package dag import ( "fmt" "sync" ) // AcyclicGraph is a specialization of Graph that cannot have cycles. With // this property, we get the property of sane graph traversal. type AcyclicGraph struct { Graph } // WalkFunc is the callback used for walking the graph. type WalkFunc func(Vertex) // Root returns the root of the DAG, or an error. // // Complexity: O(V) func (g *AcyclicGraph) Root() (Vertex, error) { roots := make([]Vertex, 0, 1) for _, v := range g.Vertices() { if g.UpEdges(v).Len() == 0 { roots = append(roots, v) } } if len(roots) > 1 { // TODO(mitchellh): make this error message a lot better return nil, fmt.Errorf("multiple roots: %#v", roots) } if len(roots) == 0 { return nil, fmt.Errorf("no roots found") } return roots[0], nil } // Walk walks the graph, calling your callback as each node is visited. // This will walk nodes in parallel if it can. func (g *AcyclicGraph) Walk(cb WalkFunc) error { // We require a root to walk. root, err := g.Root() if err != nil { return err } // Build the waitgroup that signals when we're done var wg sync.WaitGroup wg.Add(g.vertices.Len()) doneCh := make(chan struct{}) go func() { defer close(doneCh) wg.Wait() }() // Start walking! visitCh := make(chan Vertex, g.vertices.Len()) visitCh <- root for { select { case v := <-visitCh: go g.walkVertex(v, cb, visitCh, &wg) case <-doneCh: goto WALKDONE } } WALKDONE: return nil } func (g *AcyclicGraph) walkVertex( v Vertex, cb WalkFunc, nextCh chan<- Vertex, wg *sync.WaitGroup) { defer wg.Done() // Call the callback on this vertex cb(v) // Walk all the children in parallel for _, v := range g.DownEdges(v).List() { nextCh <- v.(Vertex) } }