The remote.Cmd struct could not convey any transport related error to
the caller, meaning that interrupted commands would show that they
succeeded.
Change Cmd.SetExited to accept an exit status, as well as an error to
store for the caller. Make the status and error fields internal,
require serialized access through the getter methods.
Users of remote.Cmd should not check both Cmd.Err() and Cmd.ExitStatus()
until after Wait returns.
Require communicators to call Cmd.Init before executing the command.
This will indicate incorrect usage of the remote.Cmd by causing a panic
in SetExitStatus.
Add `host_key` and `bastion_host_key` fields to the ssh communicator
config for strict host key checking.
Both fields expect the contents of an openssh formated public key. This
key can either be the remote host's public key, or the public key of the
CA which signed the remote host certificate.
Support for signed certificates is limited, because the provisioner
usually connects to a remote host by ip address rather than hostname, so
the certificate would need to be signed appropriately. Connecting via
a hostname needs to currently be done through a secondary provisioner,
like one attached to a null_resource.
Fixes#10463
I'm really surprised this flew under the radar for years...
By having unique PRNGs, the SSH communicator could and would
generate identical ScriptPaths and two provisioners running in parallel
could overwrite each other and execute the same script. This would
happen because they're both seeded by the current time which could
potentially be identical if done in parallel...
Instead, we share the rand now so that the sequence is guaranteed
unique. As an extra measure of robustness, we also multiple by the PID
so that we're also protected against two processes at the same time.
Without a seed, the "random" script path locations for the remote-exec
provisioner were actually deterministic!
Every rand.Int31() would return the same pseudorandom chain starting w/
the numbers: 1298498081, 2019727887, 1427131847, 939984059, ...
So here we properly seed the communicators so the script paths are
actually random, and multiple runs on a single remote host have much
less chance of clobbering each other.
Fixes#4186
Kudos to @DustinChaloupka for the correct hunch leading to this fix!
We've been moving away from config fields expecting file paths that
Terraform will load, instead prefering fields that expect file contents,
leaning on `file()` to do loading from a path.
This helps with consistency and also flexibility - since this makes it
easier to shift sensitive files into environment variables.
Here we add a little helper package to manage the transitional period
for these fields where we support both behaviors.
Also included is the first of several fields being shifted over - SSH
private keys in provisioner connection config.
We're moving to new field names so the behavior is more intuitive, so
instead of `key_file` it's `private_key` now.
Additional field shifts will be included in follow up PRs so they can be
reviewed and discussed individually.
On connections where no second hop is made, there's no problem if the
agent forwarding connection is denied, so we shouldn't treat that as a
fatal error.
* adds `bastion_*` fields to `connection` which add configuration for a
bastion host
* if `bastion_host` is set, connect to that host first, then jump
through it to make the SSH connection to `host`
* enables SSH Agent forwarding by default
I added a debug log line in the last commit, only to find out it’s now
logging the same info twice. So removed the double entry and tweaked
the existing once.
While fixing the vet warning also tried to improve any feedback by
showing the actual output/error instead of just the error code.
While testing this I noticed only adding stderr output is not enough as
not all error info is send to stderr, but sometimes also to stdout.
* We now return an error when you set the script_path to
C:\Windows\Temp explaining this is currently not supported
* The fix in PR #1588 is converted to the updated setup in this PR
including the unit tests
Last thing to do is add a few tests for the WinRM communicator…
This is needed as preperation for adding WinRM support. There is still
one error in the tests which needs another look, but other than that it
seems like were now ready to start working on the WinRM part…