Split the interface to change environments out from the minimal Backend
interface, to make it optional for backend implementations. If
backend.MultiState isn't implemented, return a "not implemented" from
environment related methods.
Have the Local backend delegate the MultiState methods to the proper
backend.
I made this interface way back with the original backend work and I
guess I forgot to hook it up! This is becoming an issue as I'm working
on our 2nd enhanced backend that requires this information and I
realized it was hardcoded before.
This propertly uses the CLIInit interface allowing any backend to gain
access to this data.
Fixes#12174
You're allowed to refresh with a nil module (no configs) as long as you
have state. However, if `-input=true` (default) then this would crash
since the input attempts to read the configs.
The API contract with `terraform.Context` says that the module tree must
be non-nil and loaded. To do this for other commands we create an empty
module tree. We do that here now.
This prevents Terraform from crashing on apply/destroy with a directory
with no Terraform configuration files. We allow a destroy with no files
but not an apply.
Fixes#11628
This is a simple fix to output warnings. I originally forgot to do this
since the local backend didn't have a CLI UI at the time. It does now so
this is an easy fix.
Have the defer'ed State.Unlock call append any error to the
RunningOperation.Err field. Local error would be rare and
self-correcting, but when the backend.Local is using a remote state the
error may require user intervention.
Fixes#11504
The local backend should error if `terraform plan` is called in a
directory with no Terraform config files (same behavior as 0.8.x).
**New behavior:** We now allow `terraform plan -destroy` with no
configuration files since that seems reasonable.
The local backend implementation is an implementation of
backend.Enhanced that recreates all the behavior of the CLI but through
the backend interface.