* master: (172 commits)
core: [tests] fix order dependent test
Fix hashcode for ASG test
provider/aws: Fix issue with tainted ASG groups failing to re-create
Don't error when reading s3 bucket with no tags
Avoid panics when DBName is not set
Add floating IP association in aceptance tests
Use env var OS_POOL_NAME as default for pool attribute
providers/heroku: Add heroku-postgres to example
docs: resource addressing
providers/heroku: Document environment variables
providers/heroku: Add region to example
Bugfix on floating IP assignment
Update CHANGELOG.md
update CHANGELOG
website: note on docker
core: formalize resource addressing
core: fill out context tests for targeted ops
core: docs for targeted operations
core: targeted operations
user_data support
...
* master: (172 commits)
core: [tests] fix order dependent test
Fix hashcode for ASG test
provider/aws: Fix issue with tainted ASG groups failing to re-create
Don't error when reading s3 bucket with no tags
Avoid panics when DBName is not set
Add floating IP association in aceptance tests
Use env var OS_POOL_NAME as default for pool attribute
providers/heroku: Add heroku-postgres to example
docs: resource addressing
providers/heroku: Document environment variables
providers/heroku: Add region to example
Bugfix on floating IP assignment
Update CHANGELOG.md
update CHANGELOG
website: note on docker
core: formalize resource addressing
core: fill out context tests for targeted ops
core: docs for targeted operations
core: targeted operations
user_data support
...
* d.Set has a pointer nil check we can lean on
* need to be a bit more conservative about nil checks on nested structs;
(this fixes the RDS acceptance tests)
/cc @fanhaf
This commit changes how the network info is read from OpenStack.
It pulls all relevant information from server.Addresses and merges
it with the available information from the networks parameters.
The access_v4, access_v6, and floating IP information is then
determined from the result.
A MAC address parameter is also added since that information is
available in server.Addresses.
This commit allows the user to specify a network by name rather than
just uuid. This is done via the os-tenant-networks api extension.
This works for both neutron and nova-network.
This commit causes the resource to manage floating IPs by way of the
os-floating-ips API.
At the moment, it works with both nova-network and Neutron environments,
but if you use multiple Neutron networks, the network that supports the
floating IP must be listed first.
s3.GetBucketTagging returns an error if there are no tags associated
with a bucket. Consequently, any configuration with a tagless s3 bucket
would fail with an error, "the TagSet does not exist".
Handle that error more appropriately, interpreting it as an empty set of
tags.
The `getFirstNetworkID` does not work correctly because the first
network is not always the private network of the instance.
As long as the `GET /networks` gives a list containing also public
networks we don't have any guarantee that the first network is the
one we want. Furthermore, with a loop over the network list we are
not able to determine which network is the one we want.
Instead of retrieving the network ID and then finding the port ID,
it's better to basically take the first port ID of the instance.
Only used in targets for now. The plan is to use this for interpolation
as well.
This allows us to target:
* individual resources expanded by `count` using bracket / index notation.
* deposed / tainted resources with an `InstanceType` field after name
Docs to follow.
Add `-target=resource` flag to core operations, allowing users to
target specific resources in their infrastructure. When `-target` is
used, the operation will only apply to that resource and its
dependencies.
The calculated dependencies are different depending on whether we're
running a normal operation or a `terraform destroy`.
Generally, "dependencies" refers to ancestors: resources falling
_before_ the target in the graph, because their changes are required to
accurately act on the target.
For destroys, "dependencies" are descendents: those resources which fall
_after_ the target. These resources depend on our target, which is going
to be destroyed, so they should also be destroyed.