterResources is used to remove resources from the sub-graph based
// on the ExpandMode. This is because there is a Destroy sub-graph, and
// Apply sub-graph, and we cannot includes the same instances in both
// sub-graphs.
func (n *GraphNodeResource) filterResources(g *depgraph.Graph, destroy bool) {
result := make([]*depgraph.Noun, 0, len(g.Nouns))
for _, n := range g.Nouns {
rn, ok := n.Meta.(*GraphNodeResource)
if !ok {
continue
}
if destroy {
if rn.Resource.Diff != nil && rn.Resource.Diff.Destroy {
result = append(result, n)
}
continue
}
if rn.Resource.Flags&FlagOrphan != 0 ||
rn.Resource.Diff == nil || !rn.Resource.Diff.Destroy {
result = append(result, n)
}
}
g.Nouns = result
}
// finalizeGraph is used to ensure the generated graph is valid
func (n *GraphNodeResource) finalizeGraph(g *depgraph.Graph) error {
// Remove the dependencies that don't exist
graphRemoveInvalidDeps(g)
// Build the root so that we have a single valid root
graphAddRoot(g)
// Validate
if err := g.Validate(); err != nil {
return err
}
return nil
}
// matchingPrefixes takes a resource type and a set of resource
// providers we know about by prefix and returns a list of prefixes
// that might be valid for that resource.
//
// The list returned is in the order that they should be attempted.
func matchingPrefixes(
t string,
ps map[string]ResourceProviderFactory) []string {
result := make([]string, 0, 1)
for prefix, _ := range ps {
if strings.HasPrefix(t, prefix) {
result = append(result, prefix)
}
}
// Sort by longest first
sort.Sort(stringLenSort(result))
return result
}
// stringLenSort implements sort.Interface and sorts strings in increasing
// length order. i.e. "a", "aa", "aaa"
type stringLenSort []string
func (s stringLenSort) Len() int {
return len(s)
}
func (s stringLenSort) Less(i, j int) bool {
return len(s[i]) < len(s[j])
}
func (s stringLenSort) Swap(i, j int) {
s[i], s[j] = s[j], s[i]
}