package msgpack import ( "math" "reflect" "github.com/vmihailenco/msgpack/codes" ) // EncodeUint encodes an uint64 in 1, 2, 3, 5, or 9 bytes. func (e *Encoder) EncodeUint(v uint64) error { if v <= math.MaxInt8 { return e.w.WriteByte(byte(v)) } if v <= math.MaxUint8 { return e.write1(codes.Uint8, v) } if v <= math.MaxUint16 { return e.write2(codes.Uint16, v) } if v <= math.MaxUint32 { return e.write4(codes.Uint32, uint32(v)) } return e.write8(codes.Uint64, v) } // EncodeInt encodes an int64 in 1, 2, 3, 5, or 9 bytes. func (e *Encoder) EncodeInt(v int64) error { if v >= 0 { return e.EncodeUint(uint64(v)) } if v >= int64(int8(codes.NegFixedNumLow)) { return e.w.WriteByte(byte(v)) } if v >= math.MinInt8 { return e.write1(codes.Int8, uint64(v)) } if v >= math.MinInt16 { return e.write2(codes.Int16, uint64(v)) } if v >= math.MinInt32 { return e.write4(codes.Int32, uint32(v)) } return e.write8(codes.Int64, uint64(v)) } func (e *Encoder) EncodeFloat32(n float32) error { return e.write4(codes.Float, math.Float32bits(n)) } func (e *Encoder) EncodeFloat64(n float64) error { return e.write8(codes.Double, math.Float64bits(n)) } func (e *Encoder) write1(code codes.Code, n uint64) error { e.buf = e.buf[:2] e.buf[0] = byte(code) e.buf[1] = byte(n) return e.write(e.buf) } func (e *Encoder) write2(code codes.Code, n uint64) error { e.buf = e.buf[:3] e.buf[0] = byte(code) e.buf[1] = byte(n >> 8) e.buf[2] = byte(n) return e.write(e.buf) } func (e *Encoder) write4(code codes.Code, n uint32) error { e.buf = e.buf[:5] e.buf[0] = byte(code) e.buf[1] = byte(n >> 24) e.buf[2] = byte(n >> 16) e.buf[3] = byte(n >> 8) e.buf[4] = byte(n) return e.write(e.buf) } func (e *Encoder) write8(code codes.Code, n uint64) error { e.buf = e.buf[:9] e.buf[0] = byte(code) e.buf[1] = byte(n >> 56) e.buf[2] = byte(n >> 48) e.buf[3] = byte(n >> 40) e.buf[4] = byte(n >> 32) e.buf[5] = byte(n >> 24) e.buf[6] = byte(n >> 16) e.buf[7] = byte(n >> 8) e.buf[8] = byte(n) return e.write(e.buf) } func encodeInt64Value(e *Encoder, v reflect.Value) error { return e.EncodeInt(v.Int()) } func encodeUint64Value(e *Encoder, v reflect.Value) error { return e.EncodeUint(v.Uint()) } func encodeFloat32Value(e *Encoder, v reflect.Value) error { return e.EncodeFloat32(float32(v.Float())) } func encodeFloat64Value(e *Encoder, v reflect.Value) error { return e.EncodeFloat64(v.Float()) }