235 lines
5.9 KiB
Go
235 lines
5.9 KiB
Go
package terraform
|
|
|
|
import (
|
|
"fmt"
|
|
"reflect"
|
|
"strconv"
|
|
"strings"
|
|
|
|
"github.com/hashicorp/terraform/config"
|
|
)
|
|
|
|
// ResourceProvisionerConfig is used to pair a provisioner
|
|
// with its provided configuration. This allows us to use singleton
|
|
// instances of each ResourceProvisioner and to keep the relevant
|
|
// configuration instead of instantiating a new Provisioner for each
|
|
// resource.
|
|
type ResourceProvisionerConfig struct {
|
|
Type string
|
|
Provisioner ResourceProvisioner
|
|
Config *ResourceConfig
|
|
RawConfig *config.RawConfig
|
|
ConnInfo *config.RawConfig
|
|
}
|
|
|
|
// Resource encapsulates a resource, its configuration, its provider,
|
|
// its current state, and potentially a desired diff from the state it
|
|
// wants to reach.
|
|
type Resource struct {
|
|
// These are all used by the new EvalNode stuff.
|
|
Name string
|
|
Type string
|
|
CountIndex int
|
|
|
|
// These aren't really used anymore anywhere, but we keep them around
|
|
// since we haven't done a proper cleanup yet.
|
|
Id string
|
|
Info *InstanceInfo
|
|
Config *ResourceConfig
|
|
Dependencies []string
|
|
Diff *InstanceDiff
|
|
Provider ResourceProvider
|
|
State *InstanceState
|
|
Provisioners []*ResourceProvisionerConfig
|
|
Flags ResourceFlag
|
|
TaintedIndex int
|
|
}
|
|
|
|
// ResourceKind specifies what kind of instance we're working with, whether
|
|
// its a primary instance, a tainted instance, or an orphan.
|
|
type ResourceFlag byte
|
|
|
|
const (
|
|
FlagPrimary ResourceFlag = 1 << iota
|
|
FlagTainted
|
|
FlagOrphan
|
|
FlagHasTainted
|
|
FlagReplacePrimary
|
|
FlagDeposed
|
|
)
|
|
|
|
// InstanceInfo is used to hold information about the instance and/or
|
|
// resource being modified.
|
|
type InstanceInfo struct {
|
|
// Id is a unique name to represent this instance. This is not related
|
|
// to InstanceState.ID in any way.
|
|
Id string
|
|
|
|
// ModulePath is the complete path of the module containing this
|
|
// instance.
|
|
ModulePath []string
|
|
|
|
// Type is the resource type of this instance
|
|
Type string
|
|
}
|
|
|
|
// HumanId is a unique Id that is human-friendly and useful for UI elements.
|
|
func (i *InstanceInfo) HumanId() string {
|
|
if len(i.ModulePath) <= 1 {
|
|
return i.Id
|
|
}
|
|
|
|
return fmt.Sprintf(
|
|
"module.%s.%s",
|
|
strings.Join(i.ModulePath[1:], "."),
|
|
i.Id)
|
|
}
|
|
|
|
// ResourceConfig holds the configuration given for a resource. This is
|
|
// done instead of a raw `map[string]interface{}` type so that rich
|
|
// methods can be added to it to make dealing with it easier.
|
|
type ResourceConfig struct {
|
|
ComputedKeys []string
|
|
Raw map[string]interface{}
|
|
Config map[string]interface{}
|
|
|
|
raw *config.RawConfig
|
|
}
|
|
|
|
// NewResourceConfig creates a new ResourceConfig from a config.RawConfig.
|
|
func NewResourceConfig(c *config.RawConfig) *ResourceConfig {
|
|
result := &ResourceConfig{raw: c}
|
|
result.interpolateForce()
|
|
return result
|
|
}
|
|
|
|
// CheckSet checks that the given list of configuration keys is
|
|
// properly set. If not, errors are returned for each unset key.
|
|
//
|
|
// This is useful to be called in the Validate method of a ResourceProvider.
