Amadeus Demarzi
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8f327af3c1
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Slightly better random generation.
Not sure this is right though.
Thinking of going the puller route in this. I think a catchy tag line
is in order too.
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2014-07-27 18:32:31 -07:00 |
Amadeus Demarzi
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23228f9bde
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Basic shape generation
It doesn't look right yet, however it's a start and needs some
refinement
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2014-07-27 18:32:31 -07:00 |
Amadeus Demarzi
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9d2c13135a
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Animation improvements, added Chainable
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2014-07-27 18:32:31 -07:00 |
Amadeus Demarzi
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35945d6c2d
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Logo is now centered, optimized context.translate
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2014-07-27 18:32:31 -07:00 |
Amadeus Demarzi
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4c2e31b827
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Starfield is now properly centered
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2014-07-27 18:32:31 -07:00 |
Amadeus Demarzi
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f6cd6434ae
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A few subtle draw performance fixes
By rounding all floated values to whole numbers... we can help a tad
with aliasing and the like
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2014-07-27 18:32:31 -07:00 |
Amadeus Demarzi
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9d615b5a25
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Adding some random shapes...
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2014-07-27 18:32:31 -07:00 |
Amadeus Demarzi
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72f0ef0e8e
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Retwerkin stuff
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2014-07-27 18:32:31 -07:00 |
Amadeus Demarzi
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27b3187ce9
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Begun creating a Shape class
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2014-07-27 18:32:31 -07:00 |
Amadeus Demarzi
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dd7b065434
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Improving the overall intro animation
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2014-07-27 18:32:30 -07:00 |
Amadeus Demarzi
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c511d6e543
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Added galaxy, made tweaks
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2014-07-27 18:32:30 -07:00 |
Amadeus Demarzi
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c85b68f978
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Got the base scene functioning
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2014-07-27 18:32:30 -07:00 |
Amadeus Demarzi
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3adfc52092
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Getting things ready... for dat import
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2014-07-27 18:32:30 -07:00 |
Jack Pearkes
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7b72a9defb
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website: initial commit
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2014-07-16 17:51:48 -04:00 |