Extend the outputs JSON log message to support an `action` field (and
make the `type` and `value` fields optional). This allows us to emit a
useful output change summary as part of the plan, bringing the JSON log
output into parity with the text output.
While we do have access to the before/after values in the output
changes, attempting to wedge those into a structured log message is not
appropriate. That level of detail can be extracted from the JSON plan
output from `terraform show -json`.
This is a first pass at implementing refactoring.ValidateMoves, covering
the main validation rules.
This is not yet complete. A couple situations not yet covered are
represented by commented test cases in TestValidateMoves, although that
isn't necessarily comprehensive. We'll do a further pass of filling this
out with any other subtleties before we ship this feature.
As of this commit, refactoring.ValidateMoves doesn't actually do anything
yet (always returns nil) but the goal here is to wire in the set of all
declared instances so that refactoring.ValidateMoves will then have all
of the information it needs to encapsulate our validation rules.
The actual implementation of refactoring.ValidateMoves will follow in
subsequent commits.
In order to precisely implement the validation rules for "moved"
statements we need to be able to test whether particular instances were
declared in the configuration.
The instance expander is the source of record for which instances we
decided while creating a plan, but it's API is far more involved than what
our validation rules need, so this new AllInstances method returns a
wrapper object with a more straightforward API that provides read-only
access to just the question of whether particular instances got registered
in the expander already.
This API covers all three of the kinds of objects that move statements can
refer to. It includes module calls and resources, even though they aren't
_themselves_ "instances" in the sense we usually mean, because the module
instance addresses they are contained within _are_ instances and so we
need to take their dynamic instance keys into account when answering these
queries.
All of our MoveDestination methods have the common problem of deciding
whether the receiver is even potentially in the scope of a particular
MoveEndpointInModule, which requires that the receiver belong to an
instance of the module where the move statement was found.
Previously we had this logic inline in all three cases, but now we'll
factor it out into a shared helper function.
At first it seemed like there ought to be more factoring possible for
the AbsResource vs. AbsResourceInstance implementations, since textually
they look very similar, but in practice they only look similar because
those two types have a lot of method names in common, but the Go compiler
sees them as completely distinct and thus we must write the same logic
out twice. I did try some further refactoring to address that but it
made the resulting code significantly more complicated and, by my
judgement, harder to follow. Consequently I decided that a little
duplication was okay and warranted here because this logic is already
quite fiddly to read through and isn't likely to change significantly once
released (due to backward-compatibility promises).
Previously our MoveDestination methods only honored move statements whose
endpoints were module calls, module instances, or resources.
Now we'll additionally handle when the endpoints are individual resource
instances. This situation only applies to
AbsResourceInstance.MoveDestination because no other objects can be
contained inside of a resource instance.
This completes all of the MoveDestination cases for all supported move
statement types and moveable object types.
Previously our MoveDestination methods only honored move statements whose
endpoints were module calls or module instances.
Now we'll additionally handle when the endpoints are whole resource
addresses. This includes both renaming resource blocks and moving resource
blocks into or out of child modules.
This doesn't yet include endpoints that are specific resource _instances_,
which will follow in a subsequent commit. For the moment that situation
will always indicate a non-match.
This is a subset of the MoveDestination behavior for AbsResource and
AbsResourceInstance which deals with source and destination addresses that
refer to module calls or module instances.
They both work by delegating to ModuleInstance.MoveDestination and then
applying the same resource or resource instance address to the
newly-chosen module instance address, thus ensuring that when we move
a module we also move all of the resources inside that module in the same
way.
This doesn't yet include support for moving between specific resource or
resource instance addresses; that'll follow later. This commit should have
enough logic to support moving between module names and module instance
keys, including any module calls or resources nested within.
This method encapsulates the move-processing rules for applying move
statements to ModuleInstance addresses. It honors both module call moves
and module instance moves by trying to find a subsequence of the input
that matches the "from" endpoint and then, if found, replacing it with
the "to" endpoint while preserving the prefix and suffix around the match,
if any.
* configs/configschema: extend block.AttributeByPath to descend into Objects
This commit adds a recursive Object.AttributeByPath function which will step through Attributes with NestedTypes. If an Attribute without a NestedType is encountered while there is still more to the path, it will return nil.
The etcdv3 client has a default request send limit of 2.0 MiB. This change
exposes the configuration option to increase that limit enabling larger
state using the etcdv3 backend.
This also requires that the corresponding --max-request-bytes flag be
increased on the server side. The default there is 1.5 MiB.
Fixes https://github.com/hashicorp/terraform/issues/25745
etcd rewrote its import path from coreos/etcd to go.etcd.io/etcd.
Changed the imports path in this commit, which also updates the code
version.
