package remote import ( "bytes" "io/ioutil" "os" "testing" "github.com/hashicorp/terraform/state" "github.com/hashicorp/terraform/terraform" ) // testClient is a generic function to test any client. func testClient(t *testing.T, c Client) { var buf bytes.Buffer s := state.TestStateInitial() if err := terraform.WriteState(s, &buf); err != nil { t.Fatalf("err: %s", err) } data := buf.Bytes() if err := c.Put(data); err != nil { t.Fatalf("put: %s", err) } p, err := c.Get() if err != nil { t.Fatalf("get: %s", err) } if !bytes.Equal(p.Data, data) { t.Fatalf("bad: %#v", p) } if err := c.Delete(); err != nil { t.Fatalf("delete: %s", err) } p, err = c.Get() if err != nil { t.Fatalf("get: %s", err) } if p != nil { t.Fatalf("bad: %#v", p) } } func TestRemoteClient_noPayload(t *testing.T) { s := &State{ Client: nilClient{}, } if err := s.RefreshState(); err != nil { t.Fatal("error refreshing empty remote state") } } // nilClient returns nil for everything type nilClient struct{} func (nilClient) Get() (*Payload, error) { return nil, nil } func (c nilClient) Put([]byte) error { return nil } func (c nilClient) Delete() error { return nil } // ensure that remote state can be properly initialized func TestRemoteClient_stateInit(t *testing.T) { localStateFile, err := ioutil.TempFile("", "tf") if err != nil { t.Fatal(err) } // we need to remove the temp files so we recognize there's no local or // remote state. localStateFile.Close() os.Remove(localStateFile.Name()) defer os.Remove(localStateFile.Name()) remoteStateFile, err := ioutil.TempFile("", "tf") if err != nil { t.Fatal(err) } remoteStateFile.Close() os.Remove(remoteStateFile.Name()) defer os.Remove(remoteStateFile.Name()) // Now we need an empty state to initialize the state files. newState := terraform.NewState() newState.Remote = &terraform.RemoteState{ Type: "_local", Config: map[string]string{"path": remoteStateFile.Name()}, } remoteClient := &FileClient{ Path: remoteStateFile.Name(), } cache := &state.CacheState{ Cache: &state.LocalState{ Path: localStateFile.Name(), }, Durable: &State{ Client: remoteClient, }, } // This will write the local state file, and set the state field in the CacheState err = cache.WriteState(newState) if err != nil { t.Fatal(err) } // This will persist the local state we just wrote to the remote state file err = cache.PersistState() if err != nil { t.Fatal(err) } // now compare the two state files just to be sure localData, err := ioutil.ReadFile(localStateFile.Name()) if err != nil { t.Fatal(err) } remoteData, err := ioutil.ReadFile(remoteStateFile.Name()) if err != nil { t.Fatal(err) } if !bytes.Equal(localData, remoteData) { t.Log("state files don't match") t.Log("Local:\n", string(localData)) t.Log("Remote:\n", string(remoteData)) t.Fatal("failed to initialize remote state") } }