package command import ( "bytes" "fmt" "sort" "strings" "github.com/hashicorp/terraform/terraform" "github.com/mitchellh/colorstring" ) // FormatStateOpts are the options for formatting a state. type FormatStateOpts struct { // State is the state to format. This is required. State *terraform.State // Color is the colorizer. This is optional. Color *colorstring.Colorize // ModuleDepth is the depth of the modules to expand. By default this // is zero which will not expand modules at all. ModuleDepth int } // FormatState takes a state and returns a string func FormatState(opts *FormatStateOpts) string { if opts.Color == nil { panic("colorize not given") } s := opts.State if len(s.Modules) == 0 { return "The state file is empty. No resources are represented." } var buf bytes.Buffer buf.WriteString("[reset]") // Format all the modules for _, m := range s.Modules { if len(m.Path)-1 <= opts.ModuleDepth || opts.ModuleDepth == -1 { formatStateModuleExpand(&buf, m, opts) } else { formatStateModuleSingle(&buf, m, opts) } } // Write the outputs for the root module m := s.RootModule() if len(m.Outputs) > 0 { buf.WriteString("\nOutputs:\n\n") // Sort the outputs ks := make([]string, 0, len(m.Outputs)) for k, _ := range m.Outputs { ks = append(ks, k) } sort.Strings(ks) // Output each output k/v pair for _, k := range ks { v := m.Outputs[k] buf.WriteString(fmt.Sprintf("%s = %s\n", k, v)) } } return opts.Color.Color(strings.TrimSpace(buf.String())) } func formatStateModuleExpand( buf *bytes.Buffer, m *terraform.ModuleState, opts *FormatStateOpts) { var moduleName string if !m.IsRoot() { moduleName = fmt.Sprintf("module.%s", strings.Join(m.Path[1:], ".")) } // First get the names of all the resources so we can show them // in alphabetical order. names := make([]string, 0, len(m.Resources)) for name, _ := range m.Resources { names = append(names, name) } sort.Strings(names) // Go through each resource and begin building up the output. for _, k := range names { name := k if moduleName != "" { name = moduleName + "." + name } rs := m.Resources[k] is := rs.Primary var id string if is != nil { id = is.ID } if id == "" { id = "" } taintStr := "" if rs.Primary.Tainted { taintStr = " (tainted)" } buf.WriteString(fmt.Sprintf("%s:%s\n", name, taintStr)) buf.WriteString(fmt.Sprintf(" id = %s\n", id)) if is != nil { // Sort the attributes attrKeys := make([]string, 0, len(is.Attributes)) for ak, _ := range is.Attributes { // Skip the id attribute since we just show the id directly if ak == "id" { continue } attrKeys = append(attrKeys, ak) } sort.Strings(attrKeys) // Output each attribute for _, ak := range attrKeys { av := is.Attributes[ak] buf.WriteString(fmt.Sprintf(" %s = %s\n", ak, av)) } } } buf.WriteString("[reset]\n") } func formatStateModuleSingle( buf *bytes.Buffer, m *terraform.ModuleState, opts *FormatStateOpts) { // Header with the module name buf.WriteString(fmt.Sprintf("module.%s\n", strings.Join(m.Path[1:], "."))) // Now just write how many resources are in here. buf.WriteString(fmt.Sprintf(" %d resource(s)\n", len(m.Resources))) }