172 lines
6.0 KiB
Go
172 lines
6.0 KiB
Go
package refactoring
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import (
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"fmt"
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"github.com/hashicorp/terraform/internal/addrs"
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"github.com/hashicorp/terraform/internal/dag"
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"github.com/hashicorp/terraform/internal/states"
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)
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type MoveResult struct {
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From, To addrs.AbsResourceInstance
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}
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// ApplyMoves modifies in-place the given state object so that any existing
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// objects that are matched by a "from" argument of one of the move statements
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// will be moved to instead appear at the "to" argument of that statement.
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//
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// The result is a map from the unique key of each absolute address that was
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// either the source or destination of a move to a MoveResult describing
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// what happened at that address.
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//
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// ApplyMoves does not have any error situations itself, and will instead just
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// ignore any unresolvable move statements. Validation of a set of moves is
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// a separate concern applied to the configuration, because validity of
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// moves is always dependent only on the configuration, not on the state.
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//
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// ApplyMoves expects exclusive access to the given state while it's running.
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// Don't read or write any part of the state structure until ApplyMoves returns.
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func ApplyMoves(stmts []MoveStatement, state *states.State) map[addrs.UniqueKey]MoveResult {
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// The methodology here is to construct a small graph of all of the move
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// statements where the edges represent where a particular statement
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// is either chained from or nested inside the effect of another statement.
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// That then means we can traverse the graph in topological sort order
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// to gradually move objects through potentially multiple moves each.
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g := buildMoveStatementGraph(stmts)
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// If there are any cycles in the graph then we'll not take any action
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// at all. The separate validation step should detect this and return
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// an error.
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if len(g.Cycles()) != 0 {
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return nil
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}
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// The starting nodes are the ones that don't depend on any other nodes.
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startNodes := make(dag.Set, len(stmts))
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for _, v := range g.Vertices() {
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if len(g.UpEdges(v)) == 0 {
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startNodes.Add(v)
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}
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}
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results := make(map[addrs.UniqueKey]MoveResult)
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g.DepthFirstWalk(startNodes, func(v dag.Vertex, depth int) error {
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stmt := v.(*MoveStatement)
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for _, ms := range state.Modules {
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modAddr := ms.Addr
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if !stmt.From.SelectsModule(modAddr) {
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continue
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}
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// We now know that the current module is relevant but what
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// we'll do with it depends on the object kind.
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switch kind := stmt.ObjectKind(); kind {
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case addrs.MoveEndpointModule:
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// For a module endpoint we just try the module address
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// directly.
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if newAddr, matches := modAddr.MoveDestination(stmt.From, stmt.To); matches {
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// We need to visit all of the resource instances in the
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// module and record them individually as results.
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for _, rs := range ms.Resources {
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relAddr := rs.Addr.Resource
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for key := range rs.Instances {
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oldInst := relAddr.Instance(key).Absolute(modAddr)
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newInst := relAddr.Instance(key).Absolute(newAddr)
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result := MoveResult{
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From: oldInst,
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To: newInst,
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}
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results[oldInst.UniqueKey()] = result
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results[newInst.UniqueKey()] = result
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}
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}
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state.MoveModuleInstance(modAddr, newAddr)
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continue
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}
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case addrs.MoveEndpointResource:
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// For a resource endpoint we need to search each of the
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// resources and resource instances in the module.
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for _, rs := range ms.Resources {
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rAddr := rs.Addr
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if newAddr, matches := rAddr.MoveDestination(stmt.From, stmt.To); matches {
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for key := range rs.Instances {
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oldInst := rAddr.Instance(key)
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newInst := newAddr.Instance(key)
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result := MoveResult{
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From: oldInst,
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To: newInst,
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}
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results[oldInst.UniqueKey()] = result
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results[newInst.UniqueKey()] = result
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}
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state.MoveAbsResource(rAddr, newAddr)
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continue
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}
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for key := range rs.Instances {
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iAddr := rAddr.Instance(key)
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if newAddr, matches := iAddr.MoveDestination(stmt.From, stmt.To); matches {
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result := MoveResult{From: iAddr, To: newAddr}
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results[iAddr.UniqueKey()] = result
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results[newAddr.UniqueKey()] = result
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state.MoveAbsResourceInstance(iAddr, newAddr)
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continue
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}
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}
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}
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default:
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panic(fmt.Sprintf("unhandled move object kind %s", kind))
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}
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}
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return nil
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})
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// FIXME: In the case of either chained or nested moves, "results" will
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// be left in a pretty interesting shape where the "old" address will
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// refer to a result that describes only the first step, while the "new"
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// address will refer to a result that describes only the last step.
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// To make that actually useful we'll need a different strategy where
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// the result describes the _effective_ source and destination, skipping
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// over any intermediate steps we took to get there, so that ultimately
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// we'll have enough information to annotate items in the plan with the
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// addresses the originally moved from.
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return results
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}
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// buildMoveStatementGraph constructs a dependency graph of the given move
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// statements, where the nodes are all pointers to statements in the given
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// slice and the edges represent either chaining or nesting relationships.
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//
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// buildMoveStatementGraph doesn't do any validation of the graph, so it
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// may contain cycles and other sorts of invalidity.
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func buildMoveStatementGraph(stmts []MoveStatement) *dag.AcyclicGraph {
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g := &dag.AcyclicGraph{}
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for _, stmt := range stmts {
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// The graph nodes are pointers to the actual statements directly.
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g.Add(&stmt)
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}
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// Now we'll add the edges representing chaining and nesting relationships.
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// We assume that a reasonable configuration will have at most tens of
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// move statements and thus this N*M algorithm is acceptable.
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for dependerI := range stmts {
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depender := &stmts[dependerI]
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for dependeeI := range stmts {
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dependee := &stmts[dependeeI]
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dependeeTo := dependee.To
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dependerFrom := depender.From
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if dependerFrom.CanChainFrom(dependeeTo) || dependerFrom.NestedWithin(dependeeTo) {
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g.Connect(dag.BasicEdge(depender, dependee))
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}
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}
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}
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return g
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}
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