terraform/terraform/graph_config_node_variable.go

188 lines
4.3 KiB
Go

package terraform
import (
"fmt"
"github.com/hashicorp/terraform/config"
"github.com/hashicorp/terraform/config/module"
"github.com/hashicorp/terraform/dag"
)
// GraphNodeConfigVariable represents a Variable in the config.
type GraphNodeConfigVariable struct {
Variable *config.Variable
// Value, if non-nil, will be used to set the value of the variable
// during evaluation. If this is nil, evaluation will do nothing.
//
// Module is the name of the module to set the variables on.
Module string
Value *config.RawConfig
ModuleTree *module.Tree
ModulePath []string
}
func (n *GraphNodeConfigVariable) Name() string {
return fmt.Sprintf("var.%s", n.Variable.Name)
}
func (n *GraphNodeConfigVariable) ConfigType() GraphNodeConfigType {
return GraphNodeConfigTypeVariable
}
func (n *GraphNodeConfigVariable) DependableName() []string {
return []string{n.Name()}
}
func (n *GraphNodeConfigVariable) DependentOn() []string {
// If we don't have any value set, we don't depend on anything
if n.Value == nil {
return nil
}
// Get what we depend on based on our value
vars := n.Value.Variables
result := make([]string, 0, len(vars))
for _, v := range vars {
if vn := varNameForVar(v); vn != "" {
result = append(result, vn)
}
}
return result
}
func (n *GraphNodeConfigVariable) VariableName() string {
return n.Variable.Name
}
// GraphNodeDestroyEdgeInclude impl.
func (n *GraphNodeConfigVariable) DestroyEdgeInclude(v dag.Vertex) bool {
// Only include this variable in a destroy edge if the source vertex
// "v" has a count dependency on this variable.
cv, ok := v.(GraphNodeCountDependent)
if !ok {
return false
}
for _, d := range cv.CountDependentOn() {
for _, d2 := range n.DependableName() {
if d == d2 {
return true
}
}
}
return false
}
// GraphNodeNoopPrunable
func (n *GraphNodeConfigVariable) Noop(opts *NoopOpts) bool {
// If we have no diff, always keep this in the graph. We have to do
// this primarily for validation: we want to validate that variable
// interpolations are valid even if there are no resources that
// depend on them.
if opts.Diff == nil || opts.Diff.Empty() {
return false
}
for _, v := range opts.Graph.UpEdges(opts.Vertex).List() {
// This is terrible, but I can't think of a better way to do this.
if dag.VertexName(v) == rootNodeName {
continue
}
return false
}
return true
}
// GraphNodeProxy impl.
func (n *GraphNodeConfigVariable) Proxy() bool {
return true
}
// GraphNodeEvalable impl.
func (n *GraphNodeConfigVariable) EvalTree() EvalNode {
// If we have no value, do nothing
if n.Value == nil {
return &EvalNoop{}
}
// Otherwise, interpolate the value of this variable and set it
// within the variables mapping.
var config *ResourceConfig
variables := make(map[string]string)
return &EvalSequence{
Nodes: []EvalNode{
&EvalInterpolate{
Config: n.Value,
Output: &config,
},
&EvalVariableBlock{
Config: &config,
Variables: variables,
},
&EvalTypeCheckVariable{
Variables: variables,
ModulePath: n.ModulePath,
ModuleTree: n.ModuleTree,
},
&EvalSetVariables{
Module: &n.Module,
Variables: variables,
},
},
}
}
// GraphNodeFlattenable impl.
func (n *GraphNodeConfigVariable) Flatten(p []string) (dag.Vertex, error) {
return &GraphNodeConfigVariableFlat{
GraphNodeConfigVariable: n,
PathValue: p,
}, nil
}
type GraphNodeConfigVariableFlat struct {
*GraphNodeConfigVariable
PathValue []string
}
func (n *GraphNodeConfigVariableFlat) Name() string {
return fmt.Sprintf(
"%s.%s", modulePrefixStr(n.PathValue), n.GraphNodeConfigVariable.Name())
}
func (n *GraphNodeConfigVariableFlat) DependableName() []string {
return []string{n.Name()}
}
func (n *GraphNodeConfigVariableFlat) DependentOn() []string {
// We only wrap the dependencies and such if we have a path that is
// longer than 2 elements (root, child, more). This is because when
// flattened, variables can point outside the graph.
prefix := ""
if len(n.PathValue) > 2 {
prefix = modulePrefixStr(n.PathValue[:len(n.PathValue)-1])
}
return modulePrefixList(
n.GraphNodeConfigVariable.DependentOn(),
prefix)
}
func (n *GraphNodeConfigVariableFlat) Path() []string {
if len(n.PathValue) > 2 {
return n.PathValue[:len(n.PathValue)-1]
}
return nil
}