In the initial move to HCL2 we started relying only on full expression
evaluation to catch attribute errors, but that's not sufficient for
resource attributes in practice because during validation we can't know
yet whether a resource reference evaluates to a single object or to a
list of objects (if count is set).
To address this, here we reinstate some static validation of resource
references by analyzing directly the reference objects, disregarding any
instance index if present, and produce errors if the remaining subsequent
traversal steps do not correspond to items within the resource type
schema.
This also allows us to produce some more specialized error messages for
certain situations. In particular, we can recognize a reference like
aws_instance.foo.count, which in 0.11 and prior was a weird special case
for determining the count value of a resource block, and offer a helpful
error showing the new length(aws_instance.foo) usage pattern.
This eventually delegates to the static traversal validation logic that
was added to the configschema package in a previous commit, which also
includes some specialized error messages that distinguish between
attributes and block types in the schema so that the errors relate more
directly to constructs the user can see in the configuration.
In future we could potentially move more of the checks from the dynamic
schema construction step to the static validation step, but resources
are the reference type that most needs this immediately due to the
ambiguity caused by the instance indexing syntax. We can safely refactor
other reference types to be statically validated in later releases.
This is verified by two pre-existing context validate tests which we
temporarily disabled during earlier work (now re-enabled) and also by a
new validate test aimed specifically at the special case for the "count"
attribute.
This allows basic static validation of a traversal against a schema, to
verify that it represents a valid path through the structural parts of
the schema.
The main purpose of this is to produce better error messages (using our
knowledge of the schema) than we'd be able to achieve by just relying
on HCL expression evaluation errors. This is particularly important for
nested blocks because it may not be obvious whether one is represented
internally by a set or a list, and incorrect usage would otherwise produce
a confusing HCL-oriented error message.
These overly-general interfaces are no longer used anywhere, and their
presence in the important-sounding semantics.go file was a distracting
red herring.
We'd previously replaced the one checker in here with a simple helper
function for checking input variables, and that's arguably more at home
with all of the other InputValue functionality in variables.go, and that
allows us to remove semantics.go (and its associated test file) altogether
and make room for some forthcoming new files for static validation.
We want the forthcoming v0.12.0 release to be the last significant
breaking change to our main configuration constructs for a long time, but
not everything could be implemented in that release.
As a compromise then, we reserve various names we have some intent of
using in a future release so that such future uses will not be a further
breaking change later.
Some of these names are associated with specific short-term plans, while
others are reserved conservatively for possible later work and may be
"un-reserved" in a later release if we don't end up using them. The ones
that we expect to use in the near future were already being handled, so
we'll continue to decode them at the config layer but also produce an
error so that we don't get weird behavior downstream where the
corresponding features don't work yet.
* backend/azurerm: removing the `arm_` prefix from keys
* removing the deprecated fields test because the deprecation makes it fail
* authentication: support for custom resource manager endpoints
* Adding debug prefixes to the log statements
A lot of commands used `c.Meta.flagSet()` to create the initial flagset for the command, while quite a few of them didn’t actually use or support the flags that are then added.
So I updated a few commands to use `flag.NewFlagSet()` instead to only add the flags that are actually needed/supported.
Additionally this prevents a few commands from using locking while they actually don’t need locking (as locking is enabled as a default in `c.Meta.flagSet()`.
* adding acceptance tests for msi auth
* including the resource group name in the tests
* backend/azurerm: support for authenticating using a SAS Token
* resolving merge conflicts
* moving the defer to prior to the error
* backend/azurerm: support for authenticating via msi
* adding acceptance tests for msi auth
* including the resource group name in the tests
* support for using the test client via msi
* vendor updates
- updating to v21.3.0 of github.com/Azure/azure-sdk-for-go
- updating to v10.15.4 of github.com/Azure/go-autorest
- vendoring github.com/hashicorp/go-azure-helpers @ 0.1.1
* backend/azurerm: refactoring to use the new auth package
- refactoring the backend to use a shared client via the new auth package
- adding tests covering both Service Principal and Access Key auth
- support for authenticating using a proxy
- rewriting the backend documentation to include examples of both authentication types
* switching to use the build-in logging function
* documenting it's also possible to retrieve the access key from an env var
...and one other reference to the application data directory.
Context:
https://docs.microsoft.com/en-us/windows/desktop/shell/knownfolderid#folderid_roamingappdata
In newer Windows versions, the folder accessible as `%APPDATA%` (and via various
APIs) is actually at something like "documents and settings\user\application
data\roaming", while earlier versions omit the "\roaming" part of the path. This
means you can confuse people by referring to the "application data" directory by
its human name, because "roaming" is the real application data directory, but it
looks like a subdirectory of "application data".
Thus, it's less confusing to just use the `%APPDATA%` variable, with the added
benefit that you can copy and paste the path and it'll just work in most places.
In order to support free organizations, we need a way to load the `remote` backend and then, depending on the used offering/plan, enable or disable remote operations.
In other words, we should be able to dynamically fall back to the `local` backend if needed, after first configuring the `remote` backend.
To make this works we need to change the way this was done previously when the env var `TF_FORCE_LOCAL_BACKEND` was set. The clear difference of course being that the env var would be available on startup, while the used offering/plan is only known after being able to connect to TFE.
When verifying the signature of the SHA256SUMS file, we have been
hardcoding HashiCorp's public GPG key and using it as the keyring.
Going forward, Terraform will get a list of valid public keys for a
provider from the Terraform Registry (registry.terraform.io), and use
them as the keyring for the openpgp verification func.
Next to adding the locking for the `state push` command, this commit also fixes a small bug where the lock would not be propertly released when running the `state show` command.
And finally it renames some variables in the `[un]taint` code in order to try to standardize the var names of a few frequently used variables (e.g. statemgr.Full, states.State, states.SyncState).
It's possible that a computed collection could be handled by the
attribute name, rather than the index count value.
Use a new testDiffFn for some tests, which don't work with the old
function that can't determine `computed` without the schema.
In a couple places in tests we execute a child "go build" to make a helper
program. Now that we're running in module mode, "go build" will normally
default to downloading and caching dependencies, which we don't want
because we're still using vendoring for the moment.
Therefore we need to instruct these child builds to use vendoring too,
avoiding the need to download all of the dependencies and ensuring that
we'll be building with the same dependencies that we'd use for a normal
build.