|
|
func (c *ResourceConfig) CheckSet(keys []string) []error {
|
|
var errs []error
|
|
|
|
for _, k := range keys {
|
|
if !c.IsSet(k) {
|
|
errs = append(errs, fmt.Errorf("%s must be set", k))
|
|
}
|
|
}
|
|
|
|
return errs
|
|
}
|
|
|
|
// Get looks up a configuration value by key and returns the value.
|
|
//
|
|
// The second return value is true if the get was successful. Get will
|
|
// not succeed if the value is being computed.
|
|
func (c *ResourceConfig) Get(k string) (interface{}, bool) {
|
|
// First try to get it from c.Config since that has interpolated values
|
|
result, ok := c.get(k, c.Config)
|
|
if ok {
|
|
return result, ok
|
|
}
|
|
|
|
// Otherwise, just get it from the raw config
|
|
return c.get(k, c.Raw)
|
|
}
|
|
|
|
// GetRaw looks up a configuration value by key and returns the value,
|
|
// from the raw, uninterpolated config.
|
|
//
|
|
// The second return value is true if the get was successful. Get will
|
|
// not succeed if the value is being computed.
|
|
func (c *ResourceConfig) GetRaw(k string) (interface{}, bool) {
|
|
return c.get(k, c.Raw)
|
|
}
|
|
|
|
// IsComputed returns whether the given key is computed or not.
|
|
func (c *ResourceConfig) IsComputed(k string) bool {
|
|
_, ok := c.get(k, c.Config)
|
|
_, okRaw := c.get(k, c.Raw)
|
|
return !ok && okRaw
|
|
}
|
|
|
|
// IsSet checks if the key in the configuration is set. A key is set if
|
|
// it has a value or the value is being computed (is unknown currently).
|
|
//
|
|
// This function should be used rather than checking the keys of the
|
|
// raw configuration itself, since a key may be omitted from the raw
|
|
// configuration if it is being computed.
|
|
func (c *ResourceConfig) IsSet(k string) bool {
|
|
if c == nil {
|
|
return false
|
|
}
|
|
|
|
for _, ck := range c.ComputedKeys {
|
|
if ck == k {
|
|
return true
|
|
}
|
|
}
|
|
|
|
if _, ok := c.Get(k); ok {
|
|
return true
|
|
}
|
|
|
|
return false
|
|
}
|
|
|
|
func (c *ResourceConfig) get(
|
|
k string, raw map[string]interface{}) (interface{}, bool) {
|
|
parts := strings.Split(k, ".")
|
|
if len(parts) == 1 && parts[0] == "" {
|
|
parts = nil
|
|
}
|
|
|
|
var current interface{} = raw
|
|
for _, part := range parts {
|
|
if current == nil {
|
|
return nil, false
|
|
}
|
|
|
|
cv := reflect.ValueOf(current)
|
|
switch cv.Kind() {
|
|
case reflect.Map:
|
|
v := cv.MapIndex(reflect.ValueOf(part))
|
|
if !v.IsValid() {
|
|
return nil, false
|
|
}
|
|
current = v.Interface()
|
|
case reflect.Slice:
|
|
if part == "#" {
|
|
current = cv.Len()
|
|
} else {
|
|
i, err := strconv.ParseInt(part, 0, 0)
|
|
if err != nil {
|
|
return nil, false
|
|
}
|
|
if i >= int64(cv.Len()) {
|
|
return nil, false
|
|
}
|
|
current = cv.Index(int(i)).Interface()
|
|
}
|
|
default:
|
|
panic(fmt.Sprintf("Unknown kind: %s", cv.Kind()))
|
|
}
|
|
}
|
|
|
|
return current, true
|
|
}
|
|
|
|
// interpolateForce is a temporary thing. We want to get rid of interpolate
|
|
// above and likewise this, but it can only be done after the f-ast-graph
|
|
// refactor is complete.
|
|
func (c *ResourceConfig) interpolateForce() {
|
|
if c.raw == nil {
|
|
var err error
|
|
c.raw, err = config.NewRawConfig(make(map[string]interface{}))
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
}
|
|
|
|
c.ComputedKeys = c.raw.UnknownKeys()
|
|
c.Raw = c.raw.Raw
|
|
c.Config = c.raw.Config()
|
|
}
|