package resource import ( "errors" "fmt" "log" "time" ) // StateRefreshFunc is a function type used for StateChangeConf that is // responsible for refreshing the item being watched for a state change. // // It returns three results. `result` is any object that will be returned // as the final object after waiting for state change. This allows you to // return the final updated object, for example an EC2 instance after refreshing // it. // // `state` is the latest state of that object. And `err` is any error that // may have happened while refreshing the state. type StateRefreshFunc func() (result interface{}, state string, err error) // StateChangeConf is the configuration struct used for `WaitForState`. type StateChangeConf struct { Pending []string // States that are "allowed" and will continue trying Refresh StateRefreshFunc // Refreshes the current state Target string // Target state Timeout time.Duration // The amount of time to wait before timeout } type waitResult struct { obj interface{} err error } // WaitForState watches an object and waits for it to achieve the state // specified in the configuration using the specified Refresh() func, // waiting the number of seconds specified in the timeout configuration. func (conf *StateChangeConf) WaitForState() (i interface{}, err error) { log.Printf("Waiting for state to become: %s", conf.Target) notfoundTick := 0 result := make(chan waitResult, 1) go func() { for { var currentState string i, currentState, err = conf.Refresh() if err != nil { result <- waitResult{nil, err} return } if i == nil { // If we didn't find the resource, check if we have been // not finding it for awhile, and if so, report an error. notfoundTick += 1 if notfoundTick > 20 { result <- waitResult{nil, errors.New("couldn't find resource")} return } } else { // Reset the counter for when a resource isn't found notfoundTick = 0 if currentState == conf.Target { result <- waitResult{i, nil} return } found := false for _, allowed := range conf.Pending { if currentState == allowed { found = true break } } if !found { result <- waitResult{nil, fmt.Errorf("unexpected state '%s', wanted target '%s'", currentState, conf.Target)} return } } } // Wait between refreshes time.Sleep(2 * time.Second) }() select { case waitResult := <-result: err := waitResult.err i = waitResult.obj return i, err case <-time.After(conf.Timeout): err := fmt.Errorf("timeout while waiting for state to become '%s'", conf.Target) i = nil return i, err } }