Fixes#10122
The simple fix was that we forgot to close `ReadDataApply` for the
provider. But I've always felt that this section of the code was brittle
and I wanted to put in a more robust solution. The `shadow.Close` method
uses reflection to automatically close all values.
This encodes vertex debug information into the graph log when a vertex
is visited during a walk operation. These can ordered to show how the
Graph was walked.
Add a mutex to the encoder so it can be used during a parallel walk.
Moved string literal constants used for marshaling to pre-defined constants.
Did some renaming to make the marshal* structures more consistent.
- Per our discussion around the PR to increase this initially, we
weren't sure if 1 minute would be sufficient. Well, it turns out it
wasn't for me today (we don't delete these often so not sure how
often people run into this).
Picking another somewhat arbitrary value of 5 minutes in the hopes
that it will be sufficient (today it took a little over 2 minutes).
Fixes#10075Fixes#10013
When interpolating, we were only maintaining the last known slice index.
If you had sibling slices then you could lose your slice index when
exiting the slice. The resulting behavior was that no some runs the
computed key would be: "slice.0.attr" and on others would be
"slice.attr", the latter being incorrect.
We now maintain a list of slice indexes so that as we unnest, we
properly restore the old value.
Surprisingly unrelated to the graph but the shadow graph caught this
which is great. :)
Since the Lambda CreateFunction call may include an up to 50MB payload,
the request can easily take more than a minute. This increases the
timeout to 10 minutes.
People with `uuid()` usage in their configurations would receive shadow
errors every time on plan because the UUID would change.
This is hacky fix but I also believe correct: if a shadow error contains
uuid() then we ignore the shadow error completely. This feels wrong but
I'll explain why it is likely right:
The "right" feeling solution is to create deterministic random output
across graph runs. This would require using math/rand and seeding it
with the same value each run. However, this alone probably won't work
due to Terraform's parallelism and potential to call uuid() in different
orders. In addition to this, you can't seed crypto/rand and its unlikely
that we'll NEVER use crypto/rand in the future even if we switched
uuid() to use math/rand.
Therefore, the solution is simple: if there is no shadow error, no
problem. If there is a shadow error and it contains uuid(), then ignore
it.
The method marks the start of a set of operations on the Graph, with
extra information optionally provided in the second paramter. This
returns a function with a single End method to mark the end of the set
in the logs.
Refactor the existing graph Begin/End Operation calls to use this single
method. Remove the *string types in the marshal structs, these are
strictly informational and don't need to differentiate empty vs unset
strings.
Add calls to DebugOperation for each step while building the graph.
dag.Graph is used as a value, but contains a sync data structure. This
prevents copying the value, and is needed if one wants to upgrade a Graph
to an AcyclicGraph.
The sync.Once only guards the init() method, which can be guarded
internally with nil checks on the fields. The init method could be
removed entirely with a proper constructor later on of we so choose.
The AnnotateVertex and AnnotateEdge Graph methods will allow terraform
to insert arbitray information into the encoded graph stream for later
processing.
The external api provided here is simply
dag.Graph.SetDebugWriter(io.Writer). When a writer is provided to a
Graph, it will immediately encode itself to the stream, and subsequently
encode any additional transformations to the graph. This will allow
easier logging of graph transformations without writing complete graphs
to the logs at every step. Since the marshalGraph can also be dot
encoded, this will allow translation from the JSON logs to dot graphs.
To maintain the same output, the Graph.Dot implementation needs to be
aware of GraphNodeDotter. Copy the interface into the dag package, and
make the Dot marshaler aware of which nodes implemented the interface.
This way we can remove most of the remaining dot code from terraform.
The dot format generation was done with a mix of code from the terraform
package and the dot package. Unify the dot generation code, and it into
the dag package.
Use an intermediate structure to allow a dag.Graph to marshal itself
directly. This structure will be ablt to marshal directly to JSON, or be
translated to dot format. This was we can record more information about
the graph in the debug logs, and provide a way to translate those logged
structures to dot, which is convenient for viewing the graphs.