terraform/builtin/providers/scaleway/helpers.go

85 lines
2.1 KiB
Go

package scaleway
import (
"fmt"
"time"
"github.com/hashicorp/terraform/helper/resource"
"github.com/scaleway/scaleway-cli/pkg/api"
)
// Bool returns a pointer to of the bool value passed in.
func Bool(val bool) *bool {
return &val
}
// String returns a pointer to of the string value passed in.
func String(val string) *string {
return &val
}
// deleteRunningServer terminates the server and waits until it is removed.
func deleteRunningServer(scaleway *api.ScalewayAPI, server *api.ScalewayServer) error {
err := scaleway.PostServerAction(server.Identifier, "terminate")
if err != nil {
if serr, ok := err.(api.ScalewayAPIError); ok {
if serr.StatusCode == 404 {
return nil
}
}
return err
}
return resource.Retry(20*time.Minute, func() *resource.RetryError {
_, err := scaleway.GetServer(server.Identifier)
if err == nil {
return resource.RetryableError(fmt.Errorf("Waiting for server %q to be deleted", server.Identifier))
}
if serr, ok := err.(api.ScalewayAPIError); ok {
if serr.StatusCode == 404 {
return nil
}
}
return resource.RetryableError(err)
})
}
// deleteStoppedServer needs to cleanup attached root volumes. this is not done
// automatically by Scaleway
func deleteStoppedServer(scaleway *api.ScalewayAPI, server *api.ScalewayServer) error {
if err := scaleway.DeleteServer(server.Identifier); err != nil {
return err
}
if rootVolume, ok := server.Volumes["0"]; ok {
if err := scaleway.DeleteVolume(rootVolume.Identifier); err != nil {
return err
}
}
return nil
}
// NOTE copied from github.com/scaleway/scaleway-cli/pkg/api/helpers.go
// the helpers.go file pulls in quite a lot dependencies, and they're just convenience wrappers anyway
func waitForServerState(scaleway *api.ScalewayAPI, serverID, targetState string) error {
return resource.Retry(20*time.Minute, func() *resource.RetryError {
s, err := scaleway.GetServer(serverID)
if err != nil {
return resource.NonRetryableError(err)
}
if s.State != targetState {
return resource.RetryableError(fmt.Errorf("Waiting for server to enter %q state", targetState))
}
return nil
})
}