This lets us remove the github.com/ugorji/go/codec dependency, which
was pinned to a fairly old version. The net change is a loss of 30,000
lines of code in the vendor directory. (I first noticed this problem
because the outdated go/codec dependency was causing a dependency
failure when I tried to put Terraform and another project in the same
vendor directory.)
Note the version shows up funkily in go.mod, but I verified
visually it's the same commit as the "release-3.4" tag in
github.com/coreos/etcd. The etcd team plans to fix the release version
tagging in v3.5, which should be released soon.
The current usage of internal remote state backends requires that
`StateMgr` be able to return an instance of `statemgr.Full` even if the
state is currently locked.
Up until now marks were not considered by `ignore_changes`, that however
means changes to sensitivity within a configuration cannot ignored, even
though they are planned as changes.
Rather than separating the marks and tracking their paths, we can easily
update the processIgnoreChanges routine to handle the marked values
directly. Moving the `processIgnoreChanges` call also cleans up some of
the variable naming, making it more consistent through the body of the
function.
* configs/configschema: fix missing "computed" attributes from NestedObject's ImpliedType
listOptionalAttrsFromObject was not including "computed" attributes in the list of optional object attributes. This is now fixed. I've also added some tests and fixed some panics and otherwise bad behavior when bad input is given. One natable change is in ImpliedType, which was panicking on an invalid nesting mode. The comment expressly states that it will return a result even when the schema is inconsistent, so I removed the panic and instead return an empty object.
Update the version constraints for what providers will be downloaded
from the registry, allowing protocol 6 providers to be downloaded from
the registry.
This test would previously fail randomly due to the use of multiple
resource instances. Instance keys are iterated over as a map for
presentation, which has intentionally inconsistent ordering.
To fix this, I changed the test to use different resource addresses for
the three drift cases. I also extracted them to a separate test, and
tweaked the test helper functions to reduce the number of fatal exit
points, to make failed test debugging easier.
This is a whole lot of nothing right now, just stubbing out some control
flow that ultimately just leads to TODOs that cause it to do nothing at
all.
My intent here is to get this cross-cutting skeleton in place and thus
make it easier for us to collaborate on adding the meat to it, so that
it's more likely we can work on different parts separately and still get
a result that tessellates.
We previously built out addrs.UnifyMoveEndpoints with a different
implementation strategy in mind, but that design turns out to not be
viable because it forces us to move to AbsMoveable addresses too soon,
before we've done the analysis required to identify chained and nested
moves.
Instead, UnifyMoveEndpoints will return a new type MoveEndpointInModule
which conceptually represents a matching pattern which either matches or
doesn't match a particular AbsMoveable. It does this by just binding the
unified relative address from the MoveEndpoint to the module where it
was declared, and thus allows us to distinguish between the part of the
module path which applies to any instances of the given modules vs. the
user-specified part which must identify particular module instances.
Since these address types are not directly comparable themselves, we use
an unexported named type around the string representation, whereby the
special type can avoid any ambiguity between string representations of
different types and thus each type only needs to worry about possible
ambiguity of its _own_ string representation.
Many times now we've seen situations where we need to use addresses
as map keys, but not all of our address types are comparable and thus
we tend to end up using string representations as keys instead.
That's problematic because conversion to string uses type information
and some of the address types have string representations that are
ambiguous with one another.
UniqueKey therefore represents an opaque key that is unique for each
functionally-distinct address across all types that implement
UniqueKeyer.
For this initial commit I've implemented UniqueKeyer only for the
Referenceable family of types. These are an easy case because they
were all already comparable (intentionally) anyway. Later commits
can implement UniqueKeyer for other types that are not naturally
comparable, such as any which include a ModuleInstance.
This also includes a new type addrs.Set which wraps a map as a set
of addresses, using the unique keys to ensure that there can be only
one element for each distinct address.
Some users would want to use Consul namespaces when using the Consul
backend but the version of the Consul API client we use is too old and
don't support them. In preparation for this change this patch just update
it the client and replace testutil.NewTestServerConfig() by
testutil.NewTestServerConfigT() in the tests.
* states: add MoveAbsResource and MoveAbsResourceInstance state functions and corresponding syncState wrapper functions.
* states: add MoveModuleInstance and MaybeMoveModuleInstance
* addrs: adding a new function, ModuleInstance.IsDeclaredByCall, which returns true if the receiver is an instance of the given AbsModuleCall.
The logic behind this code took me a while to understand, so I wrote
down what I understand to be the reasoning behind how it works. The
trickiest part is rendering changing objects as updates. I think the
other pieces are fairly common to LCS sequence diff rendering, so I
didn't explain those in detail.