176 lines
4.4 KiB
Go
176 lines
4.4 KiB
Go
package config
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import (
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"bytes"
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"encoding/gob"
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"github.com/mitchellh/copystructure"
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"github.com/mitchellh/reflectwalk"
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)
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// UnknownVariableValue is a sentinel value that can be used
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// to denote that the value of a variable is unknown at this time.
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// RawConfig uses this information to build up data about
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// unknown keys.
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const UnknownVariableValue = "74D93920-ED26-11E3-AC10-0800200C9A66"
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// RawConfig is a structure that holds a piece of configuration
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// where te overall structure is unknown since it will be used
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// to configure a plugin or some other similar external component.
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//
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// RawConfigs can be interpolated with variables that come from
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// other resources, user variables, etc.
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//
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// RawConfig supports a query-like interface to request
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// information from deep within the structure.
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type RawConfig struct {
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Key string
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Raw map[string]interface{}
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Interpolations []Interpolation
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Variables map[string]InterpolatedVariable
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config map[string]interface{}
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unknownKeys []string
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}
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// NewRawConfig creates a new RawConfig structure and populates the
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// publicly readable struct fields.
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func NewRawConfig(raw map[string]interface{}) (*RawConfig, error) {
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result := &RawConfig{Raw: raw}
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if err := result.init(); err != nil {
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return nil, err
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}
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return result, nil
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}
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// Value returns the value of the configuration if this configuration
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// has a Key set. If this does not have a Key set, nil will be returned.
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func (r *RawConfig) Value() interface{} {
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if c := r.Config(); c != nil {
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if v, ok := c[r.Key]; ok {
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return v
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}
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}
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return r.Raw[r.Key]
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}
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// Config returns the entire configuration with the variables
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// interpolated from any call to Interpolate.
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//
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// If any interpolated variables are unknown (value set to
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// UnknownVariableValue), the first non-container (map, slice, etc.) element
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// will be removed from the config. The keys of unknown variables
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// can be found using the UnknownKeys function.
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//
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// By pruning out unknown keys from the configuration, the raw
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// structure will always successfully decode into its ultimate
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// structure using something like mapstructure.
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func (r *RawConfig) Config() map[string]interface{} {
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return r.config
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}
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// Interpolate uses the given mapping of variable values and uses
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// those as the values to replace any variables in this raw
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// configuration.
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//
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// Any prior calls to Interpolate are replaced with this one.
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//
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// If a variable key is missing, this will panic.
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func (r *RawConfig) Interpolate(vs map[string]string) error {
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config, err := copystructure.Copy(r.Raw)
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if err != nil {
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return err
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}
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r.config = config.(map[string]interface{})
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fn := func(i Interpolation) (string, error) {
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return i.Interpolate(vs)
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}
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w := &interpolationWalker{F: fn, Replace: true}
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err = reflectwalk.Walk(r.config, w)
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if err != nil {
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return err
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}
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r.unknownKeys = w.unknownKeys
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return nil
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}
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func (r *RawConfig) init() error {
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r.config = r.Raw
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r.Interpolations = nil
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r.Variables = nil
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fn := func(i Interpolation) (string, error) {
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r.Interpolations = append(r.Interpolations, i)
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for k, v := range i.Variables() {
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if r.Variables == nil {
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r.Variables = make(map[string]InterpolatedVariable)
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}
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r.Variables[k] = v
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}
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return "", nil
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}
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walker := &interpolationWalker{F: fn}
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if err := reflectwalk.Walk(r.Raw, walker); err != nil {
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return err
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}
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return nil
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}
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func (r *RawConfig) merge(r2 *RawConfig) *RawConfig {
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rawRaw, err := copystructure.Copy(r.Raw)
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if err != nil {
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panic(err)
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}
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raw := rawRaw.(map[string]interface{})
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for k, v := range r2.Raw {
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raw[k] = v
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}
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result, err := NewRawConfig(raw)
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if err != nil {
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panic(err)
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}
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return result
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}
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// UnknownKeys returns the keys of the configuration that are unknown
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// because they had interpolated variables that must be computed.
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func (r *RawConfig) UnknownKeys() []string {
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return r.unknownKeys
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}
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// See GobEncode
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func (r *RawConfig) GobDecode(b []byte) error {
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err := gob.NewDecoder(bytes.NewReader(b)).Decode(&r.Raw)
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if err != nil {
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return err
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}
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return r.init()
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}
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// GobEncode is a custom Gob encoder to use so that we only include the
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// raw configuration. Interpolated variables and such are lost and the
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// tree of interpolated variables is recomputed on decode, since it is
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// referentially transparent.
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func (r *RawConfig) GobEncode() ([]byte, error) {
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var buf bytes.Buffer
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if err := gob.NewEncoder(&buf).Encode(r.Raw); err != nil {
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return nil, err
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}
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return buf.Bytes(), nil
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}
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