package module import ( "reflect" "strings" "testing" ) func TestTreeLoad(t *testing.T) { storage := testStorage(t) tree := NewTree(testConfig(t, "basic")) if tree.Loaded() { t.Fatal("should not be loaded") } // This should error because we haven't gotten things yet if err := tree.Load(storage, GetModeNone); err == nil { t.Fatal("should error") } if tree.Loaded() { t.Fatal("should not be loaded") } // This should get things if err := tree.Load(storage, GetModeGet); err != nil { t.Fatalf("err: %s", err) } if !tree.Loaded() { t.Fatal("should be loaded") } // This should no longer error if err := tree.Load(storage, GetModeNone); err != nil { t.Fatalf("err: %s", err) } actual := strings.TrimSpace(tree.String()) expected := strings.TrimSpace(treeLoadStr) if actual != expected { t.Fatalf("bad: \n\n%s", actual) } } func TestTreeLoad_duplicate(t *testing.T) { storage := testStorage(t) tree := NewTree(testConfig(t, "dup")) if tree.Loaded() { t.Fatal("should not be loaded") } // This should get things if err := tree.Load(storage, GetModeGet); err == nil { t.Fatalf("should error") } } func TestTreeModules(t *testing.T) { tree := NewTree(testConfig(t, "basic")) actual := tree.Modules() expected := []*Module{ &Module{Name: "foo", Source: "./foo"}, } if !reflect.DeepEqual(actual, expected) { t.Fatalf("bad: %#v", actual) } } func TestTreeName(t *testing.T) { tree := NewTree(testConfig(t, "basic")) actual := tree.Name() if actual != "" { t.Fatalf("bad: %#v", actual) } } func TestTreeValidate_badChild(t *testing.T) { tree := NewTree(testConfig(t, "validate-child-bad")) if err := tree.Load(testStorage(t), GetModeGet); err != nil { t.Fatalf("err: %s", err) } if err := tree.Validate(); err == nil { t.Fatal("should error") } } func TestTreeValidate_badRoot(t *testing.T) { tree := NewTree(testConfig(t, "validate-root-bad")) if err := tree.Load(testStorage(t), GetModeGet); err != nil { t.Fatalf("err: %s", err) } if err := tree.Validate(); err == nil { t.Fatal("should error") } } func TestTreeValidate_good(t *testing.T) { tree := NewTree(testConfig(t, "validate-child-good")) if err := tree.Load(testStorage(t), GetModeGet); err != nil { t.Fatalf("err: %s", err) } if err := tree.Validate(); err != nil { t.Fatalf("err: %s", err) } } func TestTreeValidate_notLoaded(t *testing.T) { tree := NewTree(testConfig(t, "basic")) if err := tree.Validate(); err == nil { t.Fatal("should error") } } const treeLoadStr = ` foo `