224 lines
6.6 KiB
Go
224 lines
6.6 KiB
Go
package configschema
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import (
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"runtime"
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"sync"
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"unsafe"
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"github.com/hashicorp/hcl/v2/hcldec"
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"github.com/zclconf/go-cty/cty"
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)
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var mapLabelNames = []string{"key"}
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// specCache is a global cache of all the generated hcldec.Spec values for
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// Blocks. This cache is used by the Block.DecoderSpec method to memoize calls
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// and prevent unnecessary regeneration of the spec, especially when they are
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// large and deeply nested.
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// Caching these externally rather than within the struct is required because
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// Blocks are used by value and copied when working with NestedBlocks, and the
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// copying of the value prevents any safe synchronisation of the struct itself.
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//
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// While we are using the *Block pointer as the cache key, and the Block
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// contents are mutable, once a Block is created it is treated as immutable for
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// the duration of its life. Because a Block is a representation of a logical
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// schema, which cannot change while it's being used, any modifications to the
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// schema during execution would be an error.
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type specCache struct {
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sync.Mutex
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specs map[uintptr]hcldec.Spec
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}
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var decoderSpecCache = specCache{
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specs: map[uintptr]hcldec.Spec{},
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}
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// get returns the Spec associated with eth given Block, or nil if non is
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// found.
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func (s *specCache) get(b *Block) hcldec.Spec {
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s.Lock()
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defer s.Unlock()
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k := uintptr(unsafe.Pointer(b))
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return s.specs[k]
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}
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// set stores the given Spec as being the result of b.DecoderSpec().
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func (s *specCache) set(b *Block, spec hcldec.Spec) {
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s.Lock()
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defer s.Unlock()
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// the uintptr value gets us a unique identifier for each block, without
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// tying this to the block value itself.
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k := uintptr(unsafe.Pointer(b))
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if _, ok := s.specs[k]; ok {
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return
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}
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s.specs[k] = spec
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// This must use a finalizer tied to the Block, otherwise we'll continue to
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// build up Spec values as the Blocks are recycled.
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runtime.SetFinalizer(b, s.delete)
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}
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// delete removes the spec associated with the given Block.
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func (s *specCache) delete(b *Block) {
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s.Lock()
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defer s.Unlock()
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k := uintptr(unsafe.Pointer(b))
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delete(s.specs, k)
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}
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// DecoderSpec returns a hcldec.Spec that can be used to decode a HCL Body
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// using the facilities in the hcldec package.
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//
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// The returned specification is guaranteed to return a value of the same type
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// returned by method ImpliedType, but it may contain null values if any of the
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// block attributes are defined as optional and/or computed respectively.
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func (b *Block) DecoderSpec() hcldec.Spec {
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ret := hcldec.ObjectSpec{}
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if b == nil {
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return ret
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}
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if spec := decoderSpecCache.get(b); spec != nil {
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return spec
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}
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for name, attrS := range b.Attributes {
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ret[name] = attrS.decoderSpec(name)
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}
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for name, blockS := range b.BlockTypes {
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if _, exists := ret[name]; exists {
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// This indicates an invalid schema, since it's not valid to
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// define both an attribute and a block type of the same name.
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// However, we don't raise this here since it's checked by
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// InternalValidate.
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continue
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}
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childSpec := blockS.Block.DecoderSpec()
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// We can only validate 0 or 1 for MinItems, because a dynamic block
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// may satisfy any number of min items while only having a single
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// block in the config. We cannot validate MaxItems because a
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// configuration may have any number of dynamic blocks
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minItems := 0
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if blockS.MinItems > 1 {
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minItems = 1
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}
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switch blockS.Nesting {
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case NestingSingle, NestingGroup:
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ret[name] = &hcldec.BlockSpec{
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TypeName: name,
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Nested: childSpec,
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Required: blockS.MinItems == 1,
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}
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if blockS.Nesting == NestingGroup {
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ret[name] = &hcldec.DefaultSpec{
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Primary: ret[name],
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Default: &hcldec.LiteralSpec{
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Value: blockS.EmptyValue(),
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},
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}
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}
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case NestingList:
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// We prefer to use a list where possible, since it makes our
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// implied type more complete, but if there are any
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// dynamically-typed attributes inside we must use a tuple
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// instead, at the expense of our type then not being predictable.
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if blockS.Block.ImpliedType().HasDynamicTypes() {
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ret[name] = &hcldec.BlockTupleSpec{
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TypeName: name,
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Nested: childSpec,
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MinItems: minItems,
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}
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} else {
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ret[name] = &hcldec.BlockListSpec{
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TypeName: name,
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Nested: childSpec,
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MinItems: minItems,
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}
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}
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case NestingSet:
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// We forbid dynamically-typed attributes inside NestingSet in
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// InternalValidate, so we don't do anything special to handle
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// that here. (There is no set analog to tuple and object types,
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// because cty's set implementation depends on knowing the static
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// type in order to properly compute its internal hashes.)
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ret[name] = &hcldec.BlockSetSpec{
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TypeName: name,
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Nested: childSpec,
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MinItems: minItems,
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}
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case NestingMap:
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// We prefer to use a list where possible, since it makes our
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// implied type more complete, but if there are any
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// dynamically-typed attributes inside we must use a tuple
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// instead, at the expense of our type then not being predictable.
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if blockS.Block.ImpliedType().HasDynamicTypes() {
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ret[name] = &hcldec.BlockObjectSpec{
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TypeName: name,
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Nested: childSpec,
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LabelNames: mapLabelNames,
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}
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} else {
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ret[name] = &hcldec.BlockMapSpec{
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TypeName: name,
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Nested: childSpec,
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LabelNames: mapLabelNames,
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}
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}
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default:
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// Invalid nesting type is just ignored. It's checked by
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// InternalValidate.
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continue
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}
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}
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decoderSpecCache.set(b, ret)
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return ret
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}
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func (a *Attribute) decoderSpec(name string) hcldec.Spec {
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ret := &hcldec.AttrSpec{Name: name}
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if a == nil {
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return ret
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}
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if a.NestedType != nil {
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// FIXME: a panic() is a bad UX. Fix this, probably by extending
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// InternalValidate() to check Attribute schemas as well and calling it
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// when we get the schema from the provider in Context().
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if a.Type != cty.NilType {
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panic("Invalid attribute schema: NestedType and Type cannot both be set. This is a bug in the provider.")
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}
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ty := a.NestedType.ImpliedType()
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ret.Type = ty
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ret.Required = a.Required || a.NestedType.MinItems > 0
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return ret
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}
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ret.Type = a.Type
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ret.Required = a.Required
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return ret
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}
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// listOptionalAttrsFromObject is a helper function which does *not* recurse
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// into NestedType Attributes, because the optional types for each of those will
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// belong to their own cty.Object definitions. It is used in other functions
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// which themselves handle that recursion.
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func listOptionalAttrsFromObject(o *Object) []string {
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var ret []string
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for name, attr := range o.Attributes {
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if attr.Optional == true {
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ret = append(ret, name)
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}
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}
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return ret
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}